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07/02/2012 10:17Posted by VanerasI would just like to say though that bowler hats are way more awesome than top hats... there, I said it!
One of the major grievances (besides the linearity and hence making the replayability less and less; account-wide Achievements won't exactly increase replayability, either) I have with the story at the moment is that the actual gameplay doesn't match the Quest texts ie you get hailed like a hero while doing nothing special, without having the option to actually try and tackle more heroic, more challenging Quest lines. You have less and less options to weave your own story.
It severely breaks immersion - which already has taken a back seat with optional content like Class - and the original style Dungeon Quests being removed by Cata (the well-known disappearance of the 'World' in World of Wacraft) - and is deterimental to my enjoyment of the game, as you're basically 'trapped' because so many options have been removed from the game, be it more appropriately difficult Quests or in general being able to weave your own story (if I play two characters through Silverpine, each will have 99% the same story, with teh Cata zones being even worse).
07/02/2012 21:56Posted by NyorlothMy eye has glimpsed the forming of an Ask CDev on the horizon... perhaps, even, Soon™! You would all do well to gather your questions now, in preparation for this momentous event.
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