why is Feral Cat Druid so OP ?
I think the op is missing a point though about ferals (and enhance shaman they are the same) really sick upfront damage they dont need alot of up time to kill you, but they are so easy to kill if you get the drop on them. Only thing easier is a lock.
30k? HAHAHAHAHAHA COMPLETE BULL!@#$. Erhmm we playing the same game here bro? You sure it wasnt just 30 damage?
My shred hits for 34k on a PRACTICE DUMMY I suppose you are not a PRACTICE DUMMY and wear some resilience. If yes (around 40%) my shred can max hit you for 35*0,6= 21k. Hmm am I missing something here?
Let's hope blizzard doesn't listen to these 1k heroes as ferals are fine (yes, after the unheeded warning nerf we are completly fine) even though our damage can feel a bit over the top sometimes we are easily killed and cced by the most classes we hit extremly hard on.
Why do you blame inbalance and bad class design when it's clearly a l2p issue before you reach some higher ratings?
but true , we are a bit OP than other classes with rogue and mage
Ferals,rogue,mage = first class pvp classes
Others = Pointless !@#$s...
My bleeds crit quite a little bit more than that, though nothing so major that we need a nerf.06/09/2011 12:12Posted by Telaani30k? In full pve gear my bleeds don't crit for more than 10k on anything with more than 1.5k resi.
To be honest, I don't mean to say this just because I am a feral kitty, I actually believe we are quite well balanced at the moment. As far as I can see, we sit quite neatly in the middle between classes that are completely OP, and classes that need a serious buff.
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