Patch 4.1 Hotfixes - Last update: June 1

Patch 4.1 Hotfixes - Last update: June 1

Here you'll find a list of hotfixes that address various issues related to the recently released World of Warcraft: Cataclysm patch 4.1: Rise of the Zandalari. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this thread in the days ahead as additional hotfixes are applied. Visit our Customer Support forum for a list of 4.1 known issues.
 

May 20-June 1

  • Classes
    • Stationary ground effects should no longer move with the casting character if he or she moves (or is moved) from his or her current location.
    • Warlocks
      • It is no longer possible under specific circumstances for players to keep the buff from the now-defunct Improved Demonic Tactics talent.
      • Glyph of Imp should not be increasing the spell damage of all warlock pets by 20%.
  • Dungeons & Raids
    • Blackwing Descent
      • Maloriak now prefers to cast Flash Freeze on caster targets more than 15 yards away. Tank-specialized characters are not targeted, but Flash Freeze can chain onto them. If all the characters in the raid stack up within 15 yards of the boss, they can be hit by Flash Freeze.
    • Throne of the Tides
      • Unstable Corruptions now award much less experience when killed on normal difficulty.
    • Zul’Gurub
      • Shadows of Hakkar can no longer be reflected or deflected.
  • Professions
    • Archaeology
      • The Bountiful Bags guild perk should no longer sometimes incorrectly reward Archaeologists with multiple keystones from dig sites.
    • Skinning
      • Players can no longer continue gaining Skinning skill points using low-level creatures below the intended skill threshold.
  • PvP
    • Arenas
      • It should no longer be possible under specific conditions for the Matchmaking Value shown at the end of an Arena match to be incorrect.
    • Battlegrounds
      • Several changes have been made to Battleground queuing to improve the flow for those who queue for random Battlegrounds versus those who queue for specific ones.
      • The ability for players to retain a second queue for a Battleground after they’ve already entered one has been removed. Previously, players were able to queue for two Battlegrounds, have one queue pop and retain their second queue while they decided if they wanted to join the one that was ready. This is no longer the case. When a Battleground queue pops players will automatically be removed from all other active queues. To queue for a different Battleground it will be necessary to finish the match and queue again. This solves a design issue in that the old system gave players an opening to abandon their teammates if things weren’t going as well as they’d hoped; and it also solves some queue system inconsistencies that were being caused as a side effect of how the old system functioned.
  • Races
    • The goblin racial Best Deals Anywhere should now only be applying to vendors with associated reputations. It no longer incorrectly applies to vendors with no attached reputations, nor does it apply to flight path costs. (Note: the displayed costs for flight paths require a client-side patch to update and are not currently reflecting this racial change). In addition, it is no longer possible for goblin characters exalted with their guild to receive an extra discount on top of the exalted faction discount from guild vendors.
  • Quests & Creatures
    • Gilneas
      • Genn Greymane should now always correctly enter The Battle for Gilneas City, ensuring the event won’t sometimes stall during the final phase.

May 19

  • Classes
    • Death Knight
      • Howling Blast has been reduced by approxomately 8-9%.
      • Necrotic Strike's AP coefficient has been reduced from 0.75 to 0.7.
      • Obliterate has been reduced from 160% to 150% base weapon damage.
    • Shaman
      • Healing Surge has been reduced in power by 20%.
    • Warlock
      • Drain Life now deals 25% less damage.

May 5-11

  • General
    • There were several situations on transports or moving objects where players were receiving Movement Enforcement Error messaging, which should now be corrected.
    • Players using Mobile Guild Chat should no longer sometimes receive error messages incorrectly stating they are not in a guild.
    • Mail sent from the Auction House should no longer sometimes display incorrect information about the transaction. This also applies to those using the Mobile Auction House.
    • Parties will no longer disband immediately after all members log out. There is now a 5-minute grace period before the group is disbanded.
  • Classes
    • Characters who are resurrected by a player on a moving platform should now be transferred to the caster’s world position, rather than the location they were in when the spell was first cast.
    • Select classes are no longer able to aggro and pull a single enemy NPC from a linked group through various measures of sneakiness.
      • Druids
        • Stampeding Roar (Cat) should always properly cost 30 energy when used.
      • Hunters
        • Hunter pets no longer lose talent points when a Beast Mastery hunter gains a level.
        • The Disorient effect from Scatter Shot should no longer immediately break if Scatter Shot hits the target immediately after a buff on the target fades.
      • Warlocks
        • Molten Core now correctly enhances all three Incinerate spells cast while the buff is active.
  • Dungeons & Raids
    • The Bastion of Twilight
      • The Blood of the Old God aggro radius during the Cho’gall encounter has been dramatically increased.
    • Blackwing Descent
      • Fiends should no longer cause any quirky despawning issues during the Atramedes encounter, particularly after Atramedes is defeated.
    • Zul’Gurub
      • Kill credit for Kilnara for the Here, Kitty Kitty... achievement can no longer be carried over to the next kill.
  • Items
    • The Miniature Voodoo Mask dropped in Zul’Aman is now a Greed-only item. No class can roll Need on this item.
    • The Voodoo Hexblade and Amani Scepter of Rites are now properly labeled as Main Hand and can only be equipped as such.
  • PvP
    • Players should no longer sometimes become stuck or crash while in a Battleground or Arena queue.
  • Quests & Creatures
    • Players should again be able to successfully complete the quest The Firelord in Mount Hyjal. NPC heroes should be functioning correctly.
    • The Horde NPC Kadrak is visible for players to turn in the quest Mor'shan Caravan Delivery after completing the quest To the Rescue! in Northern Barrens.

May 3-4

  • General
    • An issue was preventing some players from properly mailing account bound items to other characters on the same realm and Battle.net account. If you are still experiencing this issue, we recommend you log into both characters before sending the mail. The characters don’t need to be online at the same time for this to work.
    • Children’s Week quests should no longer be unavailable to players who recently transferred factions.
    • Flying wisp form and flying mounts, both living and dead, can enter bodies of water smoothly.
  • Classes
    • Spells or talents which provide pushback protection should now be functioning correctly (i.e. Burning Soul for mages or Suppression for warlocks). This time we mean it.
    • Rogues
      • Shadowstep is instantly teleporting players behind their target when the target is in motion.
  • Dungeons & Raids
    • Call to Arms rewards will now be displayed in the Dungeon Finder UI while a player is in the dungeon so they know what rewards they will get.
    • Throne of the Four Winds
      • Damage from Ice Storm in phase 1 of Al’Akir is ticking twice per second, which was causing excessive damage on Heroic difficulty. To compensate, the damage per tick has been reduced for Heroic difficulty.
  • Items
    • Players are now able to get a random Darkmoon card inside of a Sealed Scroll Case, instead of always getting a Darkmoon Card of Destruction.
  • Quests & Creatures
    • The Innkeeper's Daughter can no longer be targeted for healing or harmful effects.
    • Players now fail The Crucible of Carnage: The Earl of Evisceration when killed by Lord Geoffery Tulvan during the encounter. Players are able to pick up the quest after it is failed and the event starts again without issue.

May 2

  • Classes
    • Death Knights
      • Death and Decay can be cast correctly on Cho'gall's trapdoor (or other transports).
    • Druids
      • Efflorescence will heal targets standing on Cho'gall's trapdoor (or other transports) regardless of the druid's location.
    • Paladins
      • Consecration can be cast correctly on Cho'gall's trapdoor (or other transports).
    • Rogues
      • The energy gained from both ranks of the Murderous Intent talent is now properly applied immediately after Backstab consumes energy.
    • Shaman
      • The internal cooldown of the mana effect from Water Shield has been doubled.
    • Warlocks
      • Due to the damage increase when Unstable Affliction is dispelled post-patch 4.1, the spell power coefficient applied to its dispel damage has been reduced.
  • Dungeons & Raids
    • Stratholme
      • Players should be able to complete the quest Weapons for War regardless of tradeskill.
      • Zul’Aman
        • Akil’zon’s Static Disruption will no longer chain if players are more than 5 yards apart and is now cast every 12 seconds, up from 5.
        • No non-elite creatures should drop epic loot.
      • Zul’Gurub
        • No non-elite creatures should drop epic loot.
  • Items
    • The Gurubashi Punisher is correctly able to be sent in the mail between characters.
    • Horde players no longer have access to Alliance-only tabards.
  • Professions
    • Archaeology
      • The new rare Archaeology items should now correctly grant skill-ups when crafted.
  • PvP
    • Player should no longer have issues resurrecting and using graveyards in Battlegrounds under certain conditions.
  • Quests & Creatures
    • Mount Hyjal
      • Twilight Juggernauts are now immune to Death Grip and cannot be moved from their location without being engaged. Players are still able to engage and kill the creatures while on the quest Disassembly.
    • Stonetalon Mountains
      • Deepmoss Webspinners are now properly exiting combat.
      • The quest item Krom’gar Flame Thrower for the quest  Ashes to Ashes is now zone-bound.

April 28-29

  • Classes
    • Some interrupts were still incorrectly missing targets. Wind Shear, Spell Lock, Counterspell, Mind Freeze, and hunter pet abilities Nether Shock and Serenity Dust should no longer miss.
    • Characters who mount up with a pet bar active should no longer lose control of the pet if they dismount while under the effects of any crowd control.
    • Priests
      • Divine Aegis will no longer produce a shield if the full heal that should cause it is absorbed by a death knight’s Necrotic Strike.
  • Dungeons & Raids
    • The Satchel of Exotic Mysteries given to the member(s) of a class role eligible for Dungeon Finder: Call to Arms rewards now has an increased chance of containing a non-combat pet.
    • The Bastion of Twilight
      • The timing between Corrupted Adherent Summons and Cho'gall Fury is consistent with its behavior prior to 4.1.
    • Blackwing Descent
      • Maloriak no longer interrupts his own casts of Arcane Storm by moving mid-cast.
      • Nefarian will no longer stutter step toward his main target.
    • Zul’Aman
      • All non-elite creatures which respawn quickly no longer award loot, reputation, or experience.
      • Akil’zon will summon Amani Kidnappers less frequently, but their health has been increased.
    • Zul’Gurub
      • All non-elite creatures which respawn quickly no longer award loot, reputation, or experience.
      • Gurubashi Villagers and Gurubashi Refugees no longer drop epic loot.
      • Ohgan will no longer fail to target and kill Chained Spirits if he is stunned at certain times.
  • Guilds
    • Guilds close to level 25 should correctly receive the realm-first achievement (when applicable), regardless of whether or not contributing members recently transferred to the realm.
  • Items
    • Players are no longer able to purchase any of the city reputation satchels without having the required reputation.
  • Professions
    • Engineering
      • Nitro Boosts now do 80% of the engineer’s health in damage over 8 seconds when they fail due to a Rocket Fuel Leak, down from 120%.
  • Quests & Creatures
    • NPCs should be a little less talkative when interacted with. They were saying their lines on virtually every interaction (buying, selling, etc.).
    • Mount Hyjal
      • Arch Druid Hamuul Runetotem is no longer incorrectly visible at the Shrine of Malorne after players complete the quest Firefight while on the quest Aessina's Miracle.
      • Players should again be able to successfully complete the quest The Firelord.
    • Rise of the Zandalari
      • The quest Bwemba’s Spirit should no longer complete prematurely for select players when others nearby start the quest event with their spirit version of Bwemba.

April 27

  • General
    • Disconnecting immediately after dying no longer causes players to lack a Release Spirit button upon logging back in.
  • Classes
    • Spells or talents which provide pushback protection should now be functioning correctly (i.e. Burning Soul for mages or Suppression for warlocks).
    • Druids
      • Predator's Swiftness being active will no longer prevent Omen of Clarity Clearcasting from being consumed when it should be.
    • Hunters
      • Marked for Death is now applied properly to the target of Arcane Shot or Chimera Shot, allowing for focus macros (i.e. /cast [@focus] Chimera Shot) to apply Marked for Death to the focused target and not the primary target.
      • The Recluse Hatchling can correctly be targeted, attacked, and killed by players and NPCs after being tamed.
      • Serpent Spread was only affecting targets closer than 38 yards to the hunter. It now affects all targets hit by Multi-Shot.
    • Priests
      • Holy Word: Sanctuary should now properly benefit from Echo of Light.
    • Warlocks
      • Dark Intent no longer incorrectly procs off critical direct damage spells. It still functions correctly on damage- and heal-over-time critical hits for both the warlock and the target of Dark Intent.
  • Dungeons & Raids
    • Blackwing Descent
      • Obnoxious Fiends should no longer despawn erratically during the Atramedes encounter. Their behavior is now only appropriately obnoxious.
      • Summoning combat pets/guardians should no longer cause any issues with the Omnotron Defense System golems becoming activated.
      • Poison Bombs that Toxitron summons correctly prioritize ranged targets over melee targets first.
    • Zul’Aman
      • The range on Amani'shi Flame Caster's Fireball Volley has been reduced to 35 yards (the tooltip still says 40 yards) and should no longer pull additional creatures when used by a player.
    • Zul’Gurub
      • Gub will no longer cast Knock Away, as he was evading when knocking the tank into unfortunate locations.
      • Toxic Link (High Priest Venoxis) now has a 100-yard range, down from infinity.
      • Zul’Gurub Bind on Equip items can correctly be mailed, traded, sold, and bought back.
  • Items
    • Flask of Battle should now correctly grant 450 base Stamina.
    • Pygmy Oil should correctly be turning players into gnomes, not funky error cubes.
    • Trinket procs should no longer persist indefinitely.
    • Zul’Gurub Bind on Equip items can correctly be mailed, traded, sold, and bought back.
  • PvP
    • Players are now awarded 180 Conquest Points for an Arena win up to the weekly cap, up from 135, and 400 Conquest Points for a Rated Battleground win up to the weekly cap, up from 335, regardless of rating or matchup.
    • Tol Barad
      • Attempting to use the "Have Group, Will Travel" guild perk while the Battle for Tol Barad is in progress will now provide an error that states "You can't use that here." After a battle concludes, the guild perk works as intended and summons party members to the caster's location.
  • User Interface
    • A bug was causing the addon chat filtering feature to not allow registered addon messages to come through. Addon chat filtering has been temporarily disabled and restored to 4.0.6 functionality.

April 26

  • General
    • Players should no longer sometimes get stuck retrieving characters or unable to enter instances when the Optimize Network for Speed option is disabled.
  • Classes
    • Death Knights
      • Runes should no longer be regenerating erratically.
    • Priests
      • Desperate Prayer is now properly casting its heal on the caster at all times, even after Spirit of Redemption has been triggered.
  • Dungeons & Raids
    • Zul’Aman
      • The Plucked debuff applied during the Akil’zon encounter should no longer sometimes persist after he is killed.
    • Zul’Gurub
      • Zanzil's cauldrons will now remain active once he has been defeated, allowing the party to survive the Zanzil’s Graveyard Gas phase.
  • Items
    • The Amani Scepter of Rites, Voodoo Hexblade, and Legacy of Arlokk now have melee damage ranges consistent with other caster melee weapons.
    • The Zulian Throwing Axe now has its range properly displayed in the tooltip.
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Comments (325)

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Wäsh
Darksorrow
Wäsh
28/04/2011
i dont understand what is new with the classes
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Nexain
Azuremyst
Nexain
28/04/2011
I don't know if this problem is encountered before, but everytime i try to get in a dungeon or battleground, the framerate starts lagging drastically and most of the time the game crashes. Any solutions for this?
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Aréss
Outland
Aréss
28/04/2011
There is a big problem going on with the Random Battle Ground's on the server Outland, first off, most of the time the BG finder doesnt work, and if it does work after waiting for 30 minutes or so, I cant enter the Battle ground, please fix this, as I am unable to play Battle grounds after downloading the new patch
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Tumlingen
Darkmoon Faire
Tumlingen
28/04/2011
I dont like it because i cant use my usual addons
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Cayhdeath
Lightbringer
Cayhdeath
28/04/2011
I am happy about the pet happyness being removed it was a serious pain keeping the dann thing happy
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Quickyy
Frostwhisper
Quickyy
28/04/2011
since the patch .. i have had my (home) ping 400 and my (world) latancy around 4000-10000!!!!
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Burningiron
Burning Steppes
Burningiron
28/04/2011
OMG!. I think the thingy whit bags are fine. bUt when i finally get my Addons to work. My fking map is broken ``GLOBAL ERROR`` My ass...
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Devilheaven
Khadgar
Devilheaven
28/04/2011
is it just me or has rightous fury been nerfed since the patch ive had treible trouble tanking everything seems to pull agro of me and this never happened be4 this patch im not a bad tank so i know thats not the reason ive downed 9/12/1 heroic so not the issue there would ne1 tell me if there having simalure isssues
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Paladinsane
Darkspear
Paladinsane
28/04/2011
@Devilheaven: Im Having the Same Issue to in randoms. Dont have a clue whats wrong with it.
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Devilheaven
Khadgar
Devilheaven
28/04/2011
@Paladinsane: would be nice if they let us know if this is a bug or if it just wot weve got to deal with now cuz its not fun
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Hairypriest
Darksorrow
Hairypriest
28/04/2011
Ok major problem I get disconnected every time I try and change characters. It’s the same on the 64 bit Win 7, 36 bit Vista and XP Pro. WHY ?? and its only since the patch.
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Carlan
Stormrage
Carlan
28/04/2011
•The Happiness/Pet Loyalty System has been removed. Hunters will no longer have to manage Happiness for their pets, and the previous damage bonus for pets being happy will now be baseline for all tamed pets.

its very usefull for all hunters i think.
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Malfandrali
Nagrand
Malfandrali
28/04/2011
Dantes i've never lagged in wow and my wow folder is on some what 30 gb right now havnt even removed addons from way back in vanilla
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Dantes
Terokkar
Dantes
28/04/2011
i have the problem all of a sudden that i get major lag..and my fps drops really low..i cant even do normal quests or walk into a town now..maybe fix that for all the players..instead of making sure som minor text buggs are fixed
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Mehi
Kul Tiras
Mehi
28/04/2011
@Dantes: I have the same problem, so really annoying
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Shiftix
Alonsus
Shiftix
29/04/2011
@Dantes: try to not run your out-of-date addons, just uncheck the box in the addons menu. Might help, if not, run blizzard repair
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Pudder
Bladefist
Pudder
28/04/2011
"Gag Order
Gives your Pummel and Heroic Throw a 100% chance to silence the target for 3 sec. Also lowers the cooldown on Heroic Throw by 30 sec."

Where's the 3 sec sielnce after Pummel? FIX IT
And what on earth did u do to heroic leap? why r we jumpin so cloe to the ground, it looks weird. And make it work propperly, in 50% of the BGs it's still bugged.
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Troxian
Steamwheedle Cartel
Troxian
28/04/2011
when I installed my addons and I try to logg on I get the message that I'm in the wrong region then where I have to be. so can't logg on with addons...
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Fellwalker
Kilrogg
Fellwalker
28/04/2011
Totally agree with the comment about bags opening. I spent 20 minutes going through my add-ons to try and stop this before coming to the conclusion that it was yet another silly 'improvement'!
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Snailbyter
Hellfire
Snailbyter
28/04/2011
Why does this remark always gets deleted???
I do NOT apreciate the new feature where all bags are opend at any interaction with vendors, mailboxes etc. Its higly anoying that your screen suddenly gets plastred with bag content
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Hairypriest
Darksorrow
Hairypriest
28/04/2011
@Snailbyter: Yes I do also when trying to change alts
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Qtrsalthani
Silvermoon
Qtrsalthani
28/04/2011
stuck at shadowfang
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Suljina
Aerie Peak
Suljina
28/04/2011
lol "DK's are working as intended?"

We watched our DK tank solo the last boss in ZA yesterday after the rest of the group wiped. That spike dmg from bear form just annihilated us, 150k dmg in a 1-2, 0.2sec attack. He just tanked through that and the next phase as well. For about his last half hp, just standing there tanking, on his, killing the boss.

Why should any class be able to solo any boss for any newly released content? No matter how good they really are, it should not be possible...

On the flipside, we cheered for him the whole way and joked about how "DK's are fine. Wait, maybe give them a buff, they need it". Was kinda funny imho.
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Pudder
Bladefist
Pudder
28/04/2011
@Suljina: yeah, now imagine what it's like as a melee to pvp against these blood DKs aswell. Espacially after the collosous smash nerf.
And prot vs. blood.......... FORGET IT. Fakkin stupid
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Stocken
Lightbringer
Stocken
29/04/2011
@Suljina: isnt it awesome? on my blood dk i soloed the bird boss in zul aman from 1mil health to 0. healer and the dps died in the storm :D
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Darthandru
Dragonblight
Darthandru
28/04/2011
@Ghændalf It's not so much the PVE damage that we're concerned about, it's PVP. When a Mage can burst you out before you can even reach them, that's when a class does NOT need buffing. As for PVE, I have no idea. Maybe they need it, maybe they don't. That's for the PVE dudes to decide.
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Nuadu
Sunstrider
Nuadu
28/04/2011
oh yeh zul aman dungeon, if your dead and out of party, running to the portal and entering to revive your body will disconnect me from server every time... dno if anyone else has this
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Thaoutcast
Aszune
Thaoutcast
28/04/2011
@Nuadu: i had that very same problem trying to re-enter ZG, after i had died, and group disbanded..
Your not alone about it buddy :)
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Nuadu
Sunstrider
Nuadu
28/04/2011
jan`alai fight, i lagg so much its stupid! i usually have 60fps but there its so jumpy! also sort out tank threat issues. loosing threat very fast. WHICH SHUD NOT HAPPEN to a 10-12k dps when i usually can withstand 20kdps+ and be max taunter
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Ghændalf
Aerie Peak
Ghændalf
28/04/2011
@Sparkrite, I don't think the mages are op. In fact I think we finally get to do some damage too. We were much to low all the time. We have cloth and are the most squichy class in the game, pls let us have that what 10% extra dps? It's not that much.
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Sparkrite
Stormreaver
Sparkrite
28/04/2011
what a complete mess as usual buff the alrdy op classes what a bloody shock blizz get ur finger out ur arse and realise u need to nerf mages not buff them
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Smokehouse
Stormreaver
Smokehouse
28/04/2011
@Sparkrite: I will kill you #%%!! alliance For the Horde!
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Bombaklat
The Maelstrom
Bombaklat
27/04/2011
fix wow please! more bugs from this little patch then when cata was released. its the most played game and ppl are paying alot of monye just to play the game.. :)
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Slevinboch
Terokkar
Slevinboch
27/04/2011
i i've been waiting for this to go live for ages and i go on deployment two days before release... gutted! well guess there will be 4.2 to look forward to when am back :)
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Miriá
Emerald Dream
Miriá
27/04/2011
Not a big difference in this patch tbh. but well it's some. :)
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Evzen
Argent Dawn
Evzen
27/04/2011
Not so much a bug, and more a gripe about what seems to me an at best odd design choise, and at worst a facepalm worthy oversight, but the relocation of the Equipment Manager tab to the pop-out tab of the character pane now makes it impossible to use with the Bank, as opening one closes the other.

Maybe I'm just being dense and missing something, but if you have to look this hard for something like this anyway, something's gone a bit wrong.

like I said, minor gripe really, just annoying
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Slaag
Tarren Mill
Slaag
27/04/2011
i respect that with a new patch comes its problems, but blizzard... you created a PTR for a reason so you can fix all this crappy crap before it goes live, i have basically wasted an entire day downloading, and trying to get into dungeons.

Granted for DPS the queues are very reasonable now, but actually staying in a dungeon because of this stupid auto kick when d/c is utterly stupid. Some people will d.c from time to time no need for an instant kick, let the PARTY have the choice weather to wait for kick them.

Also this new reward a tank for signing up is good in theory but bad in reality, all i have been getting is some horrible pvp/dps tank signing up and wasting our time because he A) cant hold threat, and B) has less hp than the healer.
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Keetan
Auchindoun
Keetan
27/04/2011
@Slaag: and the PTR usually has a much lower population then the live servers. you can't test mass-stress like that on PTR-servers.

and you don't want pvp/dps tanks signing up, how are they going to get tanking gear?
and if the tank can't hold the threat, then that's a tip to generate less threat as a dps.
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Huntingtiger
Twilight's Hammer
Huntingtiger
28/04/2011
@Keetan: Lies. if u have no tanking gear u should queue as dps. get points and buy tanking gear first before queueing as a tank.
Queueing as a tank when u have no exp or gear for it just because it gives more points makes the 4 others lose time. u get nowhere and have lol repair bill just because some guy queues as tank because it gives more points. Try doign a dungeon with a dps geared tank/healer it doesn't work.
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Wladim
Outland
Wladim
27/04/2011
Insane lagg!