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We get it now, we should appreciate what we have etc, we all laughed but it's about time to stop trying to deliberately make us all waste an additional hours and hours to gear characters, which due to it simply being more accessible is mostly in 2v2, a bracket Blizzard admitted to no longer care about and feel the need to balance around, great Thanks in advance.
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I'm inclined to agree.
Keep the current CP gains for 2v2, but give back the old CP gains for 3v3. Maybe it would also shorten the queue for 3v3. |
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no? change the entire thing back, there is absolutely no benefit from this change, it annoys éveryone, it's one thing that before we got our points for free every wednesday, but this is just outrageous, basicly forcing people to play so much each week against their will.
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If you aren't even going to play enough to get 10-20 wins, why would you need the gear?
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Because 15 (average) wins is about 30 games which quite frankly is a buttload on an alt in dead bracket which offers more frustration then enjoyment after Blizzard abondonded it.
The bottemline is, usually when changes are made they offer improvement of some sorts, whats the improvement here ? |
This to be honest if you not even have enough online time to make a few wins why do you need the gear in first place? Is not like if you gona kill dragons with it! |
To use in the parts of the game that are fun. Stop living in a bubble. Pillar humping aka arena is NOT the only place for PVP. There is BGs and world PVP that are far more fun to play. Arena is just something im forced to do to gear equal gear to those i play against. |
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Community
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Players who want the Conquest Points and are choosing to engage in Arena play in order to gain said points are not playing against their will. They are undertaking the means that will lead them to their goal. Playing this game is a choice. Engaging in the various paths of character progression is a choice. Nobody is being held at gun point or is forced to play under duress. This said, you may or may not agree with the amount of points gained per win or the amount of time required per week, however, using statements like the one above does not serve to validate your point. |
#8
05/05/2011
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I would risk to say that if that gear is obtainable via points that can only be gain by doing arenas or rated BGs then is because that gear was made with the purpose to be used in....take a wild guess! |
Exactly Slorkuz, if you want something then make a little efford and go and get it. Come on people is not like you have to be clued to your PC 24/7 to reach the goal. What is wrong with people these days! Want the best available with the minimal efford! |
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It never ceases to amaze me how people who apparently HATE arena pvp (and by extent, all pvp, seeing as arena is pvp at its purest) complain that they need to play arena in order to get gear that is only really needed in arenas to begin with.
Even worse is the fact they can actually get the same points by doing RBGs, but they refuse that too. Which leads me to the conclusion these people don't really want to pvp. They just want to outgear others in random BGs. |
Then why isnt that said gear restricted to arena/rbg only then? why are players allowed to use said gear in world PVP and unrated BGs? |
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Edited by Aep on 05/05/11 13:09 (BST)
basicly forcing people to play so much each week against their will. It's stupid tho, that if you have near 2.7k conquest point cap, you will have to do like 16 wins which is rediculous vs the 5 wins pre 4.1. I never understood blizzard's way of changing this and still don't, they are just letting people put more effort in this game than needed. If you changed this from the beginning before cataclysm was released I would have agreed with it, since it hasn't been easier before. But first make it easy then make it way harder (in terms of time) than before is not a good thing to do. Same goes with all the nerfs there has been for the past 3 years on several things. First you made the winterspring frostsaber being insanely hard and you had to really farm for it. A few years after that you change it so the rep was times 10, why? I mean you guys said The Justicar is good where it is now, well I agree, but that achievement takes a LOT longer than a winterspring frostsaber or a bunch of other farm things that has been made a lot easier. I am just saying only change it when it is extremely necessary, but don't change it because people are getting lazy or something like that... Stick with the first intention Blizzard.. (and WOTLK was fine, so why change it in cataclysm?) |
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Just give is 10% Conquest of cap per win and it's a nice fix.
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Yea was just thinking about that myself, but ye then they will have to change it AGAIN... Something like 10 wins for max conquest cap, with a minimum of 180 per win. |
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Edited by Progamér on 05/05/11 13:16 (BST)
I have to, got 6 alts and all around 2.5 conq points, it is a ##!%in pain in the ass to get conq cap on all |
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To be honest I'd like to stick with the mass about the change being bad - but I just cant.
Given this indeed requires us to play - depending on players ofcourse - even more games then before (Wotlk 10 games, win or loss, was enough), I still have to agree with blizzard on this change. Before the change, one could, at any rating, walk into arenas, play 5 wins per week (which took them what, less then an hour?) for a week, two, for some weapons even three weeks, and get their iLvl 359 weapons. PvE'ers, on the other hand, may have to spend a month, maybe more, for the weapon to even drop, not to speak of actually getting it. Doing your weekly work to Conquest points in general, STILL takes less time and effort then capping your Valor points (*Points below for my point*). The valor point cap is 1250, as far as I've paid attention to it (which, trust me, isn't much). To get it, you either (again, as far as I know) need to either clear ALL of the raids, or run 11 heroics. To gain it through raids would MOST LIKELY (not saying it can't be done with a pug) require you to be in a raiding guild, which, most of, require you to spend 12 to 16 hours per week raiding. The conquest point cap changes with rating, sure. Lets assume a player would have a cap of 3000 points. This cap would require the player to win 17 arenas, or 8 rated battlegrounds. The arenas are still a fairly quick way for doing this, since the queues in 2v2 (atleast earlier today when I tested this) were approximately 2 minutes each, and the arenas I did for my point cap (2.1kish) ended up taking from 2 to 14 minutes, with an average of ~6minutes, meaning eight minutes per 180 points. If every 180 points would come at 180 points / 6 minutes, that would end up being 30 points per minute, leaving you at 100 minutes for 3000 points. Im not saying it actually will, since in most cases, at the point you get to the cap of 3000 the players are skilled enough on both sides, and the arenas may take longer. Ofcourse, in PvE you get fairly much loot outside the points, but then again, you also have other players needing on the very same items, and in some cases, they don't ever drop (*cough* DBW heroic *cough*) while in PvP you will slowly, but in most cases, surely, gain all of your pieces. |
Thats why I added the "basicly" ofcourse we'r not LITTERALY being forced to win so many games each week, but we have no choice if we wanna be able to compete and keep up with the rest, its a very typical response and quite frankly stating the obvious saying "Noone is forcing you" but I ask again "Why?" why was this change needed, is anyone honestly happy that we have to play three/four times as long to get our points, be able to buy our gear like everyone else ? I just dont see the improvement here. |
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Edited by Ynox on 05/05/11 13:26 (BST)
I have to, got 6 alts and all around 2.5 conq points, it is a ##!%in pain in the ass to get conq cap on all With "I have to" im guessing you have a person sat next to you with a gun pointing at your head telling you to do so, ima right? No likey no lighty! |
