Topic Recount inaccurate?
Ortund
Spinebreaker
Ortund
85 Human Warrior
4995
Edited by Ortund on 16/09/11 22:47 (BST)
I'm no genius with the math or anything, but I wanted to try working out my DPS myself.

I reported boss fight segments to /officer (because nobody is there to use it in my guild) and used the values from the report to calculate my DPS.
I worked out how much time between the start time of the fight and the end time and broke it down to seconds. I then divided my reported damage done by the amount of seconds I'd worked out for fight duration. There may be more here that I'm not aware of in which case this thread is pointless, but according to my math, Recount isn't reporting DPS accurately. See below:

Corla:
Start time: 16:36:00
End time: 16:37:38
Duration: 98s
Damage Done: 2087218
Recount reported: 22826.1 DPS
I calculated: 21298.1 DPS

Karsh Steelbender:
Start time: 16:45:32
End time: 16:47:10
Duration: 98s
Damage Done: 1950873
Recount reported: 21381.8 DPS
I calculated: 19906.8 DPS

Beauty:
Start time: 16:51:24
End time: 16:54:00
Duration: 156s
Damage Done: 1980043
Recount reported: 15034.5 DPS
I calculated: 12692.5 DPS

It may look stupid, I'm arguing about higher values, but I'd really prefer knowing for sure what the numbers REALLY are.
Raiju
Quel'Thalas
Raiju
90 Goblin Shaman
12645
It doesn't do pure DPS, it does eDPS, i.e. the dps divided by the time you yourself are doing something.
Ortund
Spinebreaker
Ortund
85 Human Warrior
4995
Ah, I see :) Thanks Raiju

Skada shows you your active time... Skada FTW
Kaldea
Kul Tiras
Kaldea
90 Human Rogue
12940
Skada starts tracking from when the enemy is engaged. Recount starts tracking when you do your 1st strike. I find Skada better too.
Bielz
Frostmane
Bielz
90 Undead Mage
8765
Well, it's both usefull imo. On fights where there's a lot of downtime like damage/time isn't really useful either.
It's up to you to interpret the numbers.

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