Topic Mop lfr loot secrets revealed.
Äijäkillswow
Sporeggar
Äijäkillswow
62 Human Paladin
270
Äijä does it again. You can read it all from here first.

mop lfr loot secrets revealed. I tell you why it was changed.

1
-Blizzard has now more control than ever what players get. Everything else is only virtual.

-Why change was made. It does fix loopholes in the current lfr loot system.

-Your lfr LOOT IS NOW TOTALLY DETERMED BY KARMA(tm). no loopholes left since loot is individual. No trading. Start building your karma now.

-new system is designed to cause less frusration and anger. And give false virtual impression that you are in control of your loots. In reality this is the pinnacle of Karma loot system(tm). Blizzard can have now total control of what items individual player does get.

2

-the devil is in the details just like in this new lfr.
-there is still 2 rolls made. but now in opposite order. 1st is determined who wins and 2nd is determined what item.
what does this fix?
No more guilds running multiple lfr with huge number of alts to boost mains. Alts cannot pass or trade items.
No more paid help to win rolls. Personal loot is personal. You cannot pay to someone to roll for you in lfr.
No more player with good karma winning roll and trading it to player with bad karma.
No more need all trade later system. since you cannot trade items anymore and you do not complete anymore with loots. it eliminates this behavior from lfr totally. Now you need all whether you need or not in hope to later perhaps trade it to something you need more.

-In Cataclysm Karma(tm) affected lfr rolls to make system effective. And what items did drop in the 1st place.
-In mop Karma(tm) can affect both or only later roll. If karma is active only on later drop roll it is made because it is impossible or harder now to prove fixing randoms. Collecting roll numbers from lfr and comparing it to your own rolls. In this old system you could in theory prove fixing randoms pretty easy if you had large enough sample of rolls.
-Karma(tm) come into play what item does winner get.
you may have that item already.
it might not be upgrade at all.
what slot is it for. if there are multiple items available.
different slots have different impact. weapon and trinket upgrade are more important.
so are items that are harder to get. not available from reputation rewards nor valor points.
for some slots there are just more items available.
- Do not expect to see weapon only drops or trinket only drops in 1 specific boss loottable. There will be always some secondary weaker items for that same loot table.

-No trading. Less need for gamemaster support. Less room for mistake and loopholes.

3

-Emotional effects to players in new system compared to old lfr loot system.

-you are rolling MORE against computer now. If Blizzard does implement system where does x number of players do get roll.
-you are rolling ONLY against computer now. If Blizzard does implement system where you have x change to get item or not.

-in current system you see what drops and then you roll it against others. There are 24 other players in lfr raid. Most likely someone other than you wins (your?) item. This does cause anger a lot in current system. Wanted or unwanted.

-If the player who won item is not worthy enough to loot does even add it. Player who won does bad dps. Did die a lot of times. Not specced right. Not geared right. Not gemmed glyphed right etc...

-The current Karma(tm) system is made to punish Jerks and reward those who are being harassed and good players etc...
currunt system does have flaws.
Those who won when they are bad players and harassed. Current system does increase change they will be even more harassed.
Other players might see this also as punishment for them even they are not affected by karma at all. Someone else winning item over player most of time as of today.
Those players with bad karma and system is designed to punish them. It does currently even add more anger and frustration to them. Making them more likely to act bad inside game and harass more people. This is very counter productive to what karma system(tm) is designed to do.

-Now if you roll against computer your anger about lost or wrong items is towards computer or loot system not the individual who won the item x.

-It is possible in MOP that players with Bad karma win 1st roll but lose 2nd roll. This does give them false sense of winning. They might only get gold or item that is not upgrade at all. In current system players with Bad Karma could see losing all/(almost all) possible rolls.

-If Blizzard does implement system where x number of players do win items. It will be still possible that someone Blizzard worker is still sent into lfr raid to win selected rolls.
All this depends whether Blizzard can create loot tables that need this system or not. Loot tables are still unannounced. Seems this part is still under construction and available for changes.

4

-What does this all mean.

-Mop is totally not Vanilla when you compare lfr loot. Most player drops can be directly affected by Blizzard karma system(tm).

-LFR is what most players do get their drops after first few weeks when you gear from heroics.

-Most of the loots is now distributed trough this system only. This happens almost whole duration of Mop also.

-Karma system is more important than ever deciding what items and when does individual player get. Blizzard has huge and almost total control over players loot. How they are punished and rewarded in a secret way.

-Start building your Karma(tm) now you cannot bend the rules in lfr anymore.
Karuna
Sporeggar
Karuna
85 Tauren Druid
7535
You're so !@#$%ed aija, no more loot for you. i don't think blizzard karma is going to be very pleased with you.
Kendokhan
Sporeggar
Kendokhan
85 Tauren Druid
12150
Äijä does it again. You can read it all from here first.

mop lfr loot secrets revealed. I tell you why it was changed.

1
-Blizzard has now more control than ever what players get. Everything else is only virtual.

-Why change was made. It does fix loopholes in the current lfr loot system.

-Your lfr LOOT IS NOW TOTALLY DETERMED BY KARMA(tm). no loopholes left since loot is individual. No trading. Start building your karma now.

-new system is designed to cause less frusration and anger. And give false virtual impression that you are in control of your loots. In reality this is the pinnacle of Karma loot system(tm). Blizzard can have now total control of what items individual player does get.

2

-the devil is in the details just like in this new lfr.
-there is still 2 rolls made. but now in opposite order. 1st is determined who wins and 2nd is determined what item.
what does this fix?
No more guilds running multiple lfr with huge number of alts to boost mains. Alts cannot pass or trade items.
No more paid help to win rolls. Personal loot is personal. You cannot pay to someone to roll for you in lfr.
No more player with good karma winning roll and trading it to player with bad karma.
No more need all trade later system. since you cannot trade items anymore and you do not complete anymore with loots. it eliminates this behavior from lfr totally. Now you need all whether you need or not in hope to later perhaps trade it to something you need more.

-In Cataclysm Karma(tm) affected lfr rolls to make system effective. And what items did drop in the 1st place.
-In mop Karma(tm) can affect both or only later roll. If karma is active only on later drop roll it is made because it is impossible or harder now to prove fixing randoms. Collecting roll numbers from lfr and comparing it to your own rolls. In this old system you could in theory prove fixing randoms pretty easy if you had large enough sample of rolls.
-Karma(tm) come into play what item does winner get.
you may have that item already.
it might not be upgrade at all.
what slot is it for. if there are multiple items available.
different slots have different impact. weapon and trinket upgrade are more important.
so are items that are harder to get. not available from reputation rewards nor valor points.
for some slots there are just more items available.
- Do not expect to see weapon only drops or trinket only drops in 1 specific boss loottable. There will be always some secondary weaker items for that same loot table.

-No trading. Less need for gamemaster support. Less room for mistake and loopholes.

3

-Emotional effects to players in new system compared to old lfr loot system.

-you are rolling MORE against computer now. If Blizzard does implement system where does x number of players do get roll.
-you are rolling ONLY against computer now. If Blizzard does implement system where you have x change to get item or not.

-in current system you see what drops and then you roll it against others. There are 24 other players in lfr raid. Most likely someone other than you wins (your?) item. This does cause anger a lot in current system. Wanted or unwanted.

-If the player who won item is not worthy enough to loot does even add it. Player who won does bad dps. Did die a lot of times. Not specced right. Not geared right. Not gemmed glyphed right etc...

-The current Karma(tm) system is made to punish Jerks and reward those who are being harassed and good players etc...
currunt system does have flaws.
Those who won when they are bad players and harassed. Current system does increase change they will be even more harassed.
Other players might see this also as punishment for them even they are not affected by karma at all. Someone else winning item over player most of time as of today.
Those players with bad karma and system is designed to punish them. It does currently even add more anger and frustration to them. Making them more likely to act bad inside game and harass more people. This is very counter productive to what karma system(tm) is designed to do.

-Now if you roll against computer your anger about lost or wrong items is towards computer or loot system not the individual who won the item x.

-It is possible in MOP that players with Bad karma win 1st roll but lose 2nd roll. This does give them false sense of winning. They might only get gold or item that is not upgrade at all. In current system players with Bad Karma could see losing all/(almost all) possible rolls.

-If Blizzard does implement system where x number of players do win items. It will be still possible that someone Blizzard worker is still sent into lfr raid to win selected rolls.
All this depends whether Blizzard can create loot tables that need this system or not. Loot tables are still unannounced. Seems this part is still under construction and available for changes.

4

-What does this all mean.napsa sucks

-Mop is totally not Vanilla when you compare lfr loot. Most player drops can be directly affected by Blizzard karma system(tm).

-LFR is what most players do get their drops after first few weeks when you gear from heroics.

-Most of the loots is now distributed trough this system only. This happens almost whole duration of Mop also.

-Karma system is more important than ever deciding what items and when does individual player get. Blizzard has huge and almost total control over players loot. How they are punished and rewarded in a secret way.

-Start building your Karma(tm) now you cannot bend the rules in lfr anymore.

why do you pay your subs
Leoral
Sporeggar
Leoral
90 Undead Warlock
5700
You're exposing Blizz's secret plans to control the players on the official WoW forums.
Just... think about it for a minute.
Trixyy
Zenedar
Trixyy
71 Human Mage
780
Edited by Trixyy on 28/03/12 00:24 (BST)
27/03/2012 23:56Posted by Äijäkillswow
No Valor gear. Valor points are used to upgrade all existing epic gear. Everyone is forced to farm valors even after winning bis gear. And what is more shocking Blizzard does say Valors will come primarily from dungeons and scenarios. By this they say they will force even bis geared players to enter heroics and scenarios to farm Valors


Oh no! BiS raiders doing other things apart from raiding, how dare they "offer" other things for me to do on log-on when its not raiding time! I guess they will also raise my subscription for doing so, oh wait.

Seriously though, its been a while since ive been here, if you are the same Aija that logged on and stayed shush in /g during DNP times. I really feel sorry for you.
Äijäkillswow
Sporeggar
Äijäkillswow
62 Human Paladin
270
Edited by Äijäkillswow on 28/03/12 09:06 (BST)
28/03/2012 00:21Posted by Trixyy
Seriously though, its been a while since ive been here, if you are the same Aija that logged on and stayed shush in /g during DNP times. I really feel sorry for you.


So you are also ex-member of DNP. But decided not reveal your character name that you used then. That is totally fine with me.

It is very true I was quiet in dnp guild chat. Most likely what you ever saw was Good evening all and Good night all. And perhaps thank you very much after I got some loot in raids etc...

But if you are truly someone from old dnp then you have perhaps read my apply to dnp also?
Do you remember it? It was very detailed and long apply. In my apply I say my goal is to be in first raid group to kill Lich King in Sporeggar server and I say Paladins will do well in Icecrown Citadel raid because all enemies are undead. And you know what? I was in the very first Do Not Panic 10 man raid group to kill Lich King in Sporeggar server and unlock statue and end cinematics in Dalaran.

I can admit I am not very skilled player at all. I do admit it. There is no question about that fact. Skill is not my thing. But I had time and patience to pursue things I wanted inside this game. I did understand about this game more than you ever could have know even on dnp times.

Now if had made similar posts like this in dnp times. Guess what? Would I have ever been invited into dnp in the first place? or would have ever succeeded getting the gear and achievements I did got with Äijä? Ofc not and you know it too.

There would have been zero change Äijä getting Shadowmourne boosted in Do Not Panic if I ever made topics like this in that time. Or talked in guild chat about things I knew about game mechanics. I did not have simply enough skill to get it without your boost. And to get your boost I needed to shut up about game mechanics involving fixing randomness and Blizzard workers. All I needed was be eager and play dumb. You did the rest.

So do you still want to argue I am not the same Äijä in Do Not Panic times?

Or do you want to argue I am not the same Äijä that started to play this game ages ago?
28/09/07 was the date I activated my 10 day trial time in this account.

I can still remember my first failed rp attempts to fish in Loch Modan's Loch. I do remember the dwarf hunter that come fish together with me. yes I do like Ice fishing ;) He was Blizzard personnel no doubt.

I do remember doing Paladin class quest chain to unlock sense undead spell in Westfall with mage and some packet loss. Sure did that mage had fun when I could not see the mobs moving correctly and we wiped. I am sure that mage was also working for Blizzard.

I do also remember doing quest on that same paladin level 20 quest chain Tome of Valor to get awesome 2 hander mace Verigan's Fist. The several hour journey to sfk and clearing dungeon was epic. We had no fly points to sfk and we had to walk all the way up there. We even needed higher level alliance player to escort our group through horde territory in Hillsbrad Foothills. It was the first time I did understand I did meet Blizzard personnel. He was leading the dungeon group to make it happen. Night Reaver Dropped on that same run and he adviced me to need it. And I won it. It was the very first item Blizzard did boost to me. Getting item to drop and me winning was no accident. I was still on my trial period. Blizzard wanted me buying the real game and being active subscriber.

They did succeed in this. But it was done with fixing random drop and roll to my favor and sending many Blizzard personnel to make that quest chain and dungeon run possible in the first place. I can admit I was sold to World of Warcraft after that original Shadowfang Keep dungeon run experience. And I can still remember it very detailed way even it happened in my 10 day trial period October 2007.
Cleopatra
Sporeggar
Cleopatra
88 Draenei Mage
17510
28/03/2012 08:52Posted by Äijäkillswow
Or do you want to argue I am not the same Äijä that started to play this game ages ago?


may we go ask ash, medemonn, don't see any other dnp ones still on sporeggar? so you stop QQing?
Leoral
Sporeggar
Leoral
90 Undead Warlock
5700
You need to get a psychological evaluation.
I'm serious, there's something wrong with you.
I'm not trying to troll or insult you.
Get help.
Sakkie
Sporeggar
Sakkie
90 Human Warrior
8910
Edited by Sakkie on 28/03/12 12:09 (BST)
It was the first time I did understand I did meet Blizzard personnel. He was leading the dungeon group to make it happen. Night Reaver Dropped on that same run and he adviced me to need it. And I won it. It was the very first item Blizzard did boost to me. Getting item to drop and me winning was no accident. I was still on my trial period. Blizzard wanted me buying the real game and being active subscriber.
Haha son you are delusional. No wait what you are saying makes sense. I was about to cancel my sub until 9 Gm's boosted me to 8/8 Dragon soul.

Sajtos Supports this post
Sakkie
Sporeggar
Sakkie
90 Human Warrior
8910
Aija bro cba reading the wall o text, but why do you pay your subs?
Kendokhan
Sporeggar
Kendokhan
85 Tauren Druid
12150
28/03/2012 12:07Posted by Sakkie
Haha son you are delusional. No wait what you are saying makes sense. I was about to cancel my sub until 9 Gm's boosted me to 8/8 Dragon soul.

lol
Äijäkillswow
Sporeggar
Äijäkillswow
62 Human Paladin
270
Edited by Äijäkillswow on 29/03/12 03:11 (BST)
Or do you want to argue I am not the same Äijä that started to play this game ages ago?


may we go ask ash, medemonn, don't see any other dnp ones still on sporeggar? so you stop QQing?


Trick question Medemonn never was in dnp. And you know it too. I am talking about Medemonn character ofc. I cannot be sure about actual player or account unlike you...
Karuna
Sporeggar
Karuna
85 Tauren Druid
7535
For my money he's either rping an idiot or he has aspergers. You take the game way too seriously Aija, you're like the Richard Dawkins of the Wow world, a total killjoy. Not to be too horrible :). Lighten up.
Leoral
Sporeggar
Leoral
90 Undead Warlock
5700
Edited by Leoral on 29/03/12 09:07 (BST)
Lack of interest in fiction is actually a symptom of Asperger's though.
Also, I doubt being compared to Richard Dawkins is widely regarded as something 'too horrible'.
Äijä
Sporeggar
Äijä
90 Human Paladin
12895
Edited by Äijä on 30/03/12 04:38 (BST)
I want to post in this thread something that you might find interesting or not. It is from thread that was made on this very sporeggar forum. After this post it was deleted though. As you can see thread no longer exists in forums.

http://eu.battle.net/wow/en/forum/topic/3483870230?

http://i40.tinypic.com/18dkoz.png

Right lets forget about achievement for a second. How about explaining why Line of Fire does 0 zero damage? According to wowhead and million of other tries it does 30k initial damage and 15k tick. http://www.wowhead.com/npc=53055#abilities

And guess what you can see on that picture it does 0 damage. You can see debuff coming on and off. And between those entries 0 damage. Zero.

That is God mode. Taking no damage from enemy spells.

We can forget that achievement it is nothing compared to fact and ability you can avoid damage. What are possible explanations for this? Bugged perhaps??? Dealing and taking damage is most basic thing in any game. not just mmorpg like Wow. In any game dealing and taking damage is not something that happens to be bugged at this time of game.

How do you explain I take no damage at all from Ancient Charscale Line of Fire?
I still say it was gamemaster activated God mode to Isäntä. There is absolutely no other legit reasons for it to happen.

This God-mode is a lot more cheating than getting achievement. Tbh achievement seems quite irrelevant compared to killing mobs without taking damage at all.

The very first picture I did gave you link does prove this. There is God-mode in Wow and it was activated on Isäntä. There is no denying it.

http://i44.tinypic.com/b7o1gj.png

Isäntä is afflicted by Ancient Charscale's Line of Fire.

Ancient Charscale's Line of Fire dissipates from Isäntä.

1 entry in between and no damage. This is what happens when you are in God-mode. You take no damage from enemy spells. You can see damage is not resisted or missed etc...

How is this not cheating in most profound way you can think of? Killing mobs without taking any damage is cheat EVERY player would want. I think it is very first of cheats ever created into games. Removing player taking damage is something you can activate even in DOOM one of first true 3d fps games ever.

And now think this is available for gamemaster to activate in modern mmorpg games. How is that cheating not wrong towards every other player of World of Warcraft? It does undermine very basic foundation of players being equal in mmorpg's. There is someone else invincible it is just totally wrong.

Isäntä was invincible while killing that Ancient Charscale. Gamemaster did activate this God-mode. That picture does show combatlog enemy spell doing no damage.
What more evidence I could possibly give to you to believe?

Either you do work for Blizzard? or I don't know other reason why would you not believe it. But please tell us all your reason not believe your very own eyes?

Seeing is believing.
Äijä
Sporeggar
Äijä
90 Human Paladin
12895
Edited by Äijä on 30/03/12 04:44 (BST)
This post was made for you to see pattern in Blizzard forum damage control system.

When player accuses Blizzard from something that is true and he hasn't proof he is called crazy like me in this post.

And when he does have proof thread gets deleted asap. Like the thread I gave you link and screenshot. http://i40.tinypic.com/18dkoz.png

Keep this in mind when you do read Blizzard forums all times. There are individual Blizzard workers posting with normal accounts and characters to do damage control and influence conversation to direction Blizzard wants.
Sakkie
Sporeggar
Sakkie
90 Human Warrior
8910
Edited by Sakkie on 30/03/12 09:35 (BST)
Haha I don't see why any of this is relevant Aija.
None of us are being forced to be here. We are not indoctrinated. Even if Blizzard Employees did use the tactics that you describe above to influence our choices in some way , which I highly doubt, at the end of the day the decision is still up to you. If you have such a grievance against Blizzard why do you keep paying for this product.

And when he does have proof thread gets deleted asap.


Your posts don't get deleted because they are considered proof. They get deleted because you are out of your mind bro and you scare away the children.
Leoral
Sporeggar
Leoral
90 Undead Warlock
5700
Edited by Leoral on 30/03/12 14:16 (BST)
I'm going to ignore everything else about your posts and just comment on what you're doing here.
30/03/2012 04:37Posted by Äijä
Right lets forget about achievement for a second. How about explaining why Line of Fire does 0 zero damage?

This is called shifting the burden of proof.
Positing an occurrence that's somehow out of the ordinary and demanding an explanation from others, and when no explanation is presented, and sometimes even in spite of explanations, you insert a conclusion which you assume is correct.

You haven't 'proven' anything; just created a false dichotomy, where an explanation is either correct or incorrect, and since no explanation other than your assumption has been presented, you assert yours is the correct one.

I see this kind of reasoning throughout pretty much every single post you make.
It's an unhealthy way of thinking, because it makes your statements right by accident at best.
Stop it.
Äijäkillswow
Sporeggar
Äijäkillswow
62 Human Paladin
270
Edited by Äijäkillswow on 31/03/12 23:17 (BST)
Gamemaster did remove the Achievement btw. Make your own conclusions about that.
At first I got reply from my ticket that gamemasters are unable to remove achievements.

When I started talking about God mode in that thread it got deleted and Gamemaster became very helpful and removed achievement asap.

You can check Isäntä's achievements it has been removed.

http://eu.battle.net/wow/en/character/sporeggar/Is%C3%A4nt%C3%A4/achievement#96:15070:a5873

And this screenshot does show how I got it.
http://i43.tinypic.com/2wh3uz4.png
Clearly no damage at all.

Maybe gamemaster and Sporeggar realm forum moderator both were afraid of discussion about God mode in wow.

Making that screenshot public did make things a lot faster.

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