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Previous Zerg Unit: Overlord
The small, savage Dune-Runners of the sandworld Zz’gash were incorporated into the Swarm to serve as lookouts and assault troops. Although Zerglings are little more than feral animals, they work well in large groups under the command of larger Zerg. The voracious Zerglings are fond of ripping enemies to shreds with their razor-sharp, sickle-like limbs and fangs. Because the genetic code of the Zergling is so simple to replicate, a single Larva can spawn two separate Zerglings.
Previous Zerg Unit: Overlord
Units
Zergling
General Strategy
- High-speed, fast-attacking ground unit.
- Inexpensive and fast, but individually fragile.
- Can increase movement speed with the [METABOLIC BOOST] upgrade, which can help assist in surrounding enemy units and catching fleeing foes.
- Can increase attack speed with [ADRENAL GLAND] upgrade.
- Can burrow with the [BURROW] upgrade.
- Can be turned into Banelings with the [BANELING MORPH] upgrade.
- Effective scouting unit due to low cost and ability to burrow once researched.
Upgrades
- Burrow: Allows the unit to take cover underground, rendering it unable to attack. A burrowed unit is invisible unless revealed by detectors or effects.
- Metabolic Boost: Increases zergling movement speed.
- Adrenal Glands: Increases zergling attack rate by 20%.
Countermeasures
VS Terran
- Employ hellions, which burn multiple zerglings with single flamethrower shots. Their speed also gives them an opportunity to run away from Zerglings. Get the infernal preigniter upgrade.
- Wall off entry points to your base with bunkers or supply depots, attempting to either prevent zerglings from entering or funneling them into a narrow chokepoint while blasting at them with ranged units.
- At range, stimpacks increase the Marines’ effectiveness against Zerglings.
VS Zerg
- Utilize Roaches against Zerglings -– their regeneration can help ward off individual attacks as long as you can avoid getting surrounded. Use burrow when needed to regenerate their health.
- Ultralisks can deliver destructive area-of-effect attacks that eliminate multiple Zerglings at the same time, as can detonating Banelings.
VS Protoss
- Utilize photon cannons to protect your base –- they can kill smaller groups of Zerglings very quickly, and can also be used to create chokepoints to funnel Zerglings through and limit their attacks.
- Zealots, especially those with weapon upgrades and the Charge ability, can efficiently slay Zerglings without taking heavy losses themselves. Create choke points for your Zealots using Sentry Force Fields.
- Area-of-effect attacks or attacks with ’splash damage’ like those of Colossi can be extremely effective in taking down Zerglings. High Templars’ ’Psi Storm’ ability can achieve a similar effect.

Reported!
[Close]Comments (61)
Strong against:
SCV, Drone, Probe
BC aoe upgrade roflpalmed. You still don't kno why it was removed? xD. Not only their aoe from alpha, but even their base ground dmg was nerfed, cuz of not a solid ground answer against BC from any race. Their ASPD just shreds through ur 200+ lings before they do anything And yet you want AoE for them Oo. Hellions, siegie tanks, storms, protoss ball, anything just laughs at mass lings strategy. Trying it in ZvZ = gg against thinking player, cuz of blings & transition faster, while you wasted tons of cash on useless lings.
@spawn Marine
@scale 0.01
@attach Zergling
@scale 1
It's pretty funny, and you can research stims anyway :P