Topic Damage Done or DPS?
Nigiri
Shattered Halls
Nigiri
85 Human Mage
8055
Dmg done.
Roc
Silvermoon
Roc
90 Human Warrior
11545
if you ask me,dps only exists to show you how you're advancing on your gear,and it should only be that,in the dummy,stable damage,to see how much difference you have with different items,otherwise dps will be used as epeen meter and it will ruin you,making you look like a douche usually.
also damage done is not 100% what matters,for example one hybrid might have thrown a heal to someone to save him,but it still matters more than dps any time
Sebuda
Sunstrider
Sebuda
85 Orc Mage
4345
I dont think recount or any other damage meters are bad per se - it becomes bad when it is posted in teamchat.

the reason (my personal belief, not an universal truth by far) is that if you have X DPSers, who all want to be the topline DPS, they will switch a too high magnitude of their focus towards producing the highest dps/dmg done possible. instead of being aware of the tactile enviroment they are in and thats when stuff like; Adds, wipes, chaotic aggro starts to come into effect.

besides as it has been noted before, theres more to it, than just dishing out huge numbers on mobs/bosses - often its better for the group if a dps sligthly decrease their dps/dmg done, and instead use stuff like; SAP, Poly, Counter, De-curse etc.

in a group a Tank makes it all possible, a healer makes it go okay and the dpsers makes it go fast - but it is usualy faster to kill things slower than wipe ;)
Nírra
Defias Brotherhood
Nírra
85 Night Elf Druid
3925
Damage Done > DPS.

Sometimes, Interrupts > DPS. But Recount doesn't track spells interrupted by stuns.

Damage Taken > Damage Done. If said DPS is notable higher than all the other DPS in damage taken, something is wrong.
Bielz
Frostmane
Bielz
90 Undead Mage
8765
A proper player has around 100% damage uptime on a bossfight so his damage done should be equal to his DPS x time

Both are useful stats if you know how to interpret them.
Cleoma
Earthen Ring
Cleoma
90 Blood Elf Warlock
12650
Damage done all the way.
Cleoma
Earthen Ring
Cleoma
90 Blood Elf Warlock
12650
Edited by Cleoma on 22/01/11 22:28 (GMT)
meh double post due to forums.
Cepa
Ragnaros
Cepa
74 Draenei Hunter
720
Unshackled
Mazrigos
Unshackled
85 Goblin Warrior
3505
20/01/2011 13:11Posted by Ealla
Damage done all the way.


As a Warrior who pulls 68k dps on AoE in DS10 I want to say damage done for overall data, but really all that matters is DPS done to the boss. So DPS done on boss assuming all stayed alive.

Gotta be modest here bro. If you AoE for 2x as much as you single target DPS it's because of class mechanics and you can't expect that to count in your favor because you can't even pull 30k on Ultixion.
Bodom
Moonglade
Bodom
90 Orc Death Knight
10455
I've noticed alot recently that while in pug's people are linking DPS in groups after fights from recount.

It shows me a few hundred DPS off the top guy but on my recount which is set to damage done i am thousands ahead of the top DPS'ers.

Is it that people are just looking at DPS because i know you can go get mad numbers then die and it stays like that until the end. Always my damage done is way higher than the others but all they see is DPS.


/puzzledface


Get Skada instead of recount. It calculates dps over the duration of the fight instead of activity like recount does.
Vaccaca
Jaedenar
Vaccaca
85 Tauren Druid
3540
When you see a ranged DPS standing in green/black/purple stuff for more than a few seconds, you know they're staring at recount.
As a healer it's really tempting to let them die :)
Raiju
Quel'Thalas
Raiju
90 Goblin Shaman
13090
When you see a ranged DPS standing in green/black/purple stuff for more than a few seconds, you know they're staring at recount.
As a healer it's really tempting to let them die :)


Nothing wrong with pushing your dps further if you know you cannot die with the time you give yourself.
Hukilyou
Shattered Hand
Hukilyou
90 Tauren Druid
15985
You know how to improve your playstyle in Pve?
Delete recount.


Wise man, you should follow this. And while ur at it, install skada.
Imagenation
Karazhan
Imagenation
90 Troll Mage
9960
Dps and damage done should show the exact same results aslong as you use World of Logs or Skada, which use EFFECTIVE dps.
Imagenation
Karazhan
Imagenation
90 Troll Mage
9960
When you see a ranged DPS standing in green/black/purple stuff for more than a few seconds, you know they're staring at recount.
As a healer it's really tempting to let them die :)


If the healers are fine on mana, and you know you won't die, this is actually a good thing to do, since it pushes an extra bit of DPS which helps defeat the boss at hand.
Raiju
Quel'Thalas
Raiju
90 Goblin Shaman
13090
04/03/2012 13:17Posted by Dutchmagoz
Dps and damage done should show the exact same results aslong as you use World of Logs or Skada, which use EFFECTIVE dps.


effective dps is recount dps. dps is damage done / time.
Imagenation
Karazhan
Imagenation
90 Troll Mage
9960
if you ask me,dps only exists to show you how you're advancing on your gear,and it should only be that,in the dummy,stable damage,to see how much difference you have with different items,otherwise dps will be used as epeen meter and it will ruin you,making you look like a douche usually.
also damage done is not 100% what matters,for example one hybrid might have thrown a heal to someone to save him,but it still matters more than dps any time


Or a raidleader uses it to see who needs to improve..

This is only done by guilds who actaully care about progress though.
Shadøws
Auchindoun
Shadøws
85 Night Elf Rogue
9675
always going to be damage done. An arcane mage could spam AB with all CDs popped and pull like 80K DPS then die and still be at that 80K but contribute nothing to the boss kill.

For me damage done all the way!
Cathereena
Scarshield Legion
Cathereena
85 Worgen Druid
1205
When you see a ranged DPS standing in green/black/purple stuff for more than a few seconds, you know they're staring at recount.
As a healer it's really tempting to let them die :)


If the healers are fine on mana, and you know you won't die, this is actually a good thing to do, since it pushes an extra bit of DPS which helps defeat the boss at hand.


I have healed a few Cata Heroics and if there is mana left, the tank and the players have done a good job. There will always be differences between the tanks I had in different Heroic runs (some take much damage, and then is healing fun: tanks who are a bit undergeared, maybe new to Heroic tanking) and between the DPSers. Some are very well geared and have a DPS way beyond 20k, and some are new and do 5k or 6k DPS. Not a problem if the end result of the boss fight is, that the boss is dead.

It may be a relation between my mana pool, my gear my healing experience with the total DPS. So if my mana pool goes up (because of better gear) the required total DPS before I go OOM, will go down. I am willing to carry poor DPSers through Cata Heroics. They don't have to be awesome, I want them to be social, respectful towards other players and me. But if you work on your rotation, and reforging it is okay. Gemming and enchanting is a later issue, IMO. If you gem or enchant a level 333 item which is soon to be replaced, because Heroic 4.0 bosses drop 346 item, it is actually a waste of gold. You can better spend it for level 378 and 397 items and up.

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