Topic
Healers
|
Edited by Erìs on 04/05/12 16:46 (BST)
Man, you're a horrible player aren't you? I think I won the last 7 battlegrounds I participated in. |
|
|
Edited by Sändra on 05/05/12 17:30 (BST)
I just won 2 WSG's/TP's and both times the allies had more healers :
http://i.imgur.com/SOyw1.jpg - 0 vs 2 healers, we even had 2 bots/afk and a very low geared hunter.. http://i.imgur.com/QRsSl.jpg - 1 vs 2 healers. (atleast half my killing blows in both games where from killing healers) >implying rogues are not one of the best anti-healer classes |
|
|
Whats wrong with healers ? IMO people seem to complain when there are NO healers !
|
|
|
Greetings and Salutations,
I agree with the OP in regards to healers being far to powerful in pvp situations. As blizzard promised in a long forgotten blue post, healers should never ever be able to die in a 1v1 situation. This to me is totally tauren-excrements, if the healers are bad they should be able to die 1v1 like the rest of us. The healing in WoW suffers from healers having no cast-time spells for selfhealing anymore which mean that cast time increasing abilities from the opponent is worthless. The endless hots and shield / damage reducing effects, especially the ones available to priests, aren't affected by heal reducing effects, which makes the far to powerful. Grouped, healers are even more powerful and if you encounter a group with 2 or more healers, they are pretty much immortal, not just the 2 healers, but the entire team. This is fine in pve, but in pvp its frankly too much. Lets us do something about the heal situation in pvp, maybe make the same healing spells have diminishing return on the target, in order to counter mindless 1 button spamming in order keep a whole raid up. You can figure out many more ways I am sure! Hail And K!LL King Zylopfa The Omnioptent. |
|
|
I am delighted to hear this,
maybe Blizzard are making some progress after all? Hail And K!LL King Zylopfa The Omnipotent |
|
|
Edited by Sändra on 05/05/12 18:52 (BST)
Greetings and Salutations, Bad healers do die in a 1vs1, especially against rogues. I killed atleast 3 healers solo in my last AB. 1. garrote 2. Get recup up 3. Do a 5pc kidney shot as soon you reach 110 energy 4. Shadow dance + trinket. 5. ambush/evis spam. You could always get SnD up for extra damage. |
Sorry, but what game do you play? I haven't seen these "immortal" healers and in fact, I'm getting killed easily as well in Battlegrounds.. darn lazy DPS never protects me. |
I like your witty post :) |
|
|
Edited by Oranje on 05/05/12 21:03 (BST)
Why? A healer cannot damage you, they have almost no dps. Why should they die 1v1? What is the point of even being / having a healer if he/she cannot heal herself without being able to damage you, let alone heal the team mates. The healing in WoW suffers from healers having no cast-time spells Disc priest has one instant cast spell of any value, Desperate Prayer which: a) has to be talent point specced, b) can only be used on the priest alone, and c) has a cd of 2 minutes. The other, Renew heals a small amount, hardly a game breaker and Holy Nova is so negligible I only use it to expose any stealthers. You talk about endless shielding and protection. If you roll a priest and choose Disc spec, you will discover that that is the whole point of the spec, it's what it is supposed to be - it's about protection, rather than powerful heals, I believe that is where Holy comes in (I am not familiar with Holy, I have never played that spec). If you consider that Shielding is the whole basis of what Disc spec is (and what Disc Mastery counts for), you may understand the whole shielding process a little better. Grouped, healers are even more powerful and if you encounter a group with Come on - if you have competant dps in reasonable gear, 2 healers are not immortal! Where do people keep getting that stuff? It's not the healer's fault that YOU may be having the sense to dps the healer whilst your dippy team mates are focussing their healing target is it? I understand the frustration with people coming up against a group of 5 chain healers, but really - 2 healers are too much? Check who your team mates are focussing and don't assume they are smart enough to be attacking /cc'ing / incapacitating the healer freecasting behind their dps,cos chances are they are not. Most of the time it's about keeping the healer busy enough to concentrate on themselves and make them unable to heal others - but nope, I guess it's much easier to give up after a couple of attempts then cry "overpowered" when you are unable to 2-shot healers who can't damage you back ^^ ...mindless 1 button spamming in order keep a whole raid up. Do you have a healer char? If not I URGE you to roll one, and see just how "mindless" it is when you have a decent rogue hassling you and constantly putting you out of action. |
|
|
It's just a classic case of they saw a spider THIS big, but in fact it was tiny. You'll only complain when your team doesn't have healers.
|
|
Edited by Nèmo on 06/05/12 09:48 (BST)
So what if he does? Is it fair to a team to lose only because the random BG assigning system disfavoures them by jamming healers up the other side's team rear? And honestly I find healers just as annoying on my team as I would find them on the other team if there are too many of them, and lately there are. I know healers are the next great thing in WoW, just like twinking, DKs at the start of WOTLK, and so on. Good thing the element these have in common is getting nerfed when they become literally unbearable, and healer stacking is getting there. |
|
|
Edited by Coffee on 06/05/12 09:55 (BST)
because the random BG assigning system disfavoures them by jamming healers up the other side's team rear? Found your problem babez. x Human-beings tend to remember the bad things more than the good. Cast your mind back to some good BGs with some healers. |
This is the random BG forum, and honestly I'm not replying in this thread cause I hate healers, I think healers are fine when there are just enough of them and when both teams are balanced. But I am posting here cause lately I'm dealing with more healers than usual, on both sides. All I'm asking for is to put a cap on how many healers can join a BG. |
|
|
Okay, while they're at it they can remove tank specs as well, since every DK who joins a random Battleground is a blood DK. |
See now you are getting defensive. But if that's what it takes to get rid of healer orgies, then I'm good with that too. |
|
|
Defensive? I was accepting what you were saying. |
Im unholy its mutch more awesome in pvp in my opinion :P |
|
|
Yeah, it's just a waste of space to have Blood DKs on your team because 1. most of them are awful players and 2. You can't kill anything but melee DPS 1v1. Bring nothing to the team. |
