Currently, I've spotted an issue with the Hallow's End event, one that is namely about the horseman, often visitting low-level towns of Brill, Goldshire and such.
The Horseman has a conflagration attack dealing 4670 ish damage, instant attack.
This may be a small deal for any high level character, but it is utterly devastating for any low level character, and the damage is simply exceedingly, or rather; overwhelmingly high for a zone where mobs normally do not hit for more than 80.
For many characters below level 60, this damage is extremely hard to handle, very often unheal-able as you are given little chance to react because... well, it kills you in one hit.
A way to balance the horseman would be to either reduce the damage of his attack to fit the appropriate level of the zone 1-12, or make it % damage wise, so that it is equally damage to all levels(from 1-85).
At the moment, his current ability is out of proportion and control, as well very unfair given the level of the zone.