Races

Protoss

For thousands of years, the ancient and mysterious protoss have used their alien technology and psionic power to maintain order and peace in their part of the galaxy.

Protoss OverviewClick to watch

With their highly advanced technology and potent psionic abilities, the protoss once considered themselves the most powerful species in the galaxy. Their war with the zerg has proved otherwise: even the most individually capable warrior cannot overcome such insurmountable numbers. The lesson has been a hard one for the protoss, for their society is built around core philosophies that have been rigidly adhered to for over a thousand years. However, the zerg invasion of the protoss homeworld of Aiur has brought the race to a crossroads: the protoss must embrace change if they are to survive and prevail.

Now new tactics and technologies are being brought to bear in the increasingly desperate battle against the zerg, and ancient, terrible weapons the protoss set aside long ago are being unleashed. The protoss have never been a prolific people and have traditionally bolstered their numbers with a variety of robotic war machines. Individual protoss warriors are unsurpassed in their skills, greatly enhanced by the combination of technology and formidable psionic strength. Nonetheless, the protoss must rely on mobility and surprise to maximize their advantages without getting drawn into a battle of attrition. One of their greatest strengths lies in their fleet, which boasts a variety of ships powerful enough to pound an enemy to atoms.

Protoss Characteristics
Heavy Hitters

Pound for pound, the protoss field StarCraft II’s strongest and most durable units. That power comes at a price, as their units tend to be costly.

Warp-in

Warp technology is an integral part of protoss tactics. Via a psionic matrix formed by a network of pylons or phase prisms, protoss forces can be deployed nearly anywhere on the battlefield at a moment’s notice.

Shields

Protoss units and buildings are equipped with protective energy shields. These shields can only soak up a limited amount of damage before failing, but they recharge after a few seconds.

Psionics

The protoss are potent psionics able to bend the forces of the universe to their will. Among their most powerful psychics are the templars, who can unleash devastating psionic storms, disrupt enemy systems, and even fuse together to form the nigh-unstoppable archons.

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Comments (621)

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OTYWBMI #860
OTYWBMI
04/05/2013
toss so beast
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Alma #702
Alma
23/04/2013
Protoss 4ever!!!
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ranioli #843
ranioli
07/04/2013
nic moc ale pobavilo mne to i s protosi.
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zxyxsx #613
zxyxsx
27/03/2013
nice
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Smirgl #692
Smirgl
23/03/2013
how many protoss live in the whole universe?
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Plague #406
Plague
11/03/2013
Power overwhelming
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wiriestkitte #131
wiriestkitte
08/03/2013
Protoss is good and kill Zerg
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NEXUS #168
NEXUS
01/03/2013
man if blizzard won't make the most recent balance change I wrote on this page then the multiplayer will be so bad that I'll only the play multiplayer of WOL.
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Antolity #618
Antolity
17/02/2013
protoss is most beatiful and funnest race
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Protoss to much OP :D
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Mnich #217
Mnich
30/01/2013
I play only for Protoss. Waiting for StarCraft II: Legacy of the Void

Spakoj.eu
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JackSparrow #551
JackSparrow
08/02/2013
@Mnich: Legacy of the Void?!!!!!!!!!
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JackSparrow #551
JackSparrow
10/02/2013
@JackSparrow: ?????????????????!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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JackSparrow #551
JackSparrow
13/02/2013
@JackSparrow: ?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!
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@JackSparrow:
terran: Wings of Liberty
zerg: Heart of the Swarm
Protoss: Legacy of the Void
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NEXUS #168
NEXUS
27/01/2013
I think that all of the recent balance changes to heart of the swarm except from those to the reaper,widow mine,oracle,tempest build changes,infested terran eggs's life change and the ultralisk's burrow charge change(I may have forgotten some) should be reversed.
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NEXUS #168
NEXUS
11/03/2013
@NEXUS: didn't forget anything.
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Liberator #809
Liberator
09/01/2013
ok, I was trying to stay out of this but it seems from the recent patch I may have to volunteer some input.
1)time warp stays on oracle
2)oracle gains armor debuff bubble aura match like the time warp oonly centered around itself or sparyed on the ground
3)All energy units recover energy faster throughout the game giving more oportunity ot use there abilities and increasing micro capabilities to more than kiting and positioning.
4)ghosts for terran need to be a]alot cheaper 125 minerals 80 gas or/and b]emp does more damge costs less c snipe costs way less 15 energy or damge goes back up to 50 or 75 even better
5)medivacs do need the freaking healing buff upgrade so the terrran army is viable for longer!!!!!! not oh no 15 minutes terran auto gg
6)stop hating terrans
7)vortex back to moterhship
8) reapers get their bombs back or do way more damage on par with marauder instead
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RiderKiller #875
RiderKiller
25/11/2012
protoss is the most badass races in the game
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kego #220
kego
22/11/2012
this have botherd me a long time, how dos protos eat?, or do they need to eat at all, do they get their nurishment from other things? anyone know?
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Krekker #644
Krekker
18/12/2012
they eat with their buts man, like that one south park episode
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EbbE #895
EbbE
05/03/2013
@kego: Photosynthesis and skin permeation
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wiriestkitte #131
wiriestkitte
14/11/2012
WHAT IS A sTAR CRAFT2 NEW
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xKaikeRx #477
xKaikeRx
14/10/2012
Best unit on Protoss?
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JackSparrow #551
JackSparrow
24/10/2012
@Demoniter: The carrier.
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Eric #1399
Eric
03/11/2012
@Demoniter: tempest
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JackSparrow #551
JackSparrow
24/11/2012
@Eric: The carrier is better then the tempest.
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andrei #417
andrei
24/12/2012
@Demoniter: colossus, get the upgrades an build enough to get the critical mass and NOTHING on the ground can touch them. the downside is that protoss have weak anti air
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Rykkis #397
Rykkis
16/01/2013
@xKaikeRx: Probe
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@Rykkis: yes PROBE is the best

PROBE
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DarkToxiC #625
DarkToxiC
20/03/2013
@xKaikeRx: without probes you cant build any other unit.. probe.. but considering the usage capabilities of certain units i think mommaship core is one of the best, making us more reliable in the early-even mid game.. carrier does a lot of dmg, tempest has a heck of a long range, colossus does insane splash- and burst dmg, but the most useful is da mommaship core
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OTYWBMI #860
OTYWBMI
04/05/2013
@xKaikeRx: immortal
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FreeMan #157
FreeMan
08/09/2012
I wish Kerrigan was some thai !@#$%, I would buy her for life
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AnthonyXD #992
AnthonyXD
11/08/2012
I am Aiur's sheild!
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JonDigger #952
JonDigger
04/08/2012
Did the immortal unit replace the Juggarnaut (I think that's what it was called... Brood war)
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Kockaman #740
Kockaman
29/07/2012
My life for Aiur!
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AndyCrafty #956
AndyCrafty
28/07/2012
Like protoss its good ,very good
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SangHee #672
SangHee
18/07/2012
Love Protoss but never got to use the high templar. I'm sure it pays off to people who are good at micromanagement.
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aardappel #728
aardappel
31/07/2012
@SangHee: high templars are amazing against terran marine spam;D u dont need sentrys against terran:P so i dont need any management for them:P
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SwehousePrim #761
SwehousePrim
13/07/2012
why does protoss fight against terrans?