Topic
Fix MoP Enhancement shaman
I guess its the end for simple ways of staying alive for Enhancement in MoP =P (ps...the elementals...and their abilities...its one of the best things they could ever do) |
The improved Earth Elemental allows us to stunlock xD. Drop Ele, stun, drop the Capacitator Totem in advance and by the time the Ele stun wears of the Capacitator stuns the target. With diminishing returns we are looking at a 6.5sec stun total. I am actually quite excited about Enh in MoP, but I am enjoying it right now aswell, apart from the Searing Totem, that thing really needs to be changed. |
I could not say it any better. /Bow |
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Yes, searing totem is a bit of a concern.
However, right now I'm a little giddy just how fun it is to totemic projection Capacitor totems into mob groups to totem-stab them from range to care. :D |
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I agree on searing totem mechanic, its utterly stupid as it is right now. I hope for the best regarding mop and the change for Enh shamans but it seems bliz dont got any love for the class.
Lets see if bliz listens to us enh shamans if enough negative feedback gets posted. |
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i totally feel your pain lads, ive played enhancement since vanilla, and blizz just ruin the enhancement more and more, and they dont give a F about enhancement they have made that clear, im so tired hoping that one day they will lift the weight of our shoulders, the struggling we have to be equal to other classes. the start in MoP beta, WF was powerful but not to powerful using one hand and as you all know they remove resilience in MoP, and Enhancement shamans !@#$ing love to hit non resilience geared folks so we basically 2 shotted people with 2 hand like in vanilla ^^. but ofc blizzard has to punish the enhancement cuz of their own failure, so they nuke their favorite button The Shaman nerf, and sends us back to wotlk. not even a single mechanic works in MoP as ive heard. the DMG is redicilously bad. the stun we recieved why did they even bring it up if we cant %^-*ing use it for pvp benefits.. removing GH seriously take big step back and littererrly !@#$ your own face ! ... im so sick of tired of all the lies from blizz, the crap talk about we are fixing this, its in progress, its in investigation blabla bull%^-*.... and no changes.. its like that they are buffing ele and nerfing enhancement cuz they want to control what specc we should play, i have played ele its fun got me to 2.3k arena rating but im not satishfied or what ever it spells playing it. i like playing enhancement shaman thats the one i choosed long time ago, and have tryed other classes but allways ends up with enhancement, you cant choose a specc or a class it chooses you. sorry for my English : /
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They could make searing totem fire multiple fireballs, one for each target afflicted by flame shock. Seems like a good compromise.
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Been thinking about that too, but I think it would cause more problems than it would solve. Here's a thread on the totem: http://eu.battle.net/wow/en/forum/topic/3548315133 |
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Edited by Genophia on 18/04/12 17:45 (BST)
After more testing searing totem on beta is just like it is on live basically, take that how you will.
Wolves not attacking 3-4 seconds after being summoned is very annoying though, and because they're guardians now instead of pets the T13 4 piece bonus does not seem to apply to them, as in they don't generate any maelstrom weapon procs at at all, making the bonus useless. Rest of the enhc is the exact same as on live, take that for what you will. Also enhc healing seems really OP 100k healing surge crits (/w mealstrom glyph) and if you're lucky a call off the elements proc. Wolves heal for anywhere between 5k and 10k a second (their attack patterns seem irregular, sometimes you get like 3 heal attacks of 2k in a second, sometimes you get like 5 3k heal attacks that second). |
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Edited by Bonesz on 24/04/12 15:58 (BST)
I agree about searing totem. The mechanic its totally sucks, i don't get it why blizzard didnt do anything about it so far. With out searing totem our dps decrease dramatically. Since the mechanic sucks.. make the conclusions!
Almost all classes getting a really good boost, only thing i read about enh shamans was: REMOVED REMOVED REMOVED REMOVED REMOVED. epic expansion, go figure why blizzard makes me on every expansion to change class and even some times stop playing wow. |
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Blizz just don't like enh shaman i am afraid :0(
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You mean that's why everyone is so happy? Rogues that they have to decide between SS and Prep, SPriests that they're losing half their combat abilities, DPriests that they no longer got the core healing spells, Druids about their lvl90 Tier, Paladins about Sacred Shield, and that's just the ones I read in the past hour. Yeah you're right, everyone else is cheering massively, and your spec is getting singled out and shafted. Or maybe, you know, there's just some massive game-wide changes coming up and everyone is crying that the calendar is running out. |
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Blizzard, do something about enchance shamana please! Take care about us,dont leave us like !@#$.
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What do you like about enhancement anyway? What do you like about ele shamans then? :P They suffer from the same issues except for "no attacks to press" and suffer worse in the survival department, totem issues being maybe a bit better but having no stun at all compared to a crappy one. Not meant to attack you or anything, just to point out that bar searing totem and only two melee attacks to press, enhancement is better of than elemental in my opinion. :P |
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to be honest i realy dont se the problem.
during the intire time of cate enha shamy's have been as op as they could be. searing buff? i dont se the problem whit that so far it's the best thing by far so why change that? ye somtimes it switches but then you can just place it up again and it's back on the corect target and sins you basicly dont use any mana what so ever you can do it as many times as ya want whit out losing dps. over all i just dont se the problem of complaining about somthing that works:) |
to be honest i realy dont se the problem. noone is going to believe a randomer with no experience and bad spelling saying a spec is OP when everything else says it isn't even close and hasn't been the entire expansion. |
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Edited by Fállen on 27/08/12 13:27 (BST)
^^ couldn't like this more if i tried.
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to be honest i realy dont se the problem. http://www.youtube.com/watch?v=BydYgfCmekQ |
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Hehe, not to mention the awesome availability of our weapons.
Ofcourse it's a GREAT idea to have a BiS weapon drop randomly from trash in an instance that has a grand total of 4 (!!!) trash mobs. (4.0) Sure, we don't mind having ANY alternative for our weapons other than a +str axe. (4.2) Yes, let's put in daggers in DS for rogues, cause there might be rogues out there who haven't pick-pocketted their way to 10k gold and buy the stage 1 legendaries. Yes, let's put in an axe, only available at the very last boss, that's competetive with the said stage 1 legendaries, so we get to watch another sneaky rogue fade into the shadows again KNOWING that 'our' weapon is going to end up in the trash very very soon. Awesome stuff. |
