Topic A comparition between SWTOR and WOW
Azu
Zenedar
Azu
85 Gnome Mage
3545
So, after 1 month of swtor, an avarage of 10 hours/day gameplayed ive hit level cap and cleared all the end game content on normal mode. I´ve now quit swtor and returned to wow (after 7 months of non-subscription) and here are my thoughts (in case you wonder how swtor was).

LEVELING:
The leveling in swtor was amazing. This due to the choises we had and the voice over and the story (the story in wow is actually amazing as well, it was the way the story was told in swtor that made it so good). But as a player that wanted to reach end game fast i think it appeal even more to casual players.

PVP:
The pvp in swtor was far worse then in wow. We had no decent target system (no target of target and the tab system didnt work properly). They had some nice ideas, but with 3 battlegrounds only it went boring after a while. Arena and rated battleground is really what people will miss when doing pvp in swtor (rated battlegrounds is just released in swtor though).

PVE:
The voice acting makes the flashpoints/raids a bit more fun. But after 1-2 runs you just skip it anyway to progress faster and get your gear. No macros or addons makes the end game experience boring as !@#$, all you can do is avoid the mechanincs in the raid, no calculating your dmg via a damage meter, etc.

I think swtor appeal to the casual players more. The leveling progress is good and its an amazing game but wow is still in my opinion the best mmo out there. My biggest issues with swtor are the following:

1: No diversity between classes.
Tbh, the racials in wow makes you feel more special then the classes in swtor. 50% of the classes wear a lightsaber and at least 15% the same color as you do. The gear looks pretty simular between the classes and levels (at least if you roll a jedi), the siths got some epic looks though. And the abilities are way to simular, 25% of the classes got a sprint, almost 50% of the classes got a leap.

2: No macros/addons:
If you're a casual player i dont think this matters that much, but any theorycrafter or raider whos used to damage meters and addons will have a lacking end game experience. The dual spec is also something i missed a lot (had to be same spec in pvp and pve and the respecc cost was to expensive to try out new fun specs).

3: This is a problem i had (i bet many will disagree here) but the star wars universe is to dark. After playing swtor and comming back to wow its such a great experience again, colorful and awesome enviroment.

Final words: I think swtor will be a great game later on, but at the moment it aint even close to compete with wow end game. With mists of pandoria wow will add even more end game content (pokémon ftw?) and i think swtor will have a hard time to keep up. If your a casual player and would like to try out something new i would reccomend swtor for you but for the others i advice you to wait some and let bioware develop theyr mmo further.

To the wow community i would like to say, dont change your game or try to adapt to swtor. Many people are leaving but i think a lot will come back as well (as me and my freinds who tryed out swtor are). Thank you Blizzard for creating the best game ever created.
Jonluc
Bronze Dragonflight
Jonluc
85 Human Paladin
4500
WOW = GOOD
SWTOR = BAD
Skullncross
Nagrand
Skullncross
85 Worgen Warrior
5505
It all depends what type of genre you prefer now remember a lot of players who played star wars galaxies and I'm one will love anything Starwars and yes I play star wars the old republic then again I also play aion,rift,eve,wow,Everquest,Diablo,starcraft, and many more mmos I sometimes wonder we're I find the time hence even though many don't see me around on wow I'm always on a mmo somewhere oops forgot sto and yes this name I use is properly the one you've seen in other mmos :p

Now wow I've been playing for seven years and will still play until it ends/or last player active wow is good is fun then again swtor is also fun for me as well as gamers we all have a passion to play some sort of game doesn't mean as a gamer you are stuck on one genre and maybe one day blizzard will rerelease orcs and humans compatable with winseven anyway if most saw my four shelves of games would faint in horror and as anew one comes out I'll be on my fith shelf if I'm not to carefully :p
Warferno
Stormreaver
Warferno
85 Troll Warlock
11525
Actually the choice in the Quests is not so free after all since you need to choose either all the time Light or Dark to gain gear.

Anyways I lvled to 30, didn't like it, too many flaws.
Skullncross
Nagrand
Skullncross
85 Worgen Warrior
5505
I feel that when a new mmo comes out everyone compares it to world of Warcraft like when star trek online came out someone on their told me its like wow and I lolled at them it's nothing like it show me a photon torp on wow thus nothing like it same with swtor apart from the same sort ove movement it's nothing like wow I've still struggling to find a gnome on there.
Habberdasher
Wildhammer
Habberdasher
85 Human Mage
8145
SUBJECTIVE OPINION BOUGHT FORWARD AS FACT WITH HARSH UNDERTONES BECAUSE THE GENERAL OPINION DOESN'T ECHO MY OWN.

Every post about games other than WoW ever.
Cleoma
Earthen Ring
Cleoma
85 Blood Elf Warlock
9535
He's not the only one returning after the first month though, EA arnt keeping their subs so expect it to be free to play in 6 months or so.
Corripio
Bronze Dragonflight
Corripio
85 Night Elf Rogue
2190
I think most other games are let down by people hyping it up to much, especially the ones who seem to have a vendetta against wow (yet continue to play) who hype it up way more than is needed. It is only inevitable that people will feel let down when they don't get everything wow has to offer in other games right off the bat.
Friezed
Hellfire
Friezed
80 Dwarf Priest
5245
I think the WoW playerbase doesn't resemble any opinion that matters (despite the quite big numbers of WoW players), simply because they're all closeminded dumb!@#$s who don't like anything they have to get used (for proof, see every patch ever released).
Ancalime
Azjol-Nerub
Ancalime
85 Worgen Priest
3585
1: No diversity between classes.
Tbh, the racials in wow makes you feel more special then the classes in swtor. 50% of the classes wear a lightsaber and at least 15% the same color as you do. The gear looks pretty simular between the classes and levels (at least if you roll a jedi), the siths got some epic looks though. And the abilities are way to simular, 25% of the classes got a sprint, almost 50% of the classes got a leap.


I disagree on this point, I feel that the characters in WoW become cardboard characters in comparison. For me, the choice you make in Star Wars towards you character and how it affects your character's appearance (and at least for me, my character's characterization). The characters in WoW become placid and stereotypical, and it doesn't really matter so to speak if your character is draenei or human. In that aspect I think that Star Wars has the upper edge.

2: No macros/addons:
If you're a casual player i dont think this matters that much, but any theorycrafter or raider whos used to damage meters and addons will have a lacking end game experience. The dual spec is also something i missed a lot (had to be same spec in pvp and pve and the respecc cost was to expensive to try out new fun specs).


I don't miss the addon option in Star Wars that much, but I am fan of a more minimalistic style on the UI. I have never liked an UI that clutters up the screen, so I always run addons in WoW that minimize the UI appearance. I haven't had any need to theorycrafting tools so to speak, as a healer I heal, people stay alive, that's what I concern myself around.

25/01/2012 19:21Posted by Azu
3: This is a problem i had (i bet many will disagree here) but the star wars universe is to dark. After playing swtor and comming back to wow its such a great experience again, colorful and awesome enviroment.


Each to his own, I don't have anything against either of the graphical approaches other than I think they fit their respective game for what they're meant to emphasize. I think my biggest problem with Star Wars graphics was the plastic fantastic feeling the hair gave, in that regard I think they're as low on the uncanny valley as you can possibly come. Good think about being on the bottom is that it can only go up from there :)

25/01/2012 19:21Posted by Azu
Final words: I think swtor will be a great game later on, but at the moment it aint even close to compete with wow end game. With mists of pandoria wow will add even more end game content (pokémon ftw?) and i think swtor will have a hard time to keep up. If your a casual player and would like to try out something new i would reccomend swtor for you but for the others i advice you to wait some and let bioware develop theyr mmo further.


Blizzard has perfected their game over time, and there is no denying the impact and the strength of WoW. However, I do also hope that it can get some serious good competition because it's needed. Blizzard has started to show things down player's throat simply because they know people will accept it because they don't have any real competitive product to move from. I hope that Star Wars, Tera or The secret world can give Blizzard some competition.

As for Mists of Pandaria, I'm not sure, I've seen a lot more players leaving or planing to leave the game because of the expansion than any previous expansions released to the game. I think it's going to divide the community even further, especially since it's dumbing down the game even further by so to speak removing any choice what so ever in their talent tree. It's the single biggest weakness in the expansion, the talent tree. It's just ridiculous.
Sethalia
Doomhammer
Sethalia
69 Blood Elf Priest
600
25/01/2012 22:35Posted by Ancalime
removing any choice what so ever in their talent tree


Removing choice? We have choice right now? You can't be playing the same game as me.
Ancalime
Azjol-Nerub
Ancalime
85 Worgen Priest
3585
A semblance of choice is a choice nonetheless :)

You can chose the cookie gutter specc or you can go your own way if you like, the problem however going your own way sets the leets aflame so people never do it anyway.
Ninjanuts
Nordrassil
Ninjanuts
85 Human Warlock
3195
I tried it. It's Ok, but I can't stand Jedis (sanctimonious bellends) and the voice acting got on my nerves.

Some of the lady toons are hot though.

Valarius
Anachronos
Valarius
85 Dwarf Paladin
10415
A semblance of choice is a choice nonetheless :)You can chose the cookie gutter specc or you can go your own way if you like, the problem however going your own way sets the leets aflame so people never do it anyway.


The talents in MoP are better than what we have now, and better than what SWTOR has atm.

Yeah it's "dumbing down" since they give you all of your class abilities and buffs (notrly though, you only have 2-6 points' wiggle room in a tree anyway so even if you royally F your spec up, you'll still have like 70% of what you need). However, to say there's no CHOICE is completely incorrect.

There's no choice right *now*, because there's only 1 right option in almost every case. In MoP I can choose between 3 different ways to improve my mobility, rather than 18% crit on Judgement or 6% healing - The former is up to me, the latter isn't an optional thing.
Phanax
Twilight's Hammer
Phanax
57 Human Mage
0
Pac Man has better PvP than SW TOR. (beating each other scores was great in Pac Man)

Sadly this is not even a joke.

A video game with non reacting and non responsive buttons ?

How about Mario in which you need to push 3 times a button before he (reluctantly) jumps..?


And a last remark: I HATE 1 minute long loading screens ... to walk in dead non animated 1 km long walled corridors.

Retention rate of SW TOR:

- THE END result:


EU: http://www.torstatus.net/shards/eu/trends

US: http://www.torstatus.net/shards/us/trends

You can see straight away that the amount of full servers have bottomed out to nothing, the heavy servers are on a massive decline and the amount of light servers are going up through the roof. If that isn't obvious population decline I don't know what is.

Ancalime
Azjol-Nerub
Ancalime
85 Worgen Priest
3585
The talents in MoP are better than what we have now, and better than what SWTOR has atm.

Yeah it's "dumbing down" since they give you all of your class abilities and buffs (notrly though, you only have 2-6 points' wiggle room in a tree anyway so even if you royally F your spec up, you'll still have like 70% of what you need). However, to say there's no CHOICE is completely incorrect.

There's no choice right *now*, because there's only 1 right option in almost every case. In MoP I can choose between 3 different ways to improve my mobility, rather than 18% crit on Judgement or 6% healing - The former is up to me, the latter isn't an optional thing.


I have a feeling that amongst the WoWboy group, regardless of what Star Wars does they would never admit that some things are good in Star Wars. The talent tree in Star Wars offers more in terms of choice than World of Warcraft now, and even more so in MoP. In MoP it's one strait line if you want to heal and one strait line if you want to DPS, and if your class can heal, it's one strait line. At least the talent we have now offers some choice, especially after you've put the mandatory 30 points in one tree and are up to chose from the other trees. I think it's boiled away enough of the old filth from Wrath of the Lich king and offers a more refined talent tree.
Phanax
Twilight's Hammer
Phanax
57 Human Mage
0
Edited by Phanax on 26/01/12 11:18 (UTC)
The talents in MoP are better than what we have now, and better than what SWTOR has atm.

Yeah it's "dumbing down" since they give you all of your class abilities and buffs (notrly though, you only have 2-6 points' wiggle room in a tree anyway so even if you royally F your spec up, you'll still have like 70% of what you need). However, to say there's no CHOICE is completely incorrect.

There's no choice right *now*, because there's only 1 right option in almost every case. In MoP I can choose between 3 different ways to improve my mobility, rather than 18% crit on Judgement or 6% healing - The former is up to me, the latter isn't an optional thing.


I have a feeling that amongst the WoWboy group, regardless of what Star Wars does they would never admit that some things are good in Star Wars. The talent tree in Star Wars offers more in terms of choice than World of Warcraft now, and even more so in MoP. In MoP it's one strait line if you want to heal and one strait line if you want to DPS, and if your class can heal, it's one strait line. At least the talent we have now offers some choice, especially after you've put the mandatory 30 points in one tree and are up to chose from the other trees. I think it's boiled away enough of the old filth from Wrath of the Lich king and offers a more refined talent tree.




the talent set in SW is the extreme copycat of WOW 2004.

The only difference is that they go UP instead of DOWN.

All over the internet you can see the bland cut and paste copying Bioware did. Hundreds of jokes about that copy / paste mechanic they used.



As to INNOVATION: the latest MOP like MECAHNICS can already be seen working in Diablo Beta version 10.

The goal is to change specs and respecs according to situations players want to adapt to. The timers to change it all stands at ... 30 seconds in D3 at the moment.

Perhaps you should read the latest posts about Diablo 3's new systems and how everyone raves about that.

With such a DYNAMIC system you no longer need to copy/paste what's on the internet as the player himself can adapt to dozens of different situations on the fly.

The fact you praise a COPYCAT of a 7 year old design, shows you have NO clue AT ALL.
Steady
Alonsus
Steady
85 Night Elf Hunter
4150
26/01/2012 10:35Posted by Phanax
You can see straight away that the amount of full servers have bottomed out to nothing, the heavy servers are on a massive decline and the amount of light servers are going up through the roof. If that isn't obvious population decline I don't know what is.

If it not were they doubled server capacity It would be a very nice conclusion.

Unfortunately as they doubled capacity it's just bull!@#$.

They limited capacity at game start so people would spread out evenly on servers to avoid huge queues. That's why at game start there were so many full servers. They lifted the restrictions not long ago doubling server capacity.

I expected population to drop to half after the included 1st month game time ran out ... but actually population increased.

Around 2mill active subs right now ... not great but not droping as expected.
Steady
Alonsus
Steady
85 Night Elf Hunter
4150
26/01/2012 11:16Posted by Phanax
The fact you praise a COPYCAT of a 7 year old design, shows you have NO clue AT ALL.

Or he liked they good ole hybrid bulds as many people did ?

Remember MutPrep builds ? Remember Frost/Fire mage builds ? Remember warlocks' SL/SL builds ?

Many people still does and wonders why Blizzard had put so many limitations in the build system. And it was to be able to balance arenas ... that was another bad move - as said by Blizzard devs themselves.

By the way ... the MoP talent trees look very bad. Honestly, I should not wonder why people is dissapointed with them.
Sethalia
Doomhammer
Sethalia
69 Blood Elf Priest
600
Edited by Sethalia on 26/01/12 12:16 (UTC)
26/01/2012 11:47Posted by Steady
By the way ... the MoP talent trees look very bad. Honestly, I should not wonder why people is dissapointed with them.


Sane people will wonder.

If you dislike the new system then you're utterly clueless.

If you think the new talents look bad then you're utterly clueless.

Why? Because it's in pre-alpha stages, do not expect anything to remain the same.

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