Topic Unholy PvP: Questions of a Noob
Rinoa
The Sha'tar
Rinoa
85 Human Mage
10745
Heya. After using the search function thoroughly I still have not found a definite answer to my question, so I shall ask it here. I am in the process of starting to PvP on one of my many alts. This one is an Unholy DK, and I will be doing some TSG for fun with alts of the people I play 3v3 with on our mains as well. So far I think I'm doing decently in learning the spec, but I still have some questions in mind that I'd like to attain the answer to. The questions are as follows;

* I seem to have 2-3 floating talent points which I can either put in Sudden Doom or Bladed Armor. After having checked the armory of many very high rated DKs it seems to be about 50/50 as to who prefers what. What are the up and downsides to either talent?

* When being able to sit on a target for a while I seem to be extremely resource starved. Am I doing it horribly wrong when I am using Festering Strike, because it seems like I have to sit around for a long time whenever I use FS twice in a row?

* Is there a simple way of managing pet energy, or will I just have to swap auto-Claw on and off whenever I know it will need to have enough energy for a Gnaw?

* Should I use DC to heal in order to get my big and hurty-hurty pet out quicker, or is it better to just use it for damage? (Obviously for damage if I think I'll be able to kill something immediately, but I am thinking long-term in 3v3)?


More questions may follow! ^~^
Arthasess
Darkspear
Arthasess
85 Dwarf Death Knight
4345
1) I would probably put them into sudden doom, its a nice little boost to healing your mega pet and free damage
2) I have no idea sorry, been a while since i played unholy
3)Just make sure you have gnaw on an easy quick slot. such as middle mouse button so its in easy reach. Other than that taking the auto swipe off might work, just mess about with it and try
4)By far the pet is better than DC's damage. It can steam roll squishy classes quite easily.
Rinoa
The Sha'tar
Rinoa
85 Human Mage
10745
Thank you very much for the reply, Asthasess.

We've made our way to around 1800 rating, and had a lot of fun while doing it. It's so relaxing and straight forward compared to our other comps and classes. ^^"

Still looking for some tips though, especially regarding pet control. It seems to never do what I want it do to. D:
Malizïa
Sylvanas
Malizïa
85 Draenei Death Knight
4615
You gain pet stacks regardless of using Death Coil to heal or damage I believe, so you shouldn't have to choose.
Rinoa
The Sha'tar
Rinoa
85 Human Mage
10745
Yes, but with the Glyph of Death's Embrace my Death Coil will refund 20 Runic Power so I can get 5 stacks quicker. ^^" I was just wondering what is best.
Malizïa
Sylvanas
Malizïa
85 Draenei Death Knight
4615
I find that the Death Coils stack up pretty quick so you might as well use them on offense.


Plus, Death Coils deal quite significant damage themselves and are good for upholding the pressure.
Helikaon
Tarren Mill
Helikaon
85 Human Death Knight
12430
Death coils only interact with the glyph if your pet is below 100% hp just as a heads up so dont go spamming them into topped timmy expecting to keep your rp!
Hakuteiken
Spinebreaker
Hakuteiken
85 Human Death Knight
6515
Edited by Hakuteiken on 14/02/12 10:55 (UTC)
13/02/2012 17:56Posted by Rinoa
* When being able to sit on a target for a while I seem to be extremely resource starved. Am I doing it horribly wrong when I am using Festering Strike, because it seems like I have to sit around for a long time whenever I use FS twice in a row?
I've been having a similar problem myself but I think I worked it out.

Runic Corruption has a high chance to be triggered by Death Coils so I tend to work my rotation thing around that. Unless Runic Corruption is already up its not a good idea to fire off successive Death Coils. As a rule I think that if I have no runes I should have enough runic power for Death Coils (make use of those Sudden Doom procs) and if I don't have runic power I should have runes, so try using Festering Strike when Runic Corruption is up so you have minimum downtime on the runes.

My rotation goes something like this: Chains of Ice>Outbreak>Necrotic/Scourge Strike>Festering Strike>Death Coil>Chains of Ice>Necrotic/Scourge Strike>Death Coil

To explain why that particular order: roughly 30 rp from Chains with PvP hands, Outbreak is free, 10 rp from Necrotic/Scourge, 20 rp from Festering for a total of 60 rp and 2 Frost, 1 Blood and 1 Unholy rune before the second Chains of Ice. If you're lucky you got a Sudden Doom proc somewhere before the second Chains of Ice and because of the Death Coils Runic Corruption has procc'd so you should have some more runes available.

I hope this helps, it probably doesn't and I'm sorry for that but just stare at your runes and runic power try out different rotation things on a dummy and hopefully you'll figure it out a little better :)

Good luck! ^.^ (Sorry for text wall)
Rinoa
The Sha'tar
Rinoa
85 Human Mage
10745
Thank you Helikaon, I didn't know that. You may or may not just have saved me from doing something silly!

Hakuteiken, that sounds good. So far I've just been doing Outbreak > Festering > Festering > Necrotic > Necrotic > Gargoyle with burst trinket > Empower Runic Weapon > Necrotic/Scourge x6 > Death Coil spam. We haven't really gotten further than that, as either I've been dead by then or their healer bit the dust. The warrior I play with asked me not to Chains of Ice our kill target as it DRs with his Hamstring snare, which is why I didn't Chains at all. (Does it even DR with it? I do not know)

It seems like an excellent idea to weave in Death Coils for Runic Corruption though, I'll start doing that. Is there a super awesome DK addon that keeps track of things like pet stacks, runic corruption, has a nice rune interface and so on? Currently I'm using ElvUI, and the rune interface thingy there seems to bug out a bit. Sometimes a Blood or Frost rune shows as a Death rune even though it isn't, which is a tad confusing.

Thanks so much for all the great replies. ^__^

There may be more questions coming, you amazing people.
Hakuteiken
Spinebreaker
Hakuteiken
85 Human Death Knight
6515
14/02/2012 14:58Posted by Rinoa
The warrior I play with asked me not to Chains of Ice our kill target as it DRs with his Hamstring snare, which is why I didn't Chains at all. (Does it even DR with it? I do not know)
I don't know if it does or not but you can always make a focus Chains of Ice macro if its a problem.

14/02/2012 14:58Posted by Rinoa
Is there a super awesome DK addon that keeps track of things like pet stacks, runic corruption, has a nice rune interface and so on?
Currently I use Clc DK. It keeps track of Shadow Infusion, Runic Corruption, graphical rune display and you can customize as much as you like; it even gives rotation suggestions which are quite worthless in PvP.
Leoniduz
Vek'nilash
Leoniduz
85 Draenei Warrior
2910
Well

so far i use for unholy only one point in sudden doom cause from what i have heard it has an different proc chance then it hade before it is compleetly random so the change between rank 2 and 3 is almost zero so i have only one in it for more RP i have speced into scent of blood it works nice with more RP and also into scarlet fever for the dmg that melee do to still be able too stand them head on for the pet yeah there is a macro to let him attack focus and with the same button to put him on passive again i have my pet all the time on passive so you will have to do it a bit by your own when you want the stun for rotation i start with chains plaugue strike and then fest ss ss then spam ss ss again ss and i do use death coil for dmg instead of healing cause from what i have noticed not much go for the pet and it would also take to long with good gear and glyph the pet have about 105k health and also keep in mind that death coil keep the dots on your target for speccing i go for mastery nice dmg for death coil ss and the dot hope it help


Don't mind the typing i know it is bad :P


Greetz
Rinoa
The Sha'tar
Rinoa
85 Human Mage
10745
Thank you ever so much for the replies again.

We did some more arenas, but lost more than we won. It just seemed like an unlucky streak of teams we couldn't seem to beat such as Retri/Feral/Healer, and Hunter/Feral/Healer. In my gear I think I may just as well wear paper, because I die in 4 seconds. :3
Hakuteiken
Spinebreaker
Hakuteiken
85 Human Death Knight
6515
15/02/2012 03:10Posted by Rinoa
Retri/Feral/Healer, and Hunter/Feral/Healer
I wouldn't worry about losing to those. Kitty Cleave (Ret/Feral/Healer) and Jungle Cleave (Hunter/Feral/Healer) are insane and they do as much damage as triple dps anyway. TSG isn't quite as good as it used to be I think but I could be wrong.

14/02/2012 19:36Posted by Leoniduz
i have speced into scent of blood it works nice with more RP and also into scarlet fever for the dmg that melee do
Yours I think is a defensive build but can't say without looking at it. Not a bad way to go if you're new and uncomfortable with the spec. I wouldn't get my hopes up on getting high rating though with reduced damage builds though.

@Rinoa: It might help if I could see your DK?
Rinoa
The Sha'tar
Rinoa
85 Human Mage
10745
http://eu.battle.net/wow/en/character/the-shatar/Morsmortis/advanced

There we go. :-)
Tsuniko
Karazhan
Tsuniko
85 Blood Elf Rogue
3480
doesn't runic corruption stack upon itself? Or did I misread something from EJ cause then I've been playing UH wrong for last month or so :D cause I'm just spamming DC when rune starved.
Hakuteiken
Spinebreaker
Hakuteiken
85 Human Death Knight
6515
15/02/2012 20:48Posted by Tsuniko
doesn't runic corruption stack upon itself? Or did I misread something from EJ cause then I've been playing UH wrong for last month or so :D cause I'm just spamming DC when rune starved.
It does but it doesn't proc with every Death Coil so its a better idea to stagger them.
Hakuteiken
Spinebreaker
Hakuteiken
85 Human Death Knight
6515
15/02/2012 20:20Posted by Rinoa
http://eu.battle.net/wow/en/character/the-shatar/Morsmortis/advanced
Shoulder enchant... 1000 Honor points.
Get a strength enchant for the bracers - although its not 100% necessary if you're doing good damage.

Other than that your DK looks pretty good! Well done^^... 1700+ in 3v3? You know by listening to me you're taking advice from someone who's never been higher than 1550 xD but I know my ****
Rinoa
The Sha'tar
Rinoa
85 Human Mage
10745
Edited by Rinoa on 18/02/12 05:00 (UTC)
I just haven't bothered farming the honor points for the shoulder enchant yet, and I didn't want to spend so much gold on a wrist enchant that is going to be replaced soon anyways. We made it to 1820 or something the first night I played arena, it was quite easy. Compared to the other comps I play on my alt it was extremely straight forward. Run in, spam cooldowns/Necrotics and win. I know that won't work against really good teams, but in our gear we won't make it there anyway as we're merely mediocre players.

I just feel like I'm not doing as much damage as I should. I know gear is a huge factor, and my 378 weapon doesn't exactly help it, but bleh. Something is wrong.

Edit: I'm clever enough to know that no matter what ones rating is one can always give good advice. (It also has to be said that I am not a very clever person.) I just really do not know how to play a Death Knight properly. I'm fine with spamming damage, doing focus Death Grips to interrupt heals, focus Strangulates/Gnaws et cetera - it's just that I do not have any insight at all as to how to react to other classes cooldowns other than what's quite obvious.
Gscottheronx
Tarren Mill
Gscottheronx
85 Undead Death Knight
1640
Edited by Gscottheronx on 18/02/12 08:31 (UTC)
* I seem to have 2-3 floating talent points

There's two specs mainly for Unholy:
0/8/33 - This is specced for rage of rivendare
http://www.wowhead.com/talent#jZG0obZfMcdcfuRRk:kVs0Vcm0z
and
2/8/31 - This neglects RoR picking up Bladed Armor
http://www.wowhead.com/talent#j0bZG0obZfMcdcfzRRd:csV0Vcz0m

Note you can drop 1 point from ebon plaguebringer for 1 more in sudden doom for either of the specs, you don't really need 2/2 ebon for TSG, but DK Caster Healer comps it's nice (especially Shadowcleave, since it saves lock using Curse of Elements and giving you Tongues/Weakness for more pressure

So, what difference is there?
RoR spec picks up Scourge Strike glyph too, Scourge actually does okay damage on cloth and is useful for landing kills on low hp targets when you know no healing is coming through, making Necrotic less ideal.
If you play on a Battlegroup dominated by Wizard Cleaves / RLS / RMP, this is typically the better spec to play.

2/8/31 ditches Scourge damage for bladed armor and an additional point in sudden doom, but its mainly focused on Bladed, the purpose of this is for extra healing abrorb on necrotic strike. Also Icy Touch glyph is picked up over Scourge, since diseases scale with strength 2/8/31 gives additional damage on Plate-centric teams.
If you play on a battlegroup with nothing but Kitty Cleaves, TSG and other Plate / Feral teams, 2/8/31 is the way to go.

* When being able to sit on a target for a while I seem to be extremely resource starved. Am I doing it horribly wrong when I am using Festering Strike, because it seems like I have to sit around for a long time whenever I use FS twice in a row?

I assume you're reforging to haste, the purpose of Festering is purely for converting blood runes to death, even though the damage seems nice it only makes up a small portion of your overall damage, if you've already converted your blood runes into death, you should be using Necrotic / chains for pressure or to stay on targets.

* Is there a simple way of managing pet energy, or will I just have to swap auto-Claw on and off whenever I know it will need to have enough energy for a Gnaw?


#showtooltip Gnaw
/petautocastoff Claw
/use Gnaw

#showtooltip Leap
/petautocastoff Claw
/use Leap

#showtooltip Necrotic Strike
/petautocaston Claw
/use Necrotic Strike

This toggles Claw on and off for respective abilities, unfortunately Blizzard made a COLOSSAL mess of DK Pet AI a couple of patches ago, before your ghoul would pool 40 energy for gnaws, sadly this is not the case, even with these macros you'll find Ghoul energy can take a while, I also play with a Claw toggle macro to disable Claw in good time if I don't want to risk the half a second or so delay of Gnawing.

* Should I use DC to heal in order to get my big and hurty-hurty pet out quicker, or is it better to just use it for damage? (Obviously for damage if I think I'll be able to kill something immediately, but I am thinking long-term in 3v3)?

Entirely dependant on you and comp dependant, for TSG I can see why you'd be concerned, DC is a large portion of your damage but so is your pet, Personally I dump my coils offensively when running TSG, because of how fast you're blowing cooldowns (Hello Empower Rune Weapon) you'll be able to strike to frequently you'll have sufficient runic power to get your ghoul out fast anyways, Warrior Charge, Death Grip and Strangulate will hold off their Healer until your pet is enraged for Leap interrupts playing this way, but hey that's just me :)

If you have any other questions feel free to message me on Tarren Mill on:
Gscottheronx
Ghetts
Shibxinator
Shibthesnake
Outboundhero


Edit:
I noticed you play with Pestilence glyph, it's not that good really for TSG, and if you are to run it you may as well run 2/2 Ebon, and even then it would be better in a comp like ShadowCleave.
Death Grip is insanely good for Gripping heals, especially paladin when they have aura mastery up
Akoda
Ravencrest
Akoda
85 Draenei Shaman
1230
You have to keep in mind that Sudden Doom doesn't "stack" 1 point = 8%, 2 point = 12% 3 point = 15%.
That's why lots of players choose for 1 point in Sudden Doom and the rest in something else.

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