Units

Corruptor

Protoss and Terran forces alike deeply fear Corruptors. Fortunately these giant brain-like creatures, with their snapping beaks and dangling tentacles, are usually found near only the most advanced Hive clusters. The Corruptor is a genetic marvel that can cover targets in acid, causing them to take additional damage from attacks.
Heart of the Swarm Wings of Liberty
Unit Statistics

Basic information

Race: Zerg
Life: 200
Armor: 2 (5)
Movement: Fast
Attributes: Armored - Biological

Production

Producer: Larva
Hotkey: C
Requires: Spire
Cost: 150 100
Supply: 2
Build time: 40

Combat

Upgrades:
Weapon:
Ability:

Basic information

Race: Zerg
Life: 200
Armor: 2 (5)
Movement: Fast
Attributes: Armored - Biological

Production

Producer: Larva
Hotkey: C
Requires: Spire
Cost: 150 100
Supply: 2
Build time: 40

Combat

Upgrades:
Weapon:
Ability:

General Strategy

  • Anti-air flying unit.
  • Can evolve into a Brood Lord to assault ground forces.
  • Can make enemy units take extra damage with its Corruption ability.

Countermeasures

VS Terran
  • Anti-air ground units (like Marines and Thors) can ignore Corruptor attacks while blasting them from below.
  • Vikings can deal substantial damage to the armored Corrupters, and can also outmaneuver and outrange them. Also, Vikings can transform into ground units to avoid the air-only attacks of Corrupters if they are outnumbered.
VS Zerg
  • Hydralisks provide an excellent counter to Corruptors.
  • Uprooting and grouping Spore Crawler buildings together can provide an extremely effective defense against Corruptors.
  • Use Fungal Growth to hold them in place while your Hydralisks or Spore Crawlers kill them
VS Protoss
  • Stalkers are excellent in battle against Corruptors – they can’t be hit by Corruptor attacks and deliver damage quickly thanks to their bonus damage against armored targets.
  • Targeted Void Ray attacks can decimate Corruptors, particularly with a grouping of multiple Void Rays.
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Comments (56)

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why no 3d model
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GrimShadow #863
GrimShadow
17/05/2012
the best unit in game if u need air taken out it can and if u need to adapt the n turn it into a broodlord and take care of ground units
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Bigevilpeter #518
Bigevilpeter
09/05/2012
corruptors should be able to attack thors, they are as big as the collosi and highly overpowered with theyre only counter are brood lords which take a looong time to build and are very expensive
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SLenDerMaN #682
SLenDerMaN
03/08/2012
Do you understand how OP they would be?
It would be like the best Unit in the game
Wow i meet a Zerg GG ;)
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Marther #802
Marther
02/12/2011
Corruptor comic strip:
http://pics.livejournal.com/marther/pic/000d403e
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SyOpAzazel #983
SyOpAzazel
17/10/2011
dont they resemble lurkers? just a bit? what if they could be morphed into lurkers? make zerg more powerful
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turbulence #364
turbulence
23/06/2011
" Protoss and Terran forces alike deeply fear corruptors." Well, they have a right to, especially the protoss. The problem with stalkers is that they heavily favor durability (160 total hp compared to hydras 80), which results in particularly low dps. As a matter of fact marines have almost as much dps as stalkers vs armored. It takes 17 stalker shots to kill a corruptor, and one more if it can regenerate 4 hp in time, ehich means that stalkers are quite unavle to protect collossi from corruptors. Void rays might seem the next best thing, as they can at least absorb some damage, but 2 corruptors defeat 1 void ray without corruption. In larger fights voids don't charge up as easily, meaning it sholdn't take too much more than 3:2 for a zerg victory. Zerg can use corruptors to clear out all air, infestors to support this roaches as meat, and broodlords once there is no air and using fungal to buy time for the morphing of the corruprors. Vs Terran the problem isn't so grievous, but simple maath tells us that vikings llose to corruptors: 200:(2*(14-2))=8,1; 125:14=8.9;meaning they both need 9 shots to kill the other. Sadly, the corruptor ntakes 0.1 seconds less between attacks=corruptor wins. Vikings, voids and stalkers really need to be better against theese so please do something blizzard.
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Moip #133
Moip
04/07/2011
@StarWars: all though what you say is accurate, and it shouldn't work like this, corruptors only have one use, to kill the air forces, after that they just buff your ground army just slightly. They had a right to buff them so much.
I do agree, if their wasn't so much of a drawback of using thing unit in the first place.
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Jexz #900
Jexz
17/08/2011
@StarWars: No. Vikings and voids can attack ground so it's fair to me.
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Franu #785
Franu
23/06/2011
Would be awesome if they could go all tentacles on ground, a bit like vikings :)
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Wotan #119
Wotan
31/05/2011
"Protoss and Terran forces alike deeply fear Corruptors."

HAAAAAAHAHAHAHAHA
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Vilify #681
Vilify
16/05/2011
I only use Corruptors when I feel like Broodlord rush or against Colossi. And that's when Ip play Zerg, which is 10% of my time in SC.
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Lazyking #776
Lazyking
20/04/2011
I would enjoy this unit alot more if it had a minor spash damage agaist Viking balls. :)
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Kilian #150
Kilian
09/03/2011
what's with that NEXUS dude, he keeps asking for nerfs on zerg even though P is stronger
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WhooZy #554
WhooZy
24/03/2011
@Kilian: Hes an idiot! :P
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TIGERMARINE #182
TIGERMARINE
05/01/2011
it should be weak against stalker marine and hydralisk
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Rezaar #758
Rezaar
14/07/2011
@TIGERMARINE: The reason Marines and stalkers arn't on the weak list is because of that they are ground units. Corrs can't attack it. That makes it unnecessary to write that since they can't get killed. They put air since corrs can attack air.. Guess no air zerg is good against it though ^^ That's why hydra is there
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Lishipu #452
Lishipu
04/01/2011
It reminds me of a squid
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TIGERMARINE #182
TIGERMARINE
20/12/2010
the description says: these GIANT BRAIN-LIKE creatures WTF zer dosnt have brains
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Moip #133
Moip
05/02/2011
@TIGERMARINE: [like] in other words, it looks like a brain but it isn't
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FalconPawnch #891
FalconPawnch
14/06/2011
@TIGERMARINE: they do, why do u think they dont?
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Moip #133
Moip
04/07/2011
@FalconPawnch: because the Over mind/Zerg Hierarchy controls them instead of self control, when un-controlled, they start going crazy and rabid and kill each other without reason, so they have no real brain as they rely on others brains to help control them.
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Rezaar #758
Rezaar
14/07/2011
@TIGERMARINE: I do belive they have brains. But are being controlled by the overmind (and all other stuff that controls them)
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NEXUS #168
NEXUS
24/11/2010
They should have 1armor
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WhooZy #554
WhooZy
24/03/2011
@NEXUS: Please stfu, your commenting everywhere recommanding nerfs on Zerg when their the weakest race... Pleas F*ck off
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NEXUS #168
NEXUS
25/06/2011
@WhOoZy:why are you trash talking like that there is a polite way to talk and reply
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DinoCop #222
DinoCop
11/10/2010
I wonder what corruptors should have been like :) I totaly liked their ability to CORRUPT!!! back in preview times :)http://www.youtube.com/watch?v=oST9-4FzF1w
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BrotherDeath #851
BrotherDeath
12/10/2010
@DinoCop: So they basically had Neural Parasite? Can't see that being balanced, if I'm honest...
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DinoCop #222
DinoCop
12/10/2010
@BrotherDeath: I´m just sayin, they should make new concept of unit when deciding to not use corruptors as first planed. They seems kinda "WHAT IS THIS?"
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Moip #133
Moip
04/11/2010
@DinoCop: cottupters are awsome, they should have a more valuable ability tough, its only useful on the units i don't kill in one shot. apperantly, corruption makes attacks deal more damage to immortals sheilds, but that is proberly a lie.
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Foul #873
Foul
09/01/2011
@Moipster: Corruptors, not cottupters.
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Moip #133
Moip
05/02/2011
@Thijs: I know that, its called a mistake
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Chrysoprases #486
Chrysoprases
10/10/2010
i miss terror zerg from sc1 :.(
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ProtoStar #196
ProtoStar
30/09/2010
I just used these against battlecruisers and well failed, had something like 20 of these vs 6 or 8 cruisers and my force lost? makes no sense.
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Polarrobin #363
Polarrobin
02/10/2010
It has to be at least 3 of these guys to take out just 1 battlecruiser i mean u cant expect the terran endgame ship to be destroyed by 2 zerg midgame ships especially with yamato cannons
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Dezuman #916
Dezuman
02/10/2010
@Toms: So, a anti-massive air that doesn't counter massive air units?

On a side note, Vikings are cheaper, and outrange and (mostly) out-dps corruptors (even vs massive)
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Chrysoprases #486
Chrysoprases
07/10/2010
@Dezuman: compare cost: Cruiser 400M,300G against three Corruptor for 450M,300G. Battle Cruiser loose. additionally Corruptors are one third supply and builds in two third of the time. BC will be roflstomped against zerg if scoutet 40 seconds before they enter zergs base.
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ProtoStar #196
ProtoStar
29/09/2010
Why cant we have a good end game unit that can attack both air and ground and flys?, terran get viking and battlecruiser, toss get void ray and carrier. We get a mutalisk....thanks.
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@ProtoStar: thats why corrupters can morph
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Bloodhawk #387
Bloodhawk
29/09/2010
this unit used to be able to hijack enemies much like the infestor in the alfa build, i would really like it to have a ground attack as well