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Heal 5,000 life with Medivacs in an Unranked or Ranked game.
Kill 50 supply worth of units within 15 seconds in a Melee game.
Repair 1,000 life on allied units or structures in a single Melee game.
Destroy 10 cloaked or burrowed units in a single Melee game.
Cancel construction of a structure that is being destroyed by an opponent in a Melee game.