Units

Viking

In the aftermath of the Brood War, weapon technicians proposed a radical new concept to resolve the critical weaknesses in Terran anti-air capabilities. Based on technologies used in the Siege Tank, the Viking was designed to be the ultimate anti-air and ground-support weapon system. With the ability to change from an assault walker to an air-superiority fighter, the Viking can fulfill different tactical needs in a developing battle. However, finding pilots who excel in both modes as proven difficult. Those who survive the adaptation become the ultimate Terran aces.
Unit Statistics

3D Model

Basic information

Race: Terran
Life: 125
Armor: 0 (3)
Movement: Fast
Attributes: Armored - Mechanical

Production

Producer: Starport
Hotkey: V
Cost: 150 75
Supply: 2
Build time: 42

Combat

Upgrades:
Weapon:
Ability:
Upgrades:
Weapon:
Ability:

Flight Manual

  • Slow-moving armored craft that can transform to attack air or ground targets.
  • Switch to Assault Mode to land in unguarded bases, eliminate key structures or personnel, and then take off.
  • Scour the field in Fighter Mode to hunt down Overlords, Colossi, and enemy air units.
  • If you have air superiority, switch to Assault Mode and support your ground troops with extra firepower.
  • The transformation between Fighter Mode and Assault Mode takes around 3 seconds. It is not advised to activate it under heavy anti-aircraft fire.

Countermeasures

VS Terran
  • Build Missile Turrets in key points around your base. If the enemy decides to switch to Assault Mode, engage with Marauders and Siege Tanks.
  • Use Ravens to deploy Auto-Turrets. Use Point Defense Drones if you are bringing your own Vikings to bear.
  • Marines with Stimpacks are good to take down Vikings in Fighter Mode and decent against Vikings in Assault Mode if they have Medivac support.
VS Zerg
  • Use the Queen in tandem with a few well placed Spore Crawlers. Be sure to keep your Overlords covered by your defensive structures or anti-air units.
  • Spawn Hydralisks and research Grooved Spines. As always, be sure to focus fire.
  • If the Vikings transform to Assault Mode, surround them with Zerglings or Roaches.
VS Protoss
  • Cover your mineral line with a few Photon Cannons.
  • Get Stalkers and research Blink. Vikings fly slowly, so you can potentially wipe them out with a well placed Blink and focus fire.
  • Cast Psionic Storm or attack with a few Archons.
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Comments (53)

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Legion #1979
Legion
25/03/2012
The viking beats every air unit for toss and they are also good against collusus

plz nerf!!!!!!!!!!!!!!
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Rade #583
Rade
25/03/2012
@Legion: Oh yeah, right. :\ That way every single Terran ground unit will be eaten alive by any kind of air from any other race. You people really only want to see us do rax all-ins, don't you?
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Ozzy #960
Ozzy
06/10/2011
Very strong, usefull and too cheap. Long range and very damage 20 (28Armored) its 4 Vigings shot 3x-4x on colossus and he is down (300/200). And Vikings is in safety and no damage. Vikings can kitting (hit and run) all air units in game. This price is too low. I'm for one change:

Damage is decreased from 20 (28Armored) to 18 (24Armored)
or
Price is increased from 150/75 to 175/100.
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TheWall #403
TheWall
19/12/2011
@Ozzy: The Colossus is very good against marines and so terran needs a unit that can defeat the colossus. and i dont think that the vikings can do their knitting against void ray nor phoenix
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IronStathis #928
IronStathis
29/07/2011
Cool,effective and useful unit but I 'd still prefer to have Goliaths though.I miss them..
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CROlav #999
CROlav
13/06/2011
well theye should need faster attack for theye be more effective againts voids and other air units
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Soulthunder #198
Soulthunder
09/06/2011
Vikings really need to get a speed boost. Seriously.
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Rade #583
Rade
25/03/2012
@Soulthunder: I second that. The whole Assault Mode nonsense can by hacked to compensate. Noone really uses it unless they've overbuilt too many Vikes. A dedicated, fast air superiority fighter would be much more preferable.
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nakan #868
nakan
26/05/2011
"no one lives forever" :P
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Brainfish #242
Brainfish
29/04/2011
I just love microing battlecruisers with vikings!<3
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Shadow #2900
Shadow
26/04/2011
gg
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Ylinen #172
Ylinen
31/03/2011
They suck vs. void ray... Imagine a scenario with 4 void rays and 6 vikings. It's gonna be a very close call and you do need to get first attack. And I can't believe how slow they are! They are jet fighters FFS!
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Skillet #286
Skillet
09/04/2011
@Ylinen: u micro them, dont stand in front of the void rays! And yes they are slow :/ too slow...
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AGXeNon #247
AGXeNon
10/01/2011
:D
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counter: attack with a few archons
wtf! lol
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A combo of vikings & banshees can destroy anything
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Moip #133
Moip
06/02/2011
@Qbi: except a few voidrays or mutas/corropters, vikings are only any good against BC and carriers, and broodlord too.
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Rasofe #144
Rasofe
05/10/2010
Vikings aren't a relliable counter against Void Rays! They should've put "Good vs Carriers" which is much more true.
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FaILlOrDiqww #418
FaILlOrDiqww
31/12/2010
@Rasofe: i disagree they kill voids too
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azerothen #348
azerothen
29/04/2011
@FaILlOrDiqww: That's not true, nothing kills voids.
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Saukko #462
Saukko
08/06/2011
@Rasofe: Oh rasofe, never thought id see you here. you are wrong though, atleast now.
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YourDeath #839
YourDeath
25/09/2010
he looks so much betta when flying
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ThurniKwark #737
ThurniKwark
24/09/2010
Chairs win
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ThurniKwark #737
ThurniKwark
24/09/2010
Troopers Ultimate
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foejonghai #443
foejonghai
18/09/2010
Best unit, please let this unit remain unchanged blizz ;)
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Dezuman #916
Dezuman
02/10/2010
@joris: You got a flawed logic there...
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@Dezuman: Corrupter!!!!
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Moip #133
Moip
06/02/2011
@Ali: Mutas! I used to just mass them every game, and the foe swapped from marines to vikings when they saw me build them XD
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foejonghai #443
foejonghai
18/09/2010
@Araghast
lol WoW much :p
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Rade #583
Rade
17/09/2010
This unit is cool as a concept but ridiculous as a flyer. The whole point of air superiority is, and always was, to gain the ability to strike at ground enemies with little or no resistance. The Viking kills that as it needs to land on the ground where it's vulnerable to be able to fullfill that role. And people are gonna say "go for banshees then". But they have the opposite problem - they can't maintain air superiority. I'd personally prefer Wraiths in online matches - they're not as sturdy, but at least they are the best of both worlds, and they're faster, which is essential against Mutalisks. Hope to see wraiths in a future patch or HoS/LotV.
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Epsilon #808
Epsilon
14/09/2010
Viking weapon range is hillariously high!!
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Erelorial #820
Erelorial
02/09/2010
Isn't it "Fight or flight?, Yeah right!" ??? Anywho i did the test and it seems this is my position in the Dominion army - a Viking pilot. Hurah!
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Tauthr #250
Tauthr
05/09/2010
@Erelorial: Nop, i think its " Fighter Fright? yearh right"
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Moip #133
Moip
04/11/2010
@AlexVB: i think your right :D
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Mrbloo #859
Mrbloo
31/08/2010
ROGER FLIGHT, YEAH RIGHT. HAHAHAHA
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Ragrin #846
Ragrin
24/08/2010
They number 1. on my "nerf" list.
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theJ #493
theJ
01/09/2010
@Ragrin: wha...? above marauders....? and void rays....? your list needs updatin', buddy.
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Shikary #844
Shikary
23/08/2010
I like how it states that mutalisks counter vikings....
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Hydralisk #312
Hydralisk
21/08/2010
The range is just insane. Pretty much what scourge was for air control in brood war.
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Freakster #382
Freakster
18/08/2010
best anti air in game wtf range is op i think (9WTF) it kill avrything in air and they dont cost much can be builded with reactor what terans can want more :D they litle sukz at ground but if you bring like 15 of them land at exp :D you will kill it before someone will come to party :D