Topic TvT is ridiculous.
Celltech #740
Celltech
Every TvT that I play a 40min tank game. I normaly go 1 rax FE into MMM and when I arrive at the enemy arround 10-11 min they have 3-5 sieged up tanks and I have to retreat and make tanks myself in order to win.

Every single game is just camping somewhere on the map waiting with your tanks for the opponent to walk in. Then sometimes there's a 2-3 medivac drop in my or his base and a good part of the army gets pulled back.

All these games are ridiculously boring and take too long. There must be other ways to end a TvT faster. I'm basicly at the point considering surrendering at 0 minutes to every Terran because playing a TvT is no fun ever.
Satansmurfen #264
Satansmurfen
I just pressure him early with a lot of marines to delay his expo. Works every time.
PiRate #763
PiRate
look at day9 daily 490, I use the last build, the MvP one vs terran and zerg, blue flame hellion drop into mech.

It's really good, I'm a silver/gold player and it's really easy to do, u drop the main nad if he have expanded u send the rest of the hellions into the natural after he pulled de SCVs. If he havent expand u can do some damage but u are in a great position, just go home and macro and make some tanks/thors and attack

Using this opening all my TvT are 20-25 minutes long and it's reaaaaally efective vs zerg, I bet some plat players and a diamond doing this
StarKing #513
StarKing
Edited by VIPIceThorN on 28/08/12 12:39 (BST)
Every TvT that I play a 40min tank game. I normaly go 1 rax FE into MMM and when I arrive at the enemy arround 10-11 min they have 3-5 sieged up tanks and I have to retreat and make tanks myself in order to win.

Every single game is just camping somewhere on the map waiting with your tanks for the opponent to walk in. Then sometimes there's a 2-3 medivac drop in my or his base and a good part of the army gets pulled back.

All these games are ridiculously boring and take too long. There must be other ways to end a TvT faster. I'm basicly at the point considering surrendering at 0 minutes to every Terran because playing a TvT is no fun ever.


EVERY Zv Anything i play takes 40 damn min, as the minimum! I can be as far ahead as i want, but i can't actually kill the other guy before broodlords, because of their !@#$ing siege units.

Do you seriously want all your games to end asap? !@#$ man, that might be why you aren't progressig.
Celltech #740
Celltech
Every TvT that I play a 40min tank game. I normaly go 1 rax FE into MMM and when I arrive at the enemy arround 10-11 min they have 3-5 sieged up tanks and I have to retreat and make tanks myself in order to win.

Every single game is just camping somewhere on the map waiting with your tanks for the opponent to walk in. Then sometimes there's a 2-3 medivac drop in my or his base and a good part of the army gets pulled back.

All these games are ridiculously boring and take too long. There must be other ways to end a TvT faster. I'm basicly at the point considering surrendering at 0 minutes to every Terran because playing a TvT is no fun ever.


EVERY Zv Anything i play takes 40 damn min, as the minimum! I can be as far ahead as i want, but i can't actually kill the other guy before broodlords, because of their !@#$ing siege units.

Do you seriously want all your games to end asap? !@#$ man, that might be why you aren't progressig.


Maybe you should re-read. I'm talking TvT (TERRAN vs TERRAN). Nothing Zerg related.

Why do you think I have trouble progressing, i'm not complaining about getting beat am I? Nor am I complaining about long games. I am complaining about every TvT being the exact same match which does get boring in match that lategame requires little to no APM just camp with your tanks and reposition them sometimes.
Lozeh #115
Lozeh


EVERY Zv Anything i play takes 40 damn min, as the minimum! I can be as far ahead as i want, but i can't actually kill the other guy before broodlords, because of their !@#$ing siege units.

Do you seriously want all your games to end asap? !@#$ man, that might be why you aren't progressig.


Maybe you should re-read. I'm talking TvT (TERRAN vs TERRAN). Nothing Zerg related.

Why do you think I have trouble progressing, i'm not complaining about getting beat am I? Nor am I complaining about long games. I am complaining about every TvT being the exact same match which does get boring in match that lategame requires little to no APM just camp with your tanks and reposition them sometimes.

TvT is not being the exact same match...
There are tons and tons of different things you can do, aswell as if your opponent doesn't reposition constantly against your army (just camp with tanks), it's ez win.
Jonzen #439
Jonzen
You will shorten the game considerably one way or the other if you go for nukes. Or you can always go for a banchee cripple , either make 2 or 3 and try to cripple the mineral line. Or make banchees so long as you are sure he doesnt know your making them.

When you get a goodly amount , baam hit the command centers. Most of the time enemys will only build turrets protecting the mineral line and you can find huge gaps allowing you to fire on the command center. any way with so many banchees 1 or 2 turret is just a roadbump.

Going mass banchee is rather risky but its guaranteed to shorten the game.
Frozen #727
Frozen
Edited by Frozen on 28/08/12 17:01 (BST)
reaper expand with a nice timed stim attack (3 rax, 1 with tech lab), reapers (head out when you have 3) jump into main (bout 10-11 mins) and pull army/slaughter scvs and if they dont have tanks you can just stim up the ramp.
It'll basically give you guaranteed damage :)
Mihai #507
Mihai
I make marauders vs tanks, should try it. Keep pressuring his 3rd and drop in main. When he moves out concave stim win. I love TvTs ;)

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