Units

Siege Tank

The Crucio is the Dominion’s replacement for the popular but aging Arclite Siege Tank. Originally designed to be a defensive security cannon, the Arclite utilized a two-stage configuration: a mobile Tank Mode and a static, long-range Siege Mode. The inherent flexibility of this model was a great success. The new Crucio has been designed for increased survivability, with an enlarged, reinforced turret and hull. The turret layout also features an upgraded Tank-Mode armament package, allowing the Crucio to defend itself more successfully in open battlefields. The Crucio is costlier than its predecessor, but its increased versatility justifies the additional expense.
Heart of the Swarm Wings of Liberty
Unit Statistics

3D Model

Basic information

Race: Terran
Life: 160
Armor: 1 (1)
Movement: Normal
Cargo Size: 4
Attributes: Armored - Mechanical

Production

Producer: Factory
Hotkey: S
Requires: Tech Lab
Cost: 150 125
Supply: 3
Build time: 45

Combat

Upgrades:
Weapon:
Ability:
Upgrades:
Weapon:
Ability:

3D Model

Basic information

Race: Terran
Life: 160
Armor: 1 (4)
Movement: Normal
Cargo Size: 4
Attributes: Armored - Mechanical

Production

Producer: Factory
Hotkey: S
Requires: Tech Lab
Cost: 150 125
Supply: 3
Build time: 45

Combat

Upgrades:
Weapon:
Ability:
Upgrades:
Weapon:
Ability:

Driver’s Handbook

  • Armored unit that can attack ground targets.
  • Its mobile cannon is most effective against other armored units and structures.
  • Provides devastating artillery strikes from long range when deployed in Siege Mode, but it cannot move.
  • Excellent for base defense, especially if deployed behind a choke point or in elevated positions.
  • Placement is crucial to use them effectively.
  • Needs a spotter to achieve maximum firing range.

Countermeasures

VS Terran
  • Launch Banshees to neutralize them.
  • Build a few Ravens and deploy Auto-Turrets close to the enemy.
  • Use Medivacs to drop Marauders and Thors right on top of them. Avoid frontal land assaults.
VS Zerg
  • Spawn Mutalisks and use them to eliminate the Siege Tank threat.
  • Research Tunneling Claws to move your Roaches undetected towards the tanks. Once you are right under them, send Zerglings in to draw their fire and then strike.
VS Protoss
  • Create a few Immortals; their Hardened Shields reduce the damage of each Shock Cannon blast to 10.
  • Construct Phoenixes and cast Graviton Beam on the tanks.
  • Train a large force of Zealots and research charge. Be sure to attack from different directions, and to click on the tanks instead of using the attack-move command.
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Comments (62)

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Flinz #319
Flinz
02/12/2012
There is trenches in cinematics. So why not terrans cannot build trenches to cover marines against siege fire?
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AnonymousSpy #290
AnonymousSpy
31/10/2012
what I like to do in TvT is scan, see where their siege tanks are, then drop Mules in their mineral lines or forces so the tanks blow up their own guys. =D
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Bling #897
Bling
23/08/2012
I do not wanna comment this stupid game I just wanted to say that I fell in love with a girl from slovakia.
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SzynQ #424
SzynQ
17/08/2012
Too good with towers... I can't play deffensively against them
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NEXUS #168
NEXUS
03/07/2012
I think that the siege tanks should do 50 damage in siege mode again.
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pianomerc #328
pianomerc
19/05/2012
The driver looks so sad...
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VlpeR #895
VlpeR
13/05/2012
only 90 mm canon ?? whaaaaaaat ?!?!?

the germans had tanks with bigger guns in WW 2 ... lol
like the Tiger 2 - 105 mm gun or Maus - 128 mm gun ...
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NEXUS #168
NEXUS
03/07/2012
@VlpeR: yes but:
1.the most powerful tank today has a 120mm cannon.
2.the siege tanks have two 90mm cannons.
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buildzoid #100
buildzoid
18/03/2013
@NEXUS: 120mm has higher armor penetrating capabilities then 90mm as penetration is determined by the weight of the round however this doesn't actually mean anything in Starcraft what does matter is 2 guns = almost 2x fire rate of 1 gun
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dead #938
dead
15/04/2012
30 tanks and 30 towers =win
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ShadowLord #530
ShadowLord
25/03/2012
The worst Terran unit!! >(
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DOOMmachine #994
DOOMmachine
23/04/2012
@ShadowLord: you kidding? they are the best! :D
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Reborn #226
Reborn
03/02/2012
good
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EndrylFox #167
EndrylFox
19/12/2011
The best Terran unit!!
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Moip #133
Moip
01/06/2011
is it just me, or do these thing kill your inter army in mere moments?
i think they deserve one last nerf...
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RaTTleTrAP #908
RaTTleTrAP
01/07/2011
@Moip: it's just you
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Moip #133
Moip
13/11/2011
@RaTTleTrAP: yes yes, but they do one shot a bunch of lings/banelings, as well as tur hydras into pizza in 2 shots, is a bit too powerful against certain targets. maybe make it deal 30 damage and +25 vs armoured, this should make it a better late game unit, and make supporting marines useful vs ground targets, while making seige tanks less 1-hit-KO.
"its just you" isn't the most creative thing ive read, buts its better then "its you" xD
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Kayes #731
Kayes
04/04/2012
@Moip: Just you
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nakan #868
nakan
26/05/2011
this new tank is weaker then the SC-BW :D ...still backbone of terran army in most cases
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IronStathis #928
IronStathis
23/05/2011
Got NO patience,for sitting around!

Of my favorite units ever.I miss Arclite cannon though.If only I could have Siege Breakers in multiplayer..
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Harm #866
Harm
25/04/2011
If the enemy sieges the entrace with tanks you can just use medivacs as dropships and drop off at their base and hit their economie. They will be forced to attack you, and tanks are a lot weaker on the move.
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DonCarnage #369
DonCarnage
24/04/2011
Best Terran land unit after Marines. If you have 15+ of these "soviets" (the portrait looks like some militant crazy soviet sadist) and you siege them below the oponents ramp, if he doesnt spot you just throw a scan or two on the ramp and watch his face melt down when his whole blockade vaporized within 10 seconds
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my favourite tactic is to build 30 tanks and
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NvtSrxt #697
NvtSrxt
01/06/2011
and then get you #*!*!## handed to you, because the zerg player just made 10 muta's.
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Loboster #487
Loboster
21/03/2011
Arclite model was better! 70 splash dmg on siege mode ( + 5 per upgrade ). Crucio is just nerfed Siege Tank >:( that's just the truth Blizz just fears to say it :/
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buildzoid #100
buildzoid
09/06/2011
@Dukie: no they aren't they fire faster and with enough upgrades they even have a higher dps plus the BW startegy of running a zergling into them to make them reload while the rest of your army came up the ramp can no longer be used because of the firing rate
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NEXUS #168
NEXUS
10/06/2011
@Dukie: arclite tanks did explosive damage witch is 75% damage to medium units and 50% to small units look at the classic blizzard site to understand.
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buildzoid #100
buildzoid
17/03/2011
there is no way a stank is weak against zerglings it one it hi KO's them and the spalsh is egnough to kill 5 at a time and if they're behind a wall the zerglings will all die before they get to the wall if you have egnough there generally really good at killing units with little hp or that are armored the only thing the can't kill is a immortal
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azerothen #348
azerothen
29/04/2011
@DocYamato: Yes, but a tank can only gett off one or two shots before it gets surrounded.
Just in case you were unaware, a tank in seige wont shoot enemies that are too close to it.
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frestation #618
frestation
21/05/2011
@azerothen: You must always protect your tanks with infantry units like marines or marauders. A tank is very fragile with only 160hp. Tanks is splash support not a front line unit.
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buildzoid #100
buildzoid
09/06/2011
@frestation: I did mention that if they are behind a wall it works or behind a really tight choke not the open battle field because then they get surrounded and die but if your enemy can't get to them fast egnough they will murder whatever it is that is coming but you will still need support against large hp units
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BlackBerry #172
BlackBerry
23/02/2011
carrier is very goog to get fast. only to get
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FewNights #241
FewNights
10/02/2011
Nah, easy, just make more immortal´s and you can´t lose :D If you play as a protoss..
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MarcoPolo #824
MarcoPolo
15/01/2011
The "strong/weak against" section is missing
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XeNon #277
XeNon
10/01/2011
o.O I don't prefer TvT it's just kinda Seige tank+marine+viking mass o.O
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XeNon #277
XeNon
10/01/2011
@Overload:But it's kinda fun in the start and the late-game tho.
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Alfex #939
Alfex
14/11/2010
Some of these by your blocked off ramp together with a few turrets around the rest of the base can pretty much hold off any zerg attack except brood lords.
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James #1369
James
10/11/2010
and what happened to its strengths and weaknesses
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HebiCZE #282
HebiCZE
07/11/2010
I remember when Dungeon Siege Tank was probably good against all ground units, but now it is just a little because it does not bounce or Hydralisk .... in the original StarCraft is to do away kusy.Mel would restore his classic attack +60 damage.
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Machine #510
Machine
29/10/2010
jesus i wish that the bulid time was decreased from 45 - 36 a lot easier because hard to mass when losing them all the time