Topic
10 vs 25 man raiding
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I didn't say they succeeded, but once you see the consumers don't like what you're offering, and you have no development directed anywhere, you need to make a leap of faith, for better or worse.
It has turned out for worse mostly for now, but let's see what the future brings. |
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I tend to think they are leaving it a little too long as it is because if we face facts so far they've said nothing at all on this subject any where, that doesn't bode well for them changing it soon or for the guilds that were 10 man already and quite a few that converted into 10 man guilds. |
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GuildOx it says. First 10 man guild is at position 93 with 6 heroics down. In other words there are 92 25 man guilds that cleared more on heroic difficulty. Thats a huge difference.. Our guild is currently at world rank 63 on 10 man with 3 down. Will be fun to see how long it takes for Bliz to do something. Might be fireland patch with new encounter designs that we have to wait..
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Edited by Aex on 04/02/11 01:12 (GMT)
Indeed 10m Heroic is madness! Can't really tell how 25m is tho but thinking of that the first 10m guild only got 6 down on heroic and like a million 25m has waay more.. And having to change the setup from the standard 2-3-5 makes me sad..don't want it to be supereasy, i love a challange but this is madness from what i've tryed so far.. o.O
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This. No matter how hard it is if you would be able do it. First things first everyone: Don't care yet for lost raidbuff because less people or imbalanced loot; buff is no matter yet. If you lack one it's ok and should be. Why bother with loot when you cannot even kill boss. Bosses just require overwhelming tactics. Too much interupts, bringing more than 2 is just overdoing it. You can bring it but with great cost, bad setup and lose of dmg. Nefarian requires spreading on 3 pillars (same ratio would be 6-7 for 25 raid, you can see sillyness of that) which makes it very uncomfy. for healers and interupters. When healers are unbalanced it hits much harder for 10man. Like if our great friend is playing druid and we don't happen to have priest. We are greatly reducing our chances with HC encounters. I can feel your pain druids... Tank and healer requirments are over charts aswell. Needing third tank is unacceptable in any circumentaces. Seems like 10man is stuck with 3 healers, you can do normals with 2 but hc definetly 3. It's fine just don't make us rely on single class or need of 4 healers. Every boss have their own issues and I hope those get sorted.
Just what I meant. You are not supposed to use em bring tank up 3 times for chimaereon where smaller raid can do it only once. It's mainly really meant for rng deaths players cannot avoid so everytime something like that happens you don't need to selfwipe it. You say they are for mistakes... If it's only for mistakes why would 25 to be allowed fail more? You are just supporting fact larger groups hold more mrons and they are rewarded with more more resses. I can see what you try tell there but ye so overtuned 10man makes it look far worse. Problem mainly is 25 raiders "abuse" this with boss tactics. You can just let tanks die to clear debuffs or have him take dmg that idd kills you, but np you can have him back. |
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Working as intented. Players who have played this game more than 1 year is well aware of that THIS GAME WILL NEVER BE BALANCED. neither PVE nor PVP. And it no secret that 25 man is alot easier than 10 man in most cases. Specially on HC mode.
the second blizzard made the loot the same for 10 and 25 man they screwed up. because there is NO way they will be able to balence these two. Just face it, if you want facerolls i HC mode, go 25 man with non-retarded ppl and its really not a big issue. the ONLY + side of 10 man is that you can filter out 10 good players who know wtf to do and you dont need to handle those leechers you find in bigger raids. but IMO fck both 10 and 25 man. Gief 40 man back :D |
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why? just.... why not? Its a easy way of getting rid of the nublets who shouldnt be raiding in the first place. raiding should be a thing for players who want something from this, who wants to be pr0 shiat. fck that casual BS. casuals do HC or whatever. or even 20 man.. still a option there. and for those who want to achive something ; 40 man. because its HARD to get 40 players who know wtf to do. takes alot more effort to organize a 40 man guild, not just /2 LFM BoT . 2 hours later everything is cleared . its just silly. Good times with 40 ppl, a young no life GM nerd raging on wipes. and I can go on forever how 40 man simple is better for ppl who actually want to be "good" at this game. atm there is no such thing. |
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Edited by Mebriel on 04/02/11 15:22 (GMT)
I think this post of yours pretty much sums up why, exactly, NOT. Here's a newsflash for you. 40mans don't make you pro, nor do they make you hardcore. If you want to be a special snowflake who achieved something big, go and invent a proper cure for cancer. |
Couple of things you got wrong. First of all you didn't understand the thread. it's not a case of "working as intended", content is broken. Secondly, your illusions about 40 man raids are pertty.. silly. I doubt you ever actually played hardcore 40 mans. Those of us who did, know exactly how it was and it wasn't a mystical, magical wonderland. |
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Edited by Sitrondödarn on 04/02/11 16:02 (GMT)
Never gonna be balanced..
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a few things you got wrong then.. first of all. YES I WAS VERY SERIOUS WHEN I SAID MENTION 40 MAN THERE! OH YES. second "Couple of things you got wrong" .. and you filterd out the two things that wasnt really related at all? hmmm.. and how can this Content be broken? rofl.. some of you never stops do ya? I guess every class besides your own are OP aswell? GET over yourself and play the game as it is.. "buhuhuuh, dont benefit from 25 man" Solution : go 10 man then. "buhuhhu, DKs are so OP" Solution : reroll DK then... AND SO ON.... |
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Edited by Ixoor on 04/02/11 16:12 (GMT)
<blockquote data-quote="16227158505" class="quote-public"><div><span class="bml-quote-date">04/02/2011 3:21 PM</span>Posted by <a href="1528723239?page=31#609">Mebriel</a></div><blockquote><span class="truncated"/><br/><br/>why? just.... why not?<br/><br/>Its a easy way of getting rid of the nublets who shouldnt be raiding in the first place.<br/><br/>raiding should be a thing for players who want something from this, who wants to be pr0 shiat. fck that casual BS. casuals do HC or whatever. or even 20 man.. still a option there. and for those who want to achive something ; 40 man. because its HARD to get 40 players who know wtf to do. takes alot more effort to organize a 40 man guild, not just /2 LFM BoT . 2 hours later everything is cleared . its just silly. Good times with 40 ppl, a young no life GM nerd raging on wipes. and I can go on forever how 40 man simple is better for ppl who actually want to be "good" at this game. atm there is no such thing.</blockquote><br/><br/>I think this post of yours pretty much sums up why, exactly, NOT.<br/><br/>Here's a newsflash for
you. 40mans don't make you pro, nor do they make you hardcore. If you want to be a special snowflake who achieved something big, go and invent a proper cure for cancer.</blockquote><br/><br/>hey Mr.newflash.. obviously you didnt really get it.. anyways not gonna argue with a dude who compares being hardcore in WoW with curing cancer lol!... silly man EDIT : apperently working as intended:D or wait, I prolly cant say that before I cure cancer right? |
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No, you can't. OLOL BBQ ZOMG LAL!
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Good attempt at trolling, I guess. Stop derailing the thread with your nonsense. |
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Anyone else notice in the patch notes theres literally nothing about the raids.
Blackwing Descent * The Dwarven Golem Council will now go berserk after 10 minutes in Heroic difficulty. * Atramedes will now go berserk after 10 minutes in Heroic difficulty. Those two changes are the only changes i can see. Are they just going to be stealthily changed so they are physically possible or not? |
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Well so far not a single blue has replied to any of the multiple threads that have appeared in the US/EU so I wouldn't expect anything other in terms of stealth when it comes to changes. |
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Edited by Sharktrolla on 07/02/11 04:05 (GMT)
I completely agree with all the points mentioned by people who actually got tired of, I'm just gonna say it out loud, carrying drooling mongoloids to epics in 25 man raids, and decided they wanted to raid in small, tight, 10 man guilds with 10 man raids.
10 man content is heavily overtuned at the moment, and something needs to be done about it fast. Plenty of guilds on my realm who cruised to 12/12 in 25 man but can't even kill Magmaw with a 10 man raid, and the best Horde guild on R'crest went 10 man for Cataclysm, but after wiping hundreds of times on Halfus HC in 10 man, reverted back to 25 man and killed him in 3-4 attempts. This obviously is utter and complete horsecrap, 25 mans are faceroll compared to 10 mans right now, and to all of those people who came back to the game to enjoy 10 man raids with friends in small guilds, it's just a big fat cock up the arse. If this isn't fixed soon, or at the very least by the next tier of content, all of those players are just gonna shelve WoW once more. |
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Fix 10 man heroics, 25 man already got **@!loads of guilds with like 9/13, and 10 mans is still stuck on 6-7/13.
We are currently world 13 (10) and our options when it comes to bosses to down is limited. |
World 11 reporting in with the same issue - I don't even want to imagine what we'll have to bring to kill something like Magmaw. |
