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■What type of content do you focus on? [PvE/PvP/Both]
I play PvP - the main reason for my post is it seems to be mostly PvP on here. If PvP, what type of PvP? [Arenas, BGs, Rated BGs] I do arena every week, and battlegrounds whenever I can. ■What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters. Waiting for my runes to recharge. I can put out 1 burst of damage, and then i have to sit and wait for my runes to recharge. Even then, as blood my damage has fallen due to nerfs in pretty much every patch and so I find myself unable to keep up with other classes. ■What makes playing your class more fun? As blood, I enjoy being able to self heal, and the nerfs when cata came out to death strike were a tad too hefty in my opinion. I am able to outheal other people, but when doing so i destroy my damage output, and have to constantly lower my damage to keep myself healed. ■ What makes playing your class less fun? People often consider Blood DKs to be "n00bs" and for "ppl without skill" - and even people who cannot play their class to save their life feel superior. I have encountered many people who, no matter their skill, think themselves better because they believe they roll a class that is more "skillful" than being a DK. ■How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) I am fairly happy with my rotation, i have one for self healing and one for max damage. Both do what they do, but it's a shame that i have to sacrifice damage output to keep myself alive, but i can live with that, until my damage drops too far. ■What’s on your wish list for your class? Faster rune regen. ■What spells do you use the least? Dark sin. Having to stay still to use it gets in the way, and people are often out of range before i can use it. Icy touch is pointless, as i can just chains of ice to get frost fever on someone, and i will take being able to get close over minimal damage. |
#362
14/09/2011
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85 Blood Elf Death Knight
5295
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What type of content do you focus on? [PvE/PvP/Both] pvp
If PvE, what type of PvE? [Heroics/Raids/Other] If PvP, what type of PvP? [Arenas, BGs, Rated BGs] bg What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters. transmogifry to 58rare dk starter set What makes playing your class more fun? death grip, horn of winter What makes playing your class less fun?nerved self heal How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) good What’s on your wish list for your class? transmogifry to 58 dk starter set(rare) What spells do you use the least?path of frost |
#363
14/09/2011
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What type of content do you focus on? [PvE/PvP/Both]
Both If PvE, what type of PvE? [Heroics/Raids/Other] Raids If PvP, what type of PvP? [Arenas, BGs, Rated BGs] Arenas What are your biggest quality-of-life issues? Unholy: Ghoul micromanaging to not have it get stuck somewhere, gargoyle same thing but meleeing instead of casting Frost: Killing machine procc is major fun but also some headaches from getting used by queued hits from lag of the wrong kind you want to use it for Blood: spikey dmg taken at times (but thats being looked at), certain aspects not working like they do for other tanks... alysrazor comes to mind not getting dps boost from drw, ghouls etc since they count as pets and not buffed towards hatchling dps wise What makes playing your class more fun? utility if played right can have both melee and ranged abilitys to help out where needed What makes playing your class less fun? Mechanics changed alot from first release to current, alot of fun stuff dissapeared, constant buffs/nerfs every major patch How do you feel about your “rotation”? its no problem for frost/unholy, abit too much ds ds ds for blood What’s on your wish list for your class? remove the decease mechanic of today, add the old unholy blight variant that you "buff" yourself with instead and spread deceases to anything you go into combat with, the old unholy blight was very cool in how it worked! add an option to remove gargoyle and instead get a 2nd regular ghoul... or make it like locks where you pick your preferred 31p in unholy tree with some different main abilitys... ranged, melee, aoe would be gargoyle, 2nd ghoul and unholy blight type of aoe for example more weapons! fist weapons for one i can see dks using, larger weapons especially the 2h which is just small nowadays compared to 1h models cooler looking pvp sets, not just throw horns on a mouth (current season helm) tier set bonuses which aint % dmg based on hits, doesnt take into account ghouls etc, better to add a % to a stat like strength/haste which most scales on melee spellpen pvp necks/cloaks make it cost the same going dw and 2h in arenas conquest wise add something more to press as blood tank then ds or change so all attacks heals abit to open up more usage of others with ds healing way more but does way less dmg in return or plagues the target with some tank specific one that leaches life to you based on amount of dmg you take (inverted shield sorta) solve the trapping of ghoul, garg and dk same time in arena since everything is same place attacking, one 31p pet as suggested earlier could be a pet with freedom for arena What spells do you use the least? frost presence, blood strike |
#364
14/09/2011
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PVP
Arena, random bg's, just starting RBG's, Dreaming of world PvP. # What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters. None i can think of.
In Battlegrounds....being tough as old boots. In Arena all round utility and being able to 'pop' enough burst on the kill switch.
Being terrified, to the point of not having it on my action bar, of using 'Hungering Cold' for fear of getting spell locked.
I'm very happy with the priority choices i need to make on my action bars. Complex enough to be interesting. not so complex as to make me unable to compete ( not all of us are teenage whizz kids hyped on red bull with 7 fingers on each hand;P)
I'd like to see a 'softening' of the Hungering Cold nerf. Back to instance cast but on only one target would seem fair. Also being able to use 'Dark simulacrum' while moving.
Hungering cold..I never use it any more..the punishment of being spell locked isn't worth the possible benefit of pulling it off. other than that I use all the abilities that r relevant to the spec I'm playing in. |
#365
14/09/2011
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■What type of content do you focus on? [PvE/PvP/Both]
PvE ■If PvE, what type of PvE? [Heroics/Raids/Other] Raids mainly ■If PvP, what type of PvP? [Arenas, BGs, Rated BGs] I play a little arena for fun ■What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters. ■What makes playing your class more fun? When playing my DK i love how the class flows, and i really enjoy seeing those big KM crits coming up in bold on my screen. ■What makes playing your class less fun? I feel that now frost DK's have been made much too simple to play, the gap between a button smashing noob and a well educated DK who is getting there timing just right is way too small, i hate the 'faceroll' reputation frost DK's now have ■How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) Too simple, much too easy to grasp ■What’s on your wish list for your class? Make it more complex, give me more things to watch, more buttons to press so i can actually feel like ive accomplished something when i roll out 25k dps ■What spells do you use the least? Icy touch, blood strike (which, i believe, is now not used by any DK at all no matter what spec which isnt right) |
#366
14/09/2011
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What type of content do you focus on? [PvE/PvP/Both] PVE HC occasional PVP If PvE, what type of PvE? [Heroics/Raids/Other] HC raids If PvP, what type of PvP? [Arenas, BGs, Rated BGs] Arena What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters. Lack of mobility to move like other melee can Charge/sprint/ghost form/HOF What makes playing your class more fun? Your current model of Dk's is very smooth flowing, and the damage is competative, i like having to manage 2 resources and the quick decisions that come with it. AMS - Awesome ability, give the designer of that ability a pat on the back. uniqueness - highly overlooked, we have been a very key class in certain mechanics and its nice to have a raid where you are depended on. What makes playing your class less fun? Lack of mobility, we have 15% speed run yes but alot of melee can arrive fast using various class specific abilities. Runic empowerment, i feel as a raider you as the player should be in control of how your dps ends up, not have to pray to get RE procs all the time, it can take some of the fun outa the fight when your sat there knowing your doing everything perfect yet you have alot more downtime. Runic corruption should be baseline in between all 3 specs. Unholy, the long ramp up time for AOE and the need to have quick target switching makes frost so much more viable, only reason uh dk's are taken is for AMZ it seems, the damage feels quite low, however the smoothness of UH makes it very nice and fluent. They could do with a CD that can be used more, perhaps allowing Garg benefit from mastery and change its damage to shadow damage, would be a small buff and a controlled 1 at that, perhaps lowering of the CD too. Pet could really do with benefiting from crit also, so the stat isn't terrible for us. UH needs to be brought up to Frost dk dmg level so you don't feel like Spec A is the only way to go on progression except for that 1 fight (fire mage on alysrazor) T1 and T2 of our talent trees are quite bland, there isn't much in there that makes you think "i would like this in my spec" back at the end of wrath you could go Unholy/frost or unholy/blood, where as you are drilled into a certain spec, i thought the new talent trees were to be so we had more choice, it still feels a bit cookie cutter atm. Raise ally RP cost, when a player dies and your raid leader shouts "brez him" it can be a pain to have to pool 1/2 your secondary resource to get him back up, it feels clunky and if your in a certain phase of a fight where the boss is elsewhere your stuck trying to get RP or waste ERW to get enough RP. Perhaps a glyph to lower instead of glyph of deathgate? How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) The way you make it a priority is much better in WOTLK you could do your rotation with your eyes closed, I feel UH could do with something to mix up the rotation other than a free DC, something to make you wanna use it asap. What’s on your wish list for your class? A new DPS CD, telling a good player from a average player is all regarding uptimes and specific burn phases etc, however UH only has 2 which you more than likely use together anyway unless BL is up. AOTD, is a nice CD but you have the potential to make it very nice, not overpowered as such but for each spec change the way it does it's damage etc perhaps shorter cd and not an ability you have to channel, press it once and they auto spawn, makes you want to use it during a 35% boss hp etc, as its more than likely a DPS loss if you cast during a time where you can just oblit/SS the boss. Dark Simulacrum could do with a bit more PVE love, its o.k as a pvp tool, but all our cata new abilities except Outbreak are pvp abilities, it can leave DPS lacking creativity, something like warriors collosuss smash is an awesome concept and should be implamented more. A change to make frost go back to Frost presence, it doesn't feel right that you overlook it and that your talent points in improved frost presence are wasted as you are not in that presence to get it's full effect. What spells do you use the least? Blood strike Dark Simulacrum Festering as i mainly dps as frost Necrotic strike Frost presence. All in all, V.happy with dk's just posting an opinion. |
#367
14/09/2011
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What type of content do you focus on? [PvE/PvP/Both]
PVE If PvE, what type of PvE? [Heroics/Raids/Other] 25man Heroic modes If PvP, what type of PvP? [Arenas, BGs, Rated BGs] Doing PvP only for points cap and when there is nothing to do. What are your biggest quality-of-life issues? - What makes playing your class more fun? Dps specs. I really enjoy to play as frost dps because its always nice to know that your next OB will crit 100%)). Also its was really cool to dps in unholy spec back in icc days but 20% more Strenght is not enough. What makes playing your class less fun? Not much really apart from completing Unholy to become PVE viable again in terms of matching DPS with other classes and Frost for most fights if 100% is unrealistic. Learning how to overcome Raid bosses in normal then heroic is part of the fun for all classes and this game, and same with PVP I know in most cases there will be seasons where a certain class is flavor of the month, and will destroy DK's and the whole ladder setup but then again that's why it's the same Comps you will see at the top of the board and well if its shown on MLG for 2011. How do you feel about your “rotation”? Great for frost Mediocre for UH too many long CDs What’s on your wish list for your class? Since you can't use army of the dead in Arena anyway why not make the ability shorter like it used to be for UH spec within the talent tree, ensuring that UH will differ from the other 2 Talent Trees still, and a shorter channeling time if none at all this bit is for all spec that its an instant summon but they still take like 1.5-3 seconds to all come out of the ground. What spells do you use the least? Well you made sure Blood Strike is useless now thank goodness just destroy that from the game code all together blizzard. Army of the dead such a long CD you can only really use it once in a fight either start of pull or below 35% HP on boss. |
#368
15/09/2011
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85 Dwarf Death Knight
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says the pala healer .... HAHAHAHA |
#369
15/09/2011
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What type of content do you focus on? [PvE/PvP/Both]
If PvE, what type of PvE? [Heroics/Raids/Other]
If PvP, what type of PvP? [Arenas, BGs, Rated BGs]
What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters.
Another thing that I consider a quality of life issue; Having to spec for the 20% extra mounted speed. Why's that a talent and not included in a presence? And finally; having to use a two-handed weapon if I want to be a tank. What makes playing your class more fun?
What makes playing your class less fun?
How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.)
What’s on your wish list for your class?
Change the model of the Army of the Dead Ghouls from the dull and old model into the Northrend Ghouls, like our single "pet" is at the moment, and change that one into the Northrend ghoul with saronite spikes stuck into it. New spell: Defile. A toned down version of the Lich King's ability would be cool. Perhaps the new "ultimate" of the Unholy tree? New spell: Remorseless Winter. Another one taken from the Lich King. A new "ultimate" for the Frost Tree. It would be toned down in range et cetera, of course. But the nature of this ability (cold radiating from the Death Knight and dealing damage) seems fitting to me. New spell; An AoE taunt for the tanks. Perhaps Mass-Deathgrip graphics, without the actual moving ability (unless it'd be made to in fact pull the mobs to the tank, but do nothing in PvP). New summon; Valkyr. New class-mount; Frost Wyrm of Northrend. (Those modeled after Sindragosa, not Sapphiron, thank you!) Work on the Runeforges; Like I mentioned above, some are completely useless at the moment. Especially Nerubian Carapace, because one-handed tanking is all dead. What spells do you use the least?
Hungering Cold. This hardly sees any use now that it has a cast time. Previously, I used it as a quick escape tool. I hear that the nerf was made due to PvP. Can't we just have seperate effects on PvE and PvP targets? Festering Strike. Sure, I might hit it sometimes, but it's definitely among the least used abilities. Blood Strike. It's useless as a Frost Death Knight nowadays. I don't mind this at all though. |
#370
15/09/2011
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Edited by Jayde on 15/09/11 07:37 (BST)
What type of content do you focus on? [PvE/PvP/Both] both If PvE, what type of PvE? [Heroics/Raids/Other] Heroic raids. If PvP, what type of PvP? [Arenas, BGs, Rated BGs] Arena and rated BG What are your biggest quality-of-life issues? Blood tanking: it is an absolute nightmare. Missing deathstrike, missing the application of a debuff is often the difference between life and death. DK are too squishy and pve squishyness transpires into pvp as if the class was not a plate class. Applying diseases as blood: the hard choice of survival, loosing a death strike or applying my debuffs... Having to re-apply blood plague when dps as frost. Does not feel natural and elegant. In pvp, the class is way too susceptible to melee train. In fact, as predicted it is the best and easiest target to train successfully in pvp. The class lacks the survival that was available with death strike. Now it is a matter of playing perfectly and even then a DK can die in a single smoke bombs. I have stopped counting instances where a hunter opening with two shot on my 4300 resilience DK left me with 30% health. What makes playing your class more fun? I love the lore, the old rune system. I love unholy and my ghoul. What makes playing your class less fun? pve: RNJ of procs in frost dps, having only one option as a dps and that is going frost dual yield. pvp: lacking so much defense against melee and particularly rogues. How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) unholy is great with good pet sinergy. Frost is horrible and I hate the rune casino. What’s on your wish list for your class? 1-The removal of rune casino entirely. 2-The buff of blood tanking to be on par with other tanks in terms of damage spikeyness taken. 3-The adding of a raid cool down for pve. 4-The buffing of blood presence or icebound fortitude to make the class less susceptible to melee in pvp. 5-Changing Frost presence to actually make it useful and a dps increase for frost. 6-make the gargoyle unable to melee and make it less susceptible to instant cc... and make it intelligent. 7-Make raise ally cost no rune and give people full health when raised. please? What spells do you use the least? dark simulacrum in pve but it is very fun in pvp and used at the right time (although as simple addon renders it useless). |
#371
15/09/2011
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Edited by Cupquake on 15/09/11 08:33 (BST)
What type of content do you focus on? [PvE/PvP/Both]
Pvp If PvP, what type of PvP? [Arenas, BGs, Rated BGs] High Rated BGs and Medium-high arenas What are your biggest quality-of-life issues? Runic Power starved in Unholy What makes playing your class more fun? The mobility and constant pressure of unholy and the burst of frost What makes playing your class less fun? Few defensive cooldowns and terrible, terrible self-heals How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) Really boring as frost. I'm just using Necrotic Strike, Howling Blast and Frost Strike, whatever is available. For unholy it's more fun because you have to "plan" how to manage runes with festering strikes making death runes What’s on your wish list for your class? An extra defensive for unholy and more selfheal. In order to heal yourself you have to use up your runic power and runes, which causes us to be starved on runes and RP which means no damage output. More absorption on the Anti Magic Zone, it's 2 spells and it's out and you can be CCed while in it. More use of Obliterate for dual-wield frost. Make Outbreak put on stronger diseases as it's a 1 min CD. What spells do you use the least? Blood Strike for frost, it's useless Icy Touch for frost, also useless Obliterate for frost as dual-wield, our main frost attack being so useless, hitting for less than frost strike Rune Strike as Unholy |
#372
15/09/2011
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Blood Shield should absorb all kind of damage, not just physical.
Nope, anti magic shell is not enough. Priest has Power Word Shield and Divine Aegis, both of them absorb X damage taken. Mage also has Mana Shield, same as priest, absorbs all kind of damage draining mana instead. I would like to have a similar spell which would reduce damage taken at cost of runic power. |
#373
15/09/2011
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What type of content do you focus on? [PvE/PvP/Both]
Both If PvE, what type of PvE? [Heroics/Raids/Other] Raids and heroics If PvP, what type of PvP? [Arenas, BGs, Rated BGs] Arenas and BGs, starting to get into RBGs What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters. Being able to use Death pact without sacrificing a pet, currently PvP survivability relies on Death strike as it has always. However when being kited or disarmed the amount of self healing available is minimal and costs dps. (Lichborne self heals dont seem to be getting runic power refund when glyphed either) Also being able to use death grip on a player with talented chains of ice or making Resilient grip glyph work would be awesome too. Making hungering cold uninteruptable would be nice (back to instant would be better hehe), that or make it a ranged single target cc. What makes playing your class more fun? Dark simalcrum for 'ooooooooo' moments when you get an interesting spell :P What makes playing your class less fun? Having low utility against physical melee classes in PvP, generally spamming death strike and hoping they die first. Being kited by hunters... (last patch I used to munch hunters QQ) How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) Frost is good currently, easy to get priorities wrong, but doesnt hurt your dps too much. Unholy feels a bit clunky with the activating cost of dark transformation, due to the proc dependancy of your ghoul it never seems to fit in just right. What’s on your wish list for your class? Unholy being PvE viable again. 3rd talent spec so i can have PvP, tank and DPS spec at the same time. Blood tanking to be less spiky damage (maybe with a bone shield redesign?) Spell hit being in line with specials hit for dual wield frost. What spells do you use the least? Blood Strike. All specs have better usage for blood runes. |
#374
15/09/2011
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Edited by Rachiya on 15/09/11 10:36 (BST)
What type of content do you focus on?
PVE only If PvE, what type of PvE? [Heroics/Raids/Other] * I'm in a casual guild, lots of heroics, lots of wiping in normal raids, heroic raids a tier behind progression normally. If PvP, what type of PvP? * a few RBG, tol barad... What are your biggest quality-of-life issues? being 'squishy' - I feel l play quite well, but there are times when my hp bar empties much faster than if i was on my pally, yes, i know i can heal it back... but there are time will of the necropolis has activated in the time between me thinking 'big damage inc use cd' not a big problem, but one of the bigger ones i have to deal with as a dk - yes life is good generally :) What makes playing your class more fun? * I like the fact as a dk tank i have so many options for cooldowns * i really like the mechanic of self-healing * these 2 things make me feel in control of my destiny, and that my actions have a real meaningful impact on my performance that of the whole raid. What makes playing your class less fun?* losing great flavour spells - corpse explosion, mark of blood, raise ally as a ghoul. (i can understand somwhat why they were removed, but i dont need to like it right? ) How do you feel about your “rotation”? * i like...but wtb shorter outbreak cooldown i like the idea of diseases using them but 3-4 GC's is often not feasible when i dont have outbreak What’s on your wish list for your class? *give me back corpse explosion with low/zero damage if you want, just for the fun of blowing up bodies... ty :) * shorter cd on outbreak * a little more squish resistance without major changes to the dk experience atm *runeforge to boost healing? didnt really think this one thru much, might be interesting? * lastly for a wild idea, warriors have last stand for the raid, pallies have the 20% damage reduction for the raid, cant dk tanks get anti-magic zone? as well? What spells do you use the least? Blood Strike... i dont normally post in the forums, but i felt i owe this to my dk... i hope it helps! |
#375
15/09/2011
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I feel that Death Kights are very underpowered in both PvE and PvP, they are supposed to be a hero class and yet when im tanking i die in like 3 hits in big Cata raids, i think we should be able to use shields and be able to use better healing spells that allow us not to die instantly. In PvP there is no way that death knights can survive longer than 20 seconds against anyone. I would like to see DKs have the ability to use shilds for tanking.
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#376
15/09/2011
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- What type of content do you focus on? [PvE/PvP/Both]
PvE, as Unholy or Frost dps. - If PvE, what type of PvE? [Heroics/Raids/Other] top tier 25m raids - What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters. long CD on Army of the Dead prevents using it on every attempt while wiping on a boss. Not all specs have free interrupts. - What makes playing your class more fun? quick 1sec GCD, having both ranged and melee abilities, the ghoul, many defensive CDs in dps spec. specific abilities: death grip, anti-magic shell, anti-magic zone. - What makes playing your class less fun? imbalance between the two dps specs. Frost is by far an easier spec to play, yet regrettably it is better in every aspect: overall dps, burst, aoe, ranged dps, ranged aoe and kiting capabilities. Even their interrupt are free. i would expect some sort of balance, in which one spec is better at some things, and the other in others. or alternatively, making the harder spec better at everything. Unholy: having the main dps CD Unholy Frenzy not being used during Heroism due to reaching the cap, prevents us from using it on opportune moments, and having to use it on less beneficial times, or on other players. - How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) Frost "rotation", or rather priority, is far too simple. it uses far too few abilites, requires no effort to gaining valuable Death runes, and remains constant throughout any given fight. both brilliant timings and flat out mistakes have very little impact on the results. Unholy "rotation" is more complex. The player needs to pay attention to Shadow Infusion stacks, and Rune Power charging opportunities by Anti-Magic Shell, thus changing the "rotation" as the fight progresses in order to adapt. still, the ghoul itself is always left unattended, autocasting Claw, which is boring. Also during Dark Transformation periods we have nothing interesting to pay attention to or maintain. Blood "rotation" has a built-in flaw: the Blood runes are of least use. Moreover, the Blood Rites mechanics, that transform the valuable runes into Death Runes, is basically useless, seeing as those Death Runes are most often used as their original type. - What’s on your wish list for your class? Switching presences many times during a fight. Possibly having defensive CDs be stronger while cast under Blood Presence, snapshot based abilities (diseases, UH-gargoyle, Frost-ghoul, Army) cast under Frost Presence, and normal attacks under Unholy Presence. No more staying always in one presence. Frost: making it much much harder, involving more abilities, and having more (or actually, any) things to keep track and be mindful of. In Unholy: More ghoul management and timing requirements, no more auto-pilot. In Unholy: giving us more to maintain while Dark Transformation is active. Possibly a transformed ghoul ability that works in synergy with one of ours. Or allowing the usage of other RP abilities such as Rune Strike while DT is active, seeing as Death Coils are not needed for Shadow Infusion at that time. In Unholy: having the ghoul be affected by all my stats, including Crit rating, and also having the ghoul's crits count for trinket procs (such as Vessel of Acceleration and Apparatus of Khaz'goroth) Having diseases' tick damage be a more significant percentage of our overall dmg (at least in Unholy), and having to maintain high ticking dmg by applying diseases in opportune moments of high attack power, and keeping them going using Festering Strike. Possibly having Festering Strike increase the tick dmg slightly, stacking with each Festering Strike, and resetting when the diseases end. Having Festering Strike extend Dark Transformation as well, but only slightly. Never to a point where DT can stay active indefinitely. More fun mobility abilities in raids. Possibly remove the Taunt aspect from Death Grip, and have it pull me to a target that is immune to grip, such as most bosses. More abilities to mimic with Dark Simulacrum. 100% hp/mana combat res. The current form is too weak to be safely used. More unique weapon enchants (runeforging) to choose from. - What spells do you use the least? Blood Strike, Dark Simulacrum, Death Pact, Death Grip |
#377
15/09/2011
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PvP used to be a raider, only occasional heroics nowdays, because of the lack of time Arena, some BG As unholy, the lack of control over my pet. In WotLK it was rather a utility pet, since it had no significant damage. It was precise, and easy to control, and more importantly followed my orders instantly. Nowdays i have to beg to my brainless minion, just to use Gnaw on time once/match. And why can't i simply drag and put my pets spells on my hotbar? Why do i have to use a macro for every single action? I have 10 pet macros for a single pet. The most painful is managing the Claw spell, yes, thats another macro, to turn it on/off. Comparsion to WotLK, i really like the new balance of the defensive-offensive ratio, because as dps i love being agressive over being the "peeler". -The uneasy pet management -Unnecessary RNG. Frost is PvP is very much dependent on Killing Machine procs, and frost isnt too mobile. Once in a while, when im able to melee a caster, why do they have the chance to actually dodge my killing machine procs? Hit cap and spell penetration cap are easy to acquire as casters, then they have nothing else in their way, but the opponent, so why do DKs need hit cap, spell penetration cap and expertise cap just to make sure a mage or priest won't dodge a fatal blow? Im happy with the current system. -easier use of pet -built-in expertise (or spell penetration) for pvp -for a new spell, i would wish for an unholy spell, that crazes a single enemy, making it feel completely depressed with twisted visions. Against another player it would have the effect of blinding it, loosing the view of the playfield, so it would rely on its teammates to navigate him. Random distrubing pictures flashing on the screen during the spell would be too much i guess :D blood strike |
#378
15/09/2011
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Edited by Alkionis on 15/09/11 15:11 (BST)
# What type of content do you focus on? [PvE/PvP/Both]
PvE mostly # If PvE, what type of PvE? [Heroics/Raids/Other] Pushing through HC FL aka latest raids # If PvP, what type of PvP? [Arenas, BGs, Rated BGs] # What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters. Being able to runeforge outside of starting area and ebone hold,also be able to return to the previous place if u reenter the portal again in less than 2 minutes. # What makes playing your class more fun? Being frost the ultra fast 0.5 GCD play style is what i enjoy the most # What makes playing your class less fun? Presences could be worked more in terms of "cons and pros". # How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) Rotation is good as is.Some theorycrafting would be to add a spec specific spell (a strong one) that could be only usable under certain conditions.(like when dk is on low health or at max RP for more than 20 sec or so) # What’s on your wish list for your class? I would like to play in frost presence again but cant since its way slower and cant keep up with fast availability of spells. Make frost presence have 0,5 GCD via talent (but only that) so we can make use of the increased dmg ,make unholy presence faster in all other terms(no way frost should have more RP generation) and keep it competitive also so we might chose it in survivability intense encounters. Also Empower rune weapon could be lowered via talent to 4minutes maybe so it can be used 2 times in fights of less than 5 minutes. Also runeforging could have more enchants with different gains. # What spells do you use the least? Festering,blood strikes , icy touch |
#379
15/09/2011
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Edited by Chumana on 19/09/11 13:25 (BST)
What type of content do you focus on? [PvE/PvP/Both]
PvE as Frost If PvE, what type of PvE? [Heroics/Raids/Other] Raids (10M). If I can get my VP without doing HCs I'm a happy bunny. There's a limit to the amount of ZA/ZG I'm willing to do... I'm also into achievments and I enjoy the Achievment System immensly. If PvP, what type of PvP? [Arenas, BGs, Rated BGs] I just do the odd Tol Barad. What are your biggest quality-of-life issues? For instance, no longer requiring ammo could be considered a quality-of-life improvement for hunters. Raise Ally's RP cost is a major issue, along with the spell giving ONLY 20% hp and mana. I can be really unlucky, having my healer die at the point where I've just dumped my RP and because of bad RNG, no runes have been refreshed. By the time I've gotten some runes to OB and worked up enough RP, I'm dead because I couldn't get my healer up in time. Or it can be impossible for me to work up RP because we're stopping dps to wait for the right time to make a transision. Either way, it can be a pain. The DK CR is also abyssmal when comparing it to a druid's. In many cases, I've had my CR target die immidiately after beeing ress'ed due to the low hp, or beeing OOM after 1 minute. Beeing ress'ed by me makes my healers cringe, and that makes me a sad panda! I also do not enjoy the fact that the CD on Army of the Dead is 10 minutes. This means that when we're doing progress, I can only use it around every other fight, maybe even just on 1/3 tries. A 6 or even 7 minute CD would be much more practical, ensuring that you can only use it only ONCE every fight but also ensuring that you have it off CD for your next try. What makes playing your class more fun? Utility! Playing a Frost DK provides me with a variety of jobs. From kiting to AoE-ing to single target dps to collecting up Nefarian's adds in Blood Presence. I feel like a ranged-melee-tank and that is major fun! Managing runes and RP is also a major part of what I feel makes playing a DK fun. We're "special" ;P What makes playing your class less fun? No way to be planning ahead. Consistency and predictability is lacking when playing a DK. Your damage output varies wildly (allthough not as bad as some classes; those poor ret pallys!) and it all feels rather random. On the other hand, I don't really want to go back to the old days with a rotation set in stone. I'm a much happier Cata DK than I was a WotLK DK. Since playing in Unholy Presence, the administration of procs has become rather random too. The GCD of Unholy Presence and latency makes me grumble at myself when a KM proc that could have been used on an OB gets used on a FS instead, or when I overwrite a Rime proc. Managing procs has lost some of it's meaning, because at the end of the day I really don't have that much control over it. And that makes me feel like a bad player. How do you feel about your “rotation”? (Rotation is the accepted order in which abilities are used to maximum efficiency.) I'm pretty happy about my priorities. I play an Epidemic Build, and the appliction of diseases feels natural and flowing. Other than what I mentioned above about the utilization of procs, I don't have a problem with my "rotation". What’s on your wish list for your class? That Raise Ally becomes an instant cast with no RP cost. Or at least that you lower the RP cost. And give us a major or a minor glyph to match the druid's Glyph of Rebirth! I also really miss the self-heal of Death Strike. After the last change to Glyph of Dark Succor it's of no use in raids anymore, In addition, and this is rather a big one, I wish to have Nerves of Cold Steel not only effect melee hit but also spell hit. 2H Frost are spell hit capped when they're melee hit capped, it should be the same for DW. Recent numbers show that it may be worth going for the spell hit cap for DW, and this makes Nerves of Cold Steel practically useless. I also wish that you lower the CD on Army of the Dead by a few minutes. What spells do you use the least? Mostly all the "PvP" ones, allthough I have used both Necrotic Strike, Festering Strike, Hungering Cold, Chains of Ice and Strangulate in a raid setting. It's all very situational, but I keep them on my bar at least! The start of Tier 11 made me really use my toolbox, which I appriciated. Tier 12 has not been that demanding in that regard. Dark Simulacrum was hyped up to be the great new Cata DK spell, and turned out to be completely useless in regard of actual spell duplication in raids (the exception beeing Rag). I just use it when AMS is on CD and I need to absorb some incoming damage, but I'm really unsure if that part of the spell works at all. |
#380
15/09/2011
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