Your Blood Boil ability now also triggers Pestilence if it strikes a diseased target.
An unholy pact grants you the ability to fight on through damage that would kill mere mortals. When you would sustain fatal damage, you instead are wrapped in a Shroud of Purgatory, absorbing incoming healing equal to the amount of damage prevented, lasting 3 sec.
If any healing absorption remains when Shroud of Purgatory expires, you die. Otherwise, you survive. This effect may only occur every 3 min.
30 yd range
30 sec cooldown
Lifts an enemy target off the ground and crushes their throat with dark energy, stunning them for 5 sec. Functions as a silence if the target is immune to stuns.
2 min cooldown
Drain vitality from an undead minion, healing the Death Knight for 50% of her maximum health and causing the minion to suffer damage equal to 50% of its maximum health.
When you land a damaging Death Coil, Frost Strike, or Rune Strike, you have a 45% chance to activate a random fully-depleted rune.
Glyph of Death and Decay
Your Death and Decay also reduces the movement speed of enemies within its radius by 50%.
Glyph of Unholy Command
Immediately finishes the cooldown of your Death Grip upon dealing a killing blow to a target that grants experience or honor.
Glyph of Dark Simulacrum
Reduces the cooldown of Dark Simulacrum by 30 sec and increases its duration by 4 sec.
Glyph of Resilient Grip
When your Death Grip ability fails because its target is immune, its cooldown is reset.
Glyph of Foul Menagerie
Causes your Army of the Dead spell to summon an assortment of undead minions.