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1) Blood DK. And dont come with kiting etc. 99% of players on wow dont know how to kite anyways.
2) Feral drood - insane burst and the abillity to kite, selfheal and cc. Really a toss up between the 2 for me.
3) Frost Mages - if played with half a brain. Nuff said.
4) Rogues - could fill in from position 1-3 as well. I just suck at playing the class.
5) Warrior - pitty about not being able to kill DK's or being able to succesfully negating Mage kites.
6) Hunters - not enuff people knowing how to do it propperly, but if played well, can beat any class 1v1.
Point is, if you can play your class really well. You can beat any class ingame. Unless ofc the class can counter you, the toon is same geared/same skilled as you.
Truth has been spoken, i dont get all those saying "its easy .. just kite them"
It takes me 1-2 min of kiting to kill blood dk, how is that easy?
But you killed him... Problem?
Ive played most classes at max level and can confirm for WPVP sub rogue by far outweighs the rest for the benefits you get.
1). You can pick your fights, used to be able to stealth into cities and kill others but the state of gaurds atm its impossible, nerf incoming to city gaurds so we will be back there soon enough.
2). Quick escapes, no other class can reset fights or vanish and stay alive if a quick exit is needed and can remount and fly away.
3). Self heal
For Wpvp pick sub rogue and youll have a blast. Feral close second, all the rest you have no choice but to fight to the death which youll find you will be dying alot more.
I'm doing mage in battlegrounds, I'm quite satisfied with the experience. Changing between frost and fire, I'm quite happy about fire in particular, because it's actually possible to pvp as one these days. Mages can be quite slippery, but it depends a lot on who you meet, and where you fight - who gets the attack, who gets the pressure, and who keeps it - and not the least - who has the better day :D
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