You can move, parry, dodge, and use defensive abilities while channeling this ability.
Consume your Blood Plagues within 30 yards, dealing 20,055 Shadow damage to each infected enemy, and empowering you for 24 sec with up to 15% Rune regeneration per plague. Plagues closer to expiration grant more Rune regeneration.
Passive: Blood Boil no longer applies Blood Plague.
Reduces the cooldown on Gorefiend's Grasp by 30 sec, and your Death and Decay also reduces the movement speed of enemies within its radius by 70%.
60 Runic Power
1.5 sec cooldown
Consume a Rune to reduce all damage taken by 40% for 3 sec.
20 Runic Power
1 min cooldown
A whirl of bone and gore batters nearby enemies every 1 sec, dealing 22,946 Shadow damage every 1 sec, and healing you for 2% of your maximum health every time it deals damage. Lasts 1 sec per 10 Runic Power spent.