Units
Ghost
Basic information
| Race: | Terran |
| Life: | 100 |
| Energy: | 200 |
| Armor: | 0 (3) |
| Movement: | Normal |
| Cargo Size: | 2 |
| Attributes: | Biological - Psionic |
Production
| Producer: | Barracks |
| Hotkey: | G |
| Requires: | Tech Lab, Ghost Academy |
| Cost: | |
| Supply: | |
| Build time: |
Combat
| Upgrades: | |
| Weapon: | |
| Ability: |
Field Manual
- Special ops unit that can attack both air and ground targets.
- Can eliminate biological targets using high-caliber Sniper rounds.
- Their EMP rounds allow them to wipe energy reserves from enemy units, or deal damage to protoss shields. If you hit cloaked units with these, they will be revealed for a few seconds.
- Authorized to call in nuclear strikes.
- Use them to support your troops in battle, create diversions, or take out key units/structures.
- Can go inside bunkers for protection and a range increase.
Ghost Academy Upgrades
- Personnel Cloaking: Allows Ghosts to become invisible.
- Moebius Reactor: Increases the starting energy of Ghosts by 25.
- Arm Silo With Nuke: Builds a tactical nuclear missile.
Countermeasures
VS Terran
- Build Missile Turrets and deploy Siege Tanks in key positions around your base. Remember to add your Orbital Command to a control group to have fast access to its Scanner Sweep ability.
- Shoot an EMP round at the area where you suspect the enemy Ghost is hiding. If you can see him, send some Sniper rounds his way.
- Use high-damage units to kill them quickly
VS Zerg
- Create a few Overseers or build Spore Crawlers in key spots around your base.
- Spawn an Infestor and use its Fungal Growth ability on the area where you suspect the Ghost is. This will make him visible. If you can see him, Neural Parasite also does the trick.
- Use high-damage units to kill them quickly.
- Bring multiple Overseers to deal with cloaked ghosts, as they can easily snipe down one or two Overseers.
VS Protoss
- Get Observers or build Photon Cannons around your base.
- Have your High Templar cast a Psi Storm on the area where you suspect the Ghost is spotting the nuke calldown. If you can see him, use Feedback.
- Use the Phoenix Graviton Beam to lift the Ghost and cancel the nuke calldown.
Previous Terran Unit: Reaper

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[Close]Comments (103)
To address the balancing problem against Zerg, I would like to suggest 47 (-22 vs. Massive)... or 25 (+22 vs. Non-Massive) if you want to disguise the fact there's a negative modifier in there. If you want a counterbalance to their increased damage, the Ghost HP could be reduced from 100 to 90, so an enemy Ghost can still die in 2 Snipes.
Reduse cost 175/100 gas - because the marine train is holding too much, in this minute of game, we are to the more expensive units as well...
Make the whole model of the ghost a little bigger, because when clock mode is on and really in the middle of terranes army, with all those new shiny good looking effects and 3D models it's VERY HARD to feed back them... I LOVE FEED BACK AND I USE IT OFTEN AND I AM GOOD IN THIS!
I also agree EMP should cost 125 energy in all cases!!!
Don't shrink the area it will make it useless....
Nukes need more damage OR 10-15 secs to land not 20...
btw, ghosts are good in lategame, for example, if you nuke 2 expansions while fighting in the middle. they often didnt even hear that "nuke detected" sound. but who uses them nowadays this way?
1. EMP is single target. No area!
or
2. EMP cost 125 energy and must be upgrade in ghost academy 200/200.
or
3. Units protected Guardian Shield can not be affected EMP. (add more micro. terran must focus sentry. not only click on E, click on toss army and Atack move and GG.)
I really just wanna nuke the crap out of it!
Waaaaay underused and still they are so good, i.e. snipe vs bling bust(or everything really), EMP= anti DT(and anti protoss ^^), nukes kinda underpowered in SC2 imo, i remember...
BW=OMFG A NUKE?!(2/3rd of the maximum Hit Points of the units and buildings in range, or 500 damage - whichever is greater.)
SC2=LoL, nuke? ( 1 f*cking nuke won't even kill a pylon FFS!)
+ u cand humiliate a bm player to the ground :))
Question:Occular Implants are off-game completely? I mean,their sight isn't better than original StarCraft and Brood War?