Next Terran Unit: Thor
Previous Terran Unit: Hellion
The Crucio is the Dominion’s replacement for the popular but aging Arclite Siege Tank. Originally designed to be a defensive security cannon, the Arclite utilized a two-stage configuration: a mobile Tank Mode and a static, long-range Siege Mode. The inherent flexibility of this model was a great success. The new Crucio has been designed for increased survivability, with an enlarged, reinforced turret and hull. The turret layout also features an upgraded Tank-Mode armament package, allowing the Crucio to defend itself more successfully in open battlefields. The Crucio is costlier than its predecessor, but its increased versatility justifies the additional expense.
Previous Terran Unit: Hellion
Units
Siege Tank
Basic information
| Race: | Terran |
| Life: | 160 |
| Armor: | 1 (4) |
| Movement: | Normal |
| Cargo Size: | 4 |
| Attributes: | Armored - Mechanical |
Production
| Producer: | Factory |
| Hotkey: | S |
| Requires: | Tech Lab |
| Cost: | |
| Supply: | |
| Build time: |
Combat
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Driver’s Handbook
- Armored unit that can attack ground targets.
- Its mobile cannon is most effective against other armored units and structures.
- Provides devastating artillery strikes from long range when deployed in Siege Mode, but it cannot move.
- Excellent for base defense, especially if deployed behind a choke point or in elevated positions.
- Placement is crucial to use them effectively.
- Needs a spotter to achieve maximum firing range.
Tech Lab Upgrades
- Siege Tech: Deploys the shock cannon, which boasts longer range and very high area damage.
Countermeasures
VS Terran
- Launch Banshees to neutralize them.
- Build a few Ravens and deploy Auto-Turrets close to the enemy.
- Use Medivacs to drop Marauders and Thors right on top of them. Avoid frontal land assaults.
VS Zerg
- Spawn Mutalisks and use them to eliminate the Siege Tank threat.
- Research Tunneling Claws to move your Roaches undetected towards the tanks. Once you are right under them, send Zerglings in to draw their fire and then strike.
VS Protoss
- Create a few Immortals; their Hardened Shields reduce the damage of each Shock Cannon blast to 10.
- Construct Phoenixes and cast Graviton Beam on the tanks.
- Train a large force of Zealots and research charge. Be sure to attack from different directions, and to click on the tanks instead of using the attack-move command.

Reported!
[Close]Comments (55)
the germans had tanks with bigger guns in WW 2 ... lol
like the Tiger 2 - 105 mm gun or Maus - 128 mm gun ...
i think they deserve one last nerf...
"its just you" isn't the most creative thing ive read, buts its better then "its you" xD
Of my favorite units ever.I miss Arclite cannon though.If only I could have Siege Breakers in multiplayer..
Just in case you were unaware, a tank in seige wont shoot enemies that are too close to it.
Since I don't like Siege tanks blowing up my Dark Templars and Zealots I tought it would help a bit if I posted this.
Basicly its strong against all infantry units. It blows most of em away with 1 shot, even after the patch.
Any good defense starts with a bunker, 2 AA guns and at least 2 Siege tanks... Oops now I helped the Terran players. Ofcourse most of them already know this. I think the Terrans are a defensive race. As the Zerg are more offensive and Protoss balanced in between.
Still if you play against a Protoss player, you should always build AA guns. It will defend you against multiple foes. Since they can detect Dark Templars and destroy Voids. Just my 2 cents.
The Crucio is a great replacement of an aging Arclite Siege Tank. Now with it's damage getting cut by a nice third in 1.1 patch... Big enhancement in Terran weaponary. Way to go. The enlarged and reinforced turret and hull seem to help a lot I see.
Seriously though, why max armor 1+4? I thought there's only +3 for any Terran tech availible. Missing something?