Topic Colossus Smash for the team.
Rovus
Nagrand
Rovus
85 Worgen Warrior
4605
What the warrior class needs is something to bring to the raid.
How about making it so that Colossus smash also allows others in the raid group to ignore a % of the armor when it hits the target.

It would let the warrior be more of a team player for the raid.

Any thoughts about this?
Korae
Quel'Thalas
Korae
73 Blood Elf Warrior
1320
Glyph it, it already does. Sort of.
Someoneelse
Xavius
Someoneelse
85 Human Mage
5285
Blizzard have spread debuffs and buffs around so raids (10 man, in particular) will have all if not most buffs. Making this change would mean it would be mandatory to take a warrior.

I'm not a fan of bring the player no thte class but giving one class an ability that's very good it not a good idea, what happens when your warrior can't make it to the raid.
Carrigan
Emerald Dream
Carrigan
85 Dwarf Shaman
9730
13/02/2012 00:20Posted by Korae
Glyph it, it already does. Sort of.


I was thinking exactly that when reading it. The glyph seems specifically meant to promote full or nearly full DPS output while providing the armour debuff for everyone.
Canu
Spinebreaker
Canu
85 Tauren Druid
11615
What the warrior class needs is something to bring to the raid.
How about making it so that Colossus smash also allows others in the raid group to ignore a % of the armor when it hits the target.

It would let the warrior be more of a team player for the raid.

Any thoughts about this?


there is a glyph, useless anyway because my faerie fire says hello
Carrigan
Emerald Dream
Carrigan
85 Dwarf Shaman
9730
13/02/2012 11:19Posted by Canu
there is a glyph, useless anyway because my faerie fire says hello


10mans without Druids want to have a word. ;)
Canu
Spinebreaker
Canu
85 Tauren Druid
11615
Edited by Canu on 13/02/12 12:01 (UTC)
Rogue: the debuff is the same as the ability, Expose Armor
Druid: both Caster and Feral specs apply the same debuff, Faerie Fire
Hunter with Raptor: pet applies Tear Armor
Hunter with Serpent: pet applies Corrosive Spit
warrior tank:sunder armor

are you so unlucky (i mean atleast 60% of raids) to not have a single rogue,hunter,druid or warrior in your raid?
Carrigan
Emerald Dream
Carrigan
85 Dwarf Shaman
9730
Nope, we don't have a Warrior though.
That being said, Rogues do suffer DPS output for it, quite a lot compared to a Warrior who can just use the glyph, and Hunters frequently already provide other buffs/debuffs. It's not like a Warrior wouldn't help, sorry. We could let a hunter bring the bleed debuff then.

The problem with adding a unique debuff to Colossus Smash would be 2-fold:
First, such a system is already implemented in Shattering Throw. Second, it'd soon make Warriors required as enrage-timers get aligned for raids having this debuff. (the reason why ST has such an obscene CD)
Canu
Spinebreaker
Canu
85 Tauren Druid
11615
Edited by Canu on 13/02/12 12:09 (UTC)
13/02/2012 12:02Posted by Carrigan
Hunters frequently already provide other buffs/debuffs.


hunter pets have the same dps now, the difference is only by buffs.
no mage/shaman= core hound for bl, it has 10 mins cd so the hunter can change pet on the next try or boss.
no feral/warrior= devilsaur for 5% crit
no dk/warrior/shaman= cat for strenght-agility buff

glyph of colossus smahs is just for pvp, it is useless in 90% of raids.
Rampartz
Stormscale
Rampartz
85 Blood Elf Paladin
7285
[quote="33124918078"]glyph of colossus smahs is just for pvp, it is useless in 90% of raids.


Not to pick on you or anything, but I still havent seen any pvp warr using that glyph. There is just way better option instead of that one :)
Shnizzle
Arathor
Shnizzle
85 Goblin Shaman
2060
This topic should be posted in the Warrior class discussion forum. NOT the Mists of Pandaria section.
Rovus
Nagrand
Rovus
85 Worgen Warrior
4605
Edited by Rovus on 14/02/12 01:28 (UTC)
13/02/2012 22:49Posted by Shnizzle
This topic should be posted in the Warrior class discussion forum. NOT the Mists of Pandaria section.


This is a post asking for a change in MoP, which is what this part of the forums is for.
If you have any questions about the warrior class, those can be asked and answered in the warrior forums.

But thanks for your concern.

Back to the topic, is it really that wrong for me to ask for warriors to have more viability in raiding then they have at this current state?
Someoneelse
Xavius
Someoneelse
85 Human Mage
5285

Back to the topic, is it really that wrong for me to ask for warriors to have more viability in raiding then they have at this current state?


Warriors are viable in raiding with arms producing some nice numbers. Please don't quote me top guild rankings please.

You just want a unique must have ability so you wont be judged on your skill but rather than your super-awesome dps debuff. No class has a unique buff/debuff now, even rebirth was given to DKs. Dream on.
Wrimp
The Maelstrom
Wrimp
85 Tauren Druid
1230
Canu
85 Tauren Druid
Fuzzy Tentacles
11350

Edited by Canu on 13/02/12 12:09 (UTC)

13/02/2012 12:02Posted by Carrigan
Hunters frequently already provide other buffs/debuffs.



hunter pets have the same dps now, the difference is only by buffs.
no mage/shaman= core hound for bl, it has 10 mins cd so the hunter can change pet on the next try or boss.
no feral/warrior= devilsaur for 5% crit
no dk/warrior/shaman= cat for strenght-agility buff

glyph of colossus smahs is just for pvp, it is useless in 90% of raids.


Tbh, rogues have to spend 5 combo points on this every 30 seconds or something, which is really not ideal. Resto/Balance druids usually don't want to spend the globals for this, maybe resto could. And hunters have so many buff roles they can fill that they usually have something more important to fill for in a 10m. So the only real people that can provide this reliably without losing any dps are prot/dps warriors and feral druids.



14/02/2012 01:23Posted by Rovus
Back to the topic, is it really that wrong for me to ask for warriors to have more viability in raiding then they have at this current state?


OT: I agree we need something other than Rallying Cry, to bring a bit more utility to the raid. All the other stuff like sunder, 5%crit, bleed buff, 4% physical damage buff are usually already found in the raid since a lot of classes have it.
Rovus
Nagrand
Rovus
85 Worgen Warrior
4605
Thank you all for these responds, I hope more will come in as I really want to see more opinions, reasons, and arguments with or against this idea.
Eligido
Hellfire
Eligido
85 Troll Warrior
6000
i just hope in mop that glyphing it for sunders wont take the spot of an important glyph
Carrigan
Emerald Dream
Carrigan
85 Dwarf Shaman
9730
OT: I agree we need something other than Rallying Cry, to bring a bit more utility to the raid. All the other stuff like sunder, 5%crit, bleed buff, 4% physical damage buff are usually already found in the raid since a lot of classes have it.


Not really.
AbA generally finds itself without the armour debuff, to the point where our Resto Druid (who is only rarely there) glyphed Faerie Fire and our Hunters all have pets to swap in (which is problematic because they also supply the crit, and they're not always both there). And we don't have another source of the 4% physical damage debuff, much to the dismay of our tanks and our rogue.

For 10man raiding, 5% Crit, Sunder, 4% Vulnerability and Bleed Debuff are all pretty significant.
Teryx
Arathor
Teryx
85 Human Warrior
6135
What the warrior class needs is something to bring to the raid.
How about making it so that Colossus smash also allows others in the raid group to ignore a % of the armor when it hits the target.
Yeah, i think Colossus Smash should let players bypass 100% of their armor for 10 sec for everyone in the group/raid, but have a 1minute cooldown, that would be awesome!
Carrigan
Emerald Dream
Carrigan
85 Dwarf Shaman
9730
22/02/2012 14:04Posted by Teryx
Yeah, i think Colossus Smash should let players bypass 100% of their armor for 10 sec for everyone in the group/raid, but have a 1minute cooldown, that would be awesome!


Yeah, especially since ArP didn't produce any scaling issues at all in WotLK!
Bubleooseven
Auchindoun
Bubleooseven
85 Worgen Rogue
2120
its not good to make this change because iff they do when balancing boss armor they will say ok wariors can provide armor debuff for the raid and would make boss take less melee dmg thinking the debuff will be in each raid.
But when u dont got a warior then hello lower melee dps thus making warior mandatory for raids wich is against the (stupid) bring the player not the class rule.

Iff they want the player not class they should merge all classes specs into just 1 class with 4 specs tank/healer/melee/caster.

I like the uniqueness of classes/specs and im against class homogenization.

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