Topic [Issue] Game Variants not saving properly
I am a veteran UMS/melee map maker, that has ran into a problem when working with game variants after patch 1.5. Whenever I make changes to the Player Atrributes in a custom game variant, they are put back to default when I either publish or close the map. This bothers me a lot, because I am trying to set my game variant up the same way as Blizzard does for 4p melee maps, which I apparently can't.
Something else to note, is that my editor options are put back to default when I close a map as well (ie. placement grid and pathing grid gets disabled). Do these two issues possibly have a connection? I'd also like to note that I have had the 1.5 beta installed, but it is now uninstalled.
Here's a screenshot of the changes I made:
And here's a screenshot of when I open the map again: