Topic some praise and criticism for PTR 4.0.6 warlock changes
Nyxx
Bloodfeather
Nyxx
85 Orc Warlock
Vex
9115
This post relates largely to PvE issues.

Firstly, I am very glad that the community was listened to on the issue of "clunky" ISF, which has been moved out of reach of Affliction and Demonology - where it was an unwelcome but unignorable guest - and the ICD reduced to 6 seconds.

Blizzard need to ensure that this good work is not undermined by not appropriately buffing Affliction and Demonology to compensate for the 15% haste loss. Obviously some of this will be clawed back through the ability to take talents other than the mandatory 10 in Destruction, but nowhere near all. I can see attempts to do this with Demonology (specifically the Mastery and Immolate buffs) but nothing for Affliction. Is Affliction, having enjoyed a couple of weeks at the top, going to be nerfed back to the middle order?

Secondly, I am concerned that no attempt has been made to bring the Felguard back as the Demonologists' pet of choice. It is clearly supposed to be - Summon Felguard is Demo's spec-unique spell - yet it is currently being out-performed by the Succubus, and the nerf to Felstom will only make it less competitive. No, I am not complaining that Demonology AoE shouldn't be nerfed - it should, it was totally OP - I'm complaining that as a Demonologist I have no reason to use my spec-unique spell. This is obviously not "working as intended".

My third point is more around my concern that the 'feel' of Warlocks is being slowly eroded. Specifically I am talking here about the change to Fel Armor. This is not a PvE nerf, as more mana means less Life Taps which means more DPS. However, the Warlock has always been unique in her resource management in that she converts her own health into mana and slowly regenerates it. This change removes her passive regeneration, making her even more like a mage.

So, some good, some bad. To summarise:
    good work on ISF, but remember to buff Affli and Demo to compensate;
    please make the Felguard Demo's best pet again, as it obviously is supposed to be;
    please don't take away our passive health regeneration - if we wanted to be mages we would have rolled mages.
Hospy
Bladefist
Hospy
69 Draenei Mage
900
Edited by Hospy on 12/01/11 11:32 (UTC)
While not being so much of a PvE player myself i'd guess that the HP regeneration from fel armor was way more valuable to your group in terms of requiring less heals than some more mana at the start of the fight.
(the buff equals about half a life tap over the entire duration of the fight...big thing)

Only a shortsighted "only-my-stats-count" type of player thinks this is a good change.
Velorium
Grim Batol
Velorium
85 Night Elf Priest
4095
So, some good, some bad. To summarise:

good work on ISF, but remember to buff Affli and Demo to compensate;
please make the Felguard Demo's best pet again, as it obviously is supposed to be;
please don't take away our passive health regeneration - if we wanted to be mages we would have rolled mages.



U say good works on ISF, I say GODDAM Lasyness, they flat out 12% dmg nerf on all loc spells to compensate the introduction of ISF (ON A TERRIBLE MECHANIC) then they realise how stupid ISF was and put it down a tier and change its efect, and dont revert back the 12% dmg or compensate it!!! GC said they would rework ISF in fact i say they did not work...

This does it for me, nerfing classes that had no reason to take a nerf its just stupid. I´ve been thru many loc nerfs, i have endured moust of it, but right now this just feels insulting and am done.
Maccath
Turalyon
Maccath
85 Blood Elf Warlock
8190
Edited by Maccath on 12/01/11 15:42 (UTC)
Dear Blizzard,

I am a warlock. Up until TBC I played a mage. I rerolled to warlock because I preferred a playstyle that wasn't 1 button spamming. Affliction warlock was perfect to me, and I really enjoyed it. I have never played anything but affliction, as I explain to people time and time again - I /do/ have a mage, and if I wanted to play a mage, I would play my mage.

Let me say this, affliction has never been that huge on DPS. Not compared to destruction, not in TBC, and not in WotLK. My DPS was never amazing, I was never top, but I enjoyed my class - that was the main thing. I play only in PvE - raid scenarios. I enjoy my time in a 25-man raiding guild. I hardly ever PvP - so this entire post is written from the perspective of a PvE-er.

Come Cataclysm I hear of nerfs. More nerfs?! What do warlocks need nerfing for? We were never /that/ great anyway! But fine, I continue to play my beloved affliction... and in the past two weeks, I have managed to keep up with my rogue friend in DPS, at the top of the meters in a 25-man raid. Amazing!

How is this?! I thought that warlocks were nerfed?! Well, I can tell you, it was the ISF. That talent, although very destro in nature, and clunky in its mechanics, was the affliction warlock's saving grace! It's what made us raid viable, and what made me feel as wanted as a hunter!

But now you have decided that, due to a few people's moaning, you will take ISF away from us. That is fine. But people were not asking for you to take away their 15% haste buff, they were asking you to change the mechanic. If you do not replace that 15% haste buff with something else, like the 8% spell damage increase you have given destro, then affliction warlocks will go back to being the low DPS that they always were before.

On top of that, what is this you taking away our Fel Armor health regeneration? The last time I checked, warlocks didn't need to keep an eye on their mana because they could easily life tap to keep themselves topped up. This is one of the more unique things about a warlock! We do not have to watch our mana, make sure we have adequate regen or use an evocation mid-fight to have a second chance at depleting our entire pool - we simply have to make sure that we have enough health coming in!

Without the health regeneration from fel armor, and with the pants healing that drain life and siphon life provides, the reliance on healers grows ever higher. You will hear them complain yourselves, if you listen quite hard enough, about the mana preservation problems they have. Now what is that extra 10% mana going to do for us? Nothing! You may as well allow us to grant an additional 10% mana to a healing class in order for them to keep us alive as we life tap throughout a fight! We are not mages!

I was enjoying my time at the top - but I was never overpowered. I am one of the better geared raiders in my guild, and I am on par with, or DPSing ever so slightly higher than, similarly geared rogues and hunters, and they are being buffed, or at least not nerfed! Why was this particular nerf called for?

Granted, I will probably never stop playing this game, probably never stop playing my warlock, probably never stop playing affliction, but I have never felt compelled to complain about ANY of the warlock nerfs on the public forums before... but this one touched me in a way I cannot describe.

PLEASE, DON'T DO THIS TO US, BLIZZARD.

Sincerely,

Maccath
Sickle
Khadgar
Sickle
85 Gnome Warlock
10605
If we did not have to life tap, and sacrifice a chunk of our health each time to regain mana for what are as a result excessively expensive abilities, then we would not need the passive regeneration.
Remove the need to life tap, remove the self damage from hellfire and then the health regen can be looked at, but for as long as we have those unique and clumsy mechanisms which hurt us in a way no other class has to endure then we should remain to have our unique and very fair counter to it.
Nerf the amount if its OP, but don't force healers to make up for your inability to fix the class.
Kandalanu
Burning Legion
Kandalanu
85 Human Warlock
6165
Same post as from other topic "Demonology Warlock is now destroyed"

Demo in 4.0.6 is completly destroyed atm.

Those changes only shows that Blizzard has no idea how Demo looks like atm.

* Felstorm (Felguard) damage has been reduced by 20%.
* Immolation Aura damage has been reduced by roughly 30%.
* Inferno no longer increases the radius of Hellfire, but instead increases the duration of Immolate by 6 seconds in addition to its existing effect.
* Master Demonologist (Mastery) benefit from mastery increased by approximately 33%.
* Improved Soul Fire now increases Fire and Shadow damage done by 4/8%, rather than 7/15% spell haste. In addition, this talent has been moved to tier-3 Destruction, switching places with Aftermath.


Those changes affects Demonology warlocks. We have 3 very big DPS nerfs.

Removing Soul Fire 15% haste buff. 15% haste was about 1,7k DPS more for us. Casting 1 SF not SB was some DPS lose. We as loosing those DPS from 100%-25% bossfight. So it was still about 1,2k DPS boost (prolly even more but i dont want to count it right now)

Nerfing Felstorm and immolation aura. Now for everyone who dont know how Demo locks fighting looks like - one VERY IMPORTANT thing:

From 4 AoE spells that warlock have:
- shadowflame
- felstorm
- immolation aura
- inferno

First 3 of them are used for NORMAL SINGLE TARGET DPS ROTATION.

So nerfing any of those 3 AoE spells = nerf for single target Demo DPS.


Now lets check so called "buffs".
So we have longer immolate. totally usseles. We will have 20-21 sec uptime immolate but ... we willl refresh it anyway every 15-17 sec with Hand of Guldan. So this buff is not that strong. Very minor buff.

Now "Mastery buff". Yes we are getting 4% more dmg while in demon form. Its about 1% of our DPS. Also this change makes mastery a bit closer to haste. Haste still will be best one and we will be forced still to stack haste not mastery. Another minor buff then.

Yes ofc its also not that we are loosing ISF and have nothing. We will put those points to other tallents.

Anyway still those changes are at least 500 DPS nerf for demo locks.

But since they are already underpowered in alsmot each fight (only maloriak we are a bit to OP) those changes seems just brainless.


Now before you will wrote retard posts like:
"l2play issue"

"demo locks are fine you are just weak"
" you just dont know how to play demo lock"

Before that first go check combat logs for fights.
Secondly about me:
http://www.worldoflogs.com/rankings/players/Blackwing_Descent/Nefarian/25N/Demonology_Warlock/
http://www.worldoflogs.com/rankings/players/Bastion_of_Twilight/Cho'gall/25N/Demonology_Warlock/
http://www.worldoflogs.com/rankings/players/Bastion_of_Twilight/Twilight_Ascendant_Council/25N/Demonology_Warlock/

also should be 1 place in Valiona & Theralion but my internet was very poor that time :( but will be this week for sure i can guarantee you this.



R.I.P. Demo lock :(
Demonstrativ
Blackmoore
Demonstrativ
85 Gnome Warlock
2450
I don't do PvE anymore so couldn't care less...but I don't think it is THAT bad for PvP. Adapt, move on. Felstorm was a bit OP. But 20% is a bit harsh.

The 4-piece pvp set DC buff is HUGE in PvP though...It must be a typo...reduced BY 30 seconds or TO 30 seconds...big difference!

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