Topic Tanking 2 Elemental Terrors
Brawn
Dun Morogh
Brawn
85 Dwarf Warrior
5170
My raids strategy on the Madness encounter in DS normal is based on 2 healers and 1 tank. That way there's only one Impale before the Tentacle dies and Shieldwall is up each time. We also manage to kill the tentacle before the (fast) Elementium Bolts hit so everyone can cuddle up in save distance, that's where I use Rallying Shout.

The problem starts in phase two where the 2 Elemental Terrors have to be dealt with. My job is to mark one as primary target and then tank both of them until the dps has killed them both. On my objection that this seems like suicide the answer is "other tanks can do it" which did great to fill ma (real life) rage bar but isn't really helping.

So my first problem is that I have problems to pick aggro up on both at the same time to move them into the Timezone. I taunt one hit the other and pretty much hope that I won't miss/dodge/parry too much.

The second problem is that I usually die in the process of tanking the two, get a combat rezz, taunt the remaining one (as the other is hopefully down by now) and (as my stacks have reset) tank him again. Seems everyone is happy with that solution... except that I feel like a crap tank. :P

So, we got no Paladin no Healer-Priest and no Warlock but pretty much any other class. Any tips?
Previa
Eredar
Previa
85 Blood Elf Death Knight
5170
I have the honor to share your situation except the part with the aggro thingi.
As it is most certain suicide for every tank, as the debuff deals tremendous damage to you, the only solution is the right cd usage. And even then you will most certainly die.
Popping all your cd's when the damage is getting too high (including using Dream) is the only solution as they should not live long enough to kill you.
So either you tell your raiddamage to deal more !@#$%^- damage to the terrors or you switch healers (pain suppression is very VERY useful for this).
Spamz
Anachronos
Spamz
85 Goblin Mage
11555
Hand of sacrifice is kind of nice there yeah. Ehm, spirit link totem and have everyone cuddle up near end? If you got like an oomkin/feral who can pop tranq (or shadowpriest too I think?) there, it works wonders with SLT.
Alternatively, as soon as 1 is about to die, you can have a plate dps taunt the other one and take him. Think the debuff only lasts for 6 seconds and they don't hit that bad apart from the stacks really, so healers shouldn't have a problem letting a plate get hit twice. Just taunt it back as soon as your stacks fell off. I'm assuming you're already familiar with "pop personal defensive cooldowns" near end. :)
Nestéa
Frostmane
Nestéa
85 Human Warrior
8030
No paladin or priest, then stack shamies for totems ? :D I do know the problem though but not the solution, both my guild raid grups over dps it and usualy tank dies b4 boss but we still get it so... I know it is not elegant and if any of you have serious solution all the tanks on that point would like to hear it :s
Holyfire
Dragonblight
Holyfire
85 Undead Priest
6750
stand in the yellow zone taunt 1 heroic throw the other. why do you need to go melee one.

take a second tank.
Azriyel
Outland
Azriyel
85 Night Elf Death Knight
12910
I stand in yellow zone, have my chain of CD's ready for them and normally i do get one of the external Cds top of it.

For me picking them up is easy - DnD and yelling dps go hug DW's head if they cannot hold their cleaves. Most cases we have a rogue, who'd trick them as well.

I do not start using my own CD's too soon, but lower the DW's HP, higher all raids including my incoming damage. I die 1/3 cases, and on those moments a shaman pops elemental, i get ressed, buffed and get my mobling back. I tend to die only, when we get 2nd wave of adds. On which I blame lower dps :)

Brawn
Dun Morogh
Brawn
85 Dwarf Warrior
5170
Edited by Brawn on 30/01/12 11:00 (UTC)
Thanks for the tips! :)

Will try Taunt/Heroic Throw from inside the yellow zone. If a hunter shoots me up and/or a rogue does his tricks it should be safe.

Of course I'm using shield block and shield wall to reduce damage in the beginning and Dream after that. But it's just not enough. Spiritlink totem is a good idea! And we could have the feral go bear to tank the remaining add after the other dies to let the debuff run out - if I make it that far^^.

Here are some weird tactics that I've come up with but never tried.

- Have the Hunter distracting shot one, then pop deterrence, feign death if necessary. That should cover one Terror for roughly 10 seconds in which it wont stack any debuffs.

- I also considered using my mobility to just kite the terrors after I have aggro on them. Jump away, then Intervene someone far away from the head, then charge the head. But the chaos and dps loss (for Melee) might make it cause more harm then it helps.
Spamz
Anachronos
Spamz
85 Goblin Mage
11555
Not sure if endless kiting is good. If really needed, do it to let your stacks drop once, otherwise melee will have a pain.

Also, wtf, you got a feral? Tell him to take one for sure in bearform, should be no problem at all really. Nuke yours first, wait 5 seconds for stacks to drop, taunt it off him. Should be fairly easy like this.
Spamz
Anachronos
Spamz
85 Goblin Mage
11555
30/01/2012 10:58Posted by Brawn
Of course I'm using shield block and shield wall to reduce damage in the beginning and Dream after that.

I also hope this is a typo or bad wording from your part, but you shouldn't pop any defensive cooldowns at start really. Wait till you have some stacks and then start chaining.
Brawn
Dun Morogh
Brawn
85 Dwarf Warrior
5170
@Spamz:

Yeah, the first stacks are easy to heal - I start to pop cooldowns when the ticks start to hurt! No idea how many stacks that are exactly.

The feral is our 2nd tank whenever 2 tanks are required - Morshok HC, Ultraxion, Ship, Spine. But for Madness she's using DPS gear and spec and we really need the damage to get the Corruptions down in time. But I guess she should be able to tank one add for a little while despite some vital talents and tank-oriented gear missing.
Nosty
Chamber of Aspects
Nosty
85 Blood Elf Warrior
9430
Edited by Nosty on 31/01/12 01:42 (UTC)
As mentioned before, its usually a fairly decent idea, especially since you have a bear druid, even if its in dps gear, have her stand on the other side of the platform, taunt it, fearie fire it to avoid healer aggro & tank it for a stack or two before you taunt it back, this should relieve some stress off the healers.
The fact she stands on the other side of the platform will give it a couple of seconds as well before the mob actually reaches her, same thing when you taunt it back, it takes a few sec to travel back & get you healed up properly before it's killed off.

I'm not sure what your setup is like, but honestly, we use a two tank system where our dps druid specs tank to tank a terror and the first impales, and goes kitty for everything else, the dps loss isn't enormous as tank kitty's still do pretty decent dps (ours does around 35-40k with blue drake up), and we seem to do fine like that.
Shankinator
Frostmane
Shankinator
85 Human Warrior
6020
With one Warrior it is hard.
DKs have it a lot easier in this fight.

Firstly I use Prismatic Elixer and trinkets that help soak magical damage.
Run into the bubble when it spawns and wait for the two adds to spawn.
Get aggro fast and get tanking.
I pop Shield Block about 5 seconds in, then when it expires I use Dream, then when it finishes I pop Shield Wall, Rally & Enraged Regen together. A health pot/stone doesn't go amiss either.

One good healer cooldown will get you through it easily.
Datyriam
Saurfang
Datyriam
85 Goblin Death Knight
11605
Try using that Tol Barad trinket, it should reduce the damage from Tetanus quite alot!
Combine that with the Dream stated above here and hope the adds die before your damage reductions end (This is why it is also an option to save bloodlust/heroism for when the Terrors spawn if you're not a DK or paladin tank. They need to go down FAST if you can't remove Tetanus off yourself)
Shirei
Burning Blade
Shirei
85 Night Elf Warrior
14810
Yes too hard not
just watch the debuff and when it is about refresh 3s duration heroic leap out , let priest grip you out or let some dps use aoe tank => stack will reset
Dalim
Kilrogg
Dalim
85 Tauren Druid
8055
Having your feral druid tank it is probably the best idea. I've ended up speccing into some tank talents so I can take impales/terrors as a dps. I can still do my usual dps (minus interrupts and maybe 1% dps loss from a minor talent) and take over tanking for short periods if needed. I've found it useful incase a tank dies then I can take over and also for Madness/Ultraxion where I can pretty much go all out dps while filling a tank position.

Earth elemental totem might work also if it survives long enough for the debuff to drop. I think its taunt should work on the terrors.
Dejathoris
Vek'nilash
Dejathoris
85 Blood Elf Mage
4260
It's been said, get a plate dps or bear to stand far away and taunt and taunt back as soon as your stacks are dropping.

If you chain CD's properly, use dream and still die then its not your fault. Using one tank makes many aspects of the fight easier but this is the one place where a solo warrior will struggle.
Hierophant
Shadowsong
Hierophant
85 Troll Druid
12265
My advice is this: DON'T TANK BOTH..

When we kill Madness (3 or 4 kills so far), I pick up ONE Terror only, while the other gets to run free.. This will cause healers to get aggro, but no more than 2 stacks each..
When first terror is at ~15%, I taunt the second, and it's killed.. This way, I can keep stacks at a comfortable 6-8.. If I tank both, I have 8 before one is dead..

After they are dead, we dps DW down to 11%, and wait for spawn, and repeat the same procedure..

When second wave of adds are down, we throw everything at DW, ignoring the third spawn of adds..

We use a 1-3-6 setup..
Tkain
Onyxia
Tkain
85 Worgen Druid
13000
09/02/2012 12:52Posted by Hierophant
will cause healers to get aggro, but no more than 2 stacks each..


wow worst advice ever ...

tank both pop tb trinket at 4 stacks and dream after that if both are not dead pop shieldwall as well
if not dead then use leap/ charge etc to drop the stack

or have your feral pop into bear use berserk and kill the terrors before stacks get to high at all
Hierophant
Shadowsong
Hierophant
85 Troll Druid
12265
I AM our feral, and the tactic works like a charm.. It's not even needed to blow any strong CDs this way..

With healers only getting 1-2 stacks, they can be handled with simple HoT healing..

This way, we have all our defensive CDs available for last 10%..

Oh, BTW, it was our healers that came up with this strategy, so I can guaranti you, that they don't mind..
Shirei
Burning Blade
Shirei
85 Night Elf Warrior
14810
Taunt ping pong, heroic leap away before debuffs get refreshed, if priest let him leap you away from terrors.

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