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the guilds that u see who are a high lvl are raiding guilds / have loads of players in those guilds who are constantly doing randoms and questing. most of the complaints so far are about smaller guilds who arnt able to reach it like my guild its STILL!!! lvl 3..... almost lvl 4 only took nearly a week with 6 members guild achievments and brining back the 100% exp from quests to guild exp aswell would so badly help in this case. all the lvl 7 + guilds have loads of members inspect 1 of these ppl and look at there guild lvl it also tells u how many players they have in there guild may explain why so high.
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i dont understand the cap, if you wanted guilds to level slower why not just make the xp required per level a HUGE amount.
guild leveling is not something i feel i am helping our guild work towards, we have so many people on that by the time most of us log on we have already reached our daily cap i love the idea of guild leveling but it feels dumb atm, artificially restricting stuff is not the way, and this goes for JP and VP as well. if you want something to take a long time to get then make it actually take a long time to get, thats better than making something short and easy and then saying "ha but we're not actually going to let you do it" |
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I don't understand why everyones so angry about this change. People claim all guilds will reach max guild level on the same day. However on our realm we have guilds from level 3 all the way up to perhaps level 9 or something. That's a huge difference and we have plenty of guilds at all levels. I know there will be a lot of the large guilds that will have a much easier time with levelling, but I really don't see ALL guilds reaching the max level at the same time.
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Edited by Vanphilos on 03/01/11 20:05 (GMT)
That's because they patched the rate at which you gain gxp later. At first it was so easy to reach the cap, a single person could easily do it alone by questing a few hours. With the current rate it's already much better, since you actually need to do a little bit to reach the cap. What I'm still missing though, is a motivation to do guild achievements. Doing some old dungeons and raids or farming legendaries can be fun to do together, but without any kind of reward, it's hardly possible to keep motivating enough guild members to actually go for it (You could have always done those things anyway, if there's no reward you don't need a guild achievement system...). It's still making me sad, as it looked so promising in the beginning :'( Now, I already accustomed to the fact that achievements aren't giving gxp anymore. It's not as bad as in the beginning since reaching gxp cap got adjusted. But how about introducing some additional perks or rewards for reaching a certain amount of guild achievment points? Like every 250 or 500 guild achievment points you get a special reward unlocked? |
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if u want to complain about these changes i suggest starting a arguement on the mmo-forums blizzard staff are constantly replying to comments and topics on there and ignorign there own forums...
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what this guy said |
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I'm sure I can think of worse :D, but to the point our guild is falling behind in the levels with others because we don't have enough people leveling. We were hoping to do more my achievements but now? |
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just freaking nerf dks and warriors you incompetent hacks
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Take into account the guilds that suffer from the cap reset bug. My guild has missed out on 2 days worth of XP due to the cap not resetting. |
