Topic Suggestion: Recuperate
Almaria
Arathor
Almaria
80 Human Mage
6155
Ye recup is whats so wrong with rogues.Besides they are removing the Energy regen part from it so waisting a gcd for it will be tactical decision.
Melanthia
Draenor
Melanthia
85 Blood Elf Paladin
4065
Ye recup is whats so wrong with rogues.Besides they are removing the Energy regen part from it so waisting 5 cp for it will be tactical decision.


fix'd.
Almaria
Arathor
Almaria
80 Human Mage
6155
16/04/2012 22:44Posted by Melanthia
fix'd.


idd
Ayano
Ravencrest
Ayano
90 Draenei Warrior
10550
16/04/2012 22:27Posted by Trishian
Remove that then remove Warriors vicotry rush...

I'd say that Victory Rush on its own is pretty much fine since it really only lets you heal if you get a killing blow on a player. If you get a killing blow on a player in arena the game is won already.

But in general I think selfhealing should be removed. Though this would call for a revamp of warriors because they're built around it.
Brohansky
The Maelstrom
Brohansky
85 Human Warrior
10685
16/04/2012 15:41Posted by Syanara


Well ofcourse if you put like a 3 min CD on recuperate you would have to raise the amount of % health gained within thoose 15 seconds. Didn't change the % value on my first post just wrote about the CD.

But the thought was to not let rogues have 3% HP back every 3 seconds forever.

Don't really buy Dalrian's answer about MoP fixing it. You see Dalrian as a warrior if you have used Enraged Regeneration you can't use it until the CD wears off. A rogue on the other hand would just be hitting the recuperate button whenever he needs to cause of lacking a CD.

Rogues are a bit over the top at the moment and they have too much abilities that they don't really need.

Recuperate
30 Energy 100 yd range
Instant cast 3 min cooldown
Finishing move that consumes combo points on any nearby target to restore 7% of maximum health every 3 sec. Lasts longer per combo point:
1 point : 3 seconds
2 points: 6 seconds
3 points: 9 seconds
4 points: 12 seconds
5 points: 15 seconds

Happy :)?


You have Second Wind and Blood Craze to spec into


Those are procs, not something you choose to activate yourself.
Brohansky
The Maelstrom
Brohansky
85 Human Warrior
10685
As a rogue, I find recuperate to be good in nothing but 1v1 and versus warlocks.

I might just be biased since I do not play anything else at the moment, but recup barely does anything for survival in 3v3, only if you are left alone. Rogues are squishy to switches, not as a target you tunnel from start to end.. One of my favorite kill targets is infact rogues, due to their inability to do anything in stuns.(No passives except a recup which will tic for 5k hp in a stunlock)

And it's not like you can go hide in a corner in 3v3, being the main peeler in most rogue setups.

If I played another class, I might've seen it differently, but for now, I do not see why people find recuperate so strong. Too me, it is simply a good way to stay alive in Battlegrounds and in 1v1.

So anyone care to explain in which situations recuperate is disgustingly good, as you all claim?...


3s. Something happens to your healer, he is ccd. You pop recoup, vanish and run. Problem? Every heal is a good heal for the one getting healed.
Harrianlar
Outland
Harrianlar
87 Human Hunter
8140
Recuperate is fine itself, there's more problems with rogue's than that.

The passive healing boost they get is beyond a joke. It affects all incoming healing and recup if I'm not mistake.

Pure DPS classes shouldn't be able to heal anyway. Warriors, Warlocks, Mages, Hunters, Rogues. None of them.

The fact that they can heal for the arguement of "stopping homogenisation" is an awful arguement. As it takes away the niche of classes that can heal.
Eléctrica
Stormscale
Eléctrica
85 Blood Elf Rogue
7575
16/04/2012 23:08Posted by Brohansky
3s. Something happens to your healer, he is ccd. You pop recoup, vanish and run.


1 target left to even bother about.. kill it and collect points? L2p issue.
Thalaen
Argent Dawn
Thalaen
85 Night Elf Warrior
9895
Recuperate is fine itself, there's more problems with rogue's than that.

The passive healing boost they get is beyond a joke. It affects all incoming healing and recup if I'm not mistake.

Pure DPS classes shouldn't be able to heal anyway. Warriors, Warlocks, Mages, Hunters, Rogues. None of them.

The fact that they can heal for the arguement of "stopping homogenisation" is an awful arguement. As it takes away the niche of classes that can heal.


The only ones I'd disagree with there are Warriors and Warlocks. Both classes have always had some form of self-healing, especially Warlocks.

Minor self heals are alright, but they need to be kept in check and currently Recup is the most insane of the lot.

15/04/2012 21:54Posted by Ayano
How about it no longers heal you while stealthed?

Also this. Recup can be kept, but not use able while stealthed.
Eléctrica
Stormscale
Eléctrica
85 Blood Elf Rogue
7575
16/04/2012 23:23Posted by Thalaen
Also this. Recup can be kept, but not use able while stealthed.


Only an issue in 1v1. Try arena sometime.
Malonus
Auchindoun
Malonus
85 Human Death Knight
10030
Recuperate is not the problem with rogues making them OP. It's smoke bomb and the damage during shadow dance.
Harrianlar
Outland
Harrianlar
87 Human Hunter
8140
16/04/2012 23:23Posted by Thalaen
The only ones I'd disagree with there are Warriors and Warlocks. Both classes have always had some form of self-healing, especially Warlocks.


No.

This should be universal.

Looking back at old things with tinted eyes "cuz dey always been same in dese parts" is wrong.

Warlocks having passive healing boosts and then boosts on their heals are a joke, them able to heal themselves with no cooldown while another class is healing them is a joke.

Warriors having Passive healing is another joke, if it's so bad like everyone claims then don't have it. Remove it completely.

When a healer is CC'd for 8/9 seconds in a 3v3 match, death should ALWAYS occur for a target if they have no defensive CD's, good positioning away from enemies, or excellent peels from a team mate. The exception to this is Resto druid inheritly.
Kazajuu
Bladefist
Kazajuu
86 Pandaren Hunter
13045


Blood craze


Please never compare Recup and Blood Craze ever again. It's just shameful.


Please don't act like warriors dont have tonnes of selfhealing themselves, even if it is passive
85 Goblin Warrior
0
Edited by Bassen on 17/04/12 05:37 (BST)
As a rogue, I find recuperate to be good in nothing but 1v1 and versus warlocks.

I might just be biased since I do not play anything else at the moment, but recup barely does anything for survival in 3v3, only if you are left alone. Rogues are squishy to switches, not as a target you tunnel from start to end.. One of my favorite kill targets is infact rogues, due to their inability to do anything in stuns.(No passives except a recup which will tic for 5k hp in a stunlock)

And it's not like you can go hide in a corner in 3v3, being the main peeler in most rogue setups.

If I played another class, I might've seen it differently, but for now, I do not see why people find recuperate so strong. Too me, it is simply a good way to stay alive in Battlegrounds and in 1v1.

So anyone care to explain in which situations recuperate is disgustingly good, as you all claim?...


Yes in 3v3 recuperate does not shine as much as in BG's and 1v1 but there's more to the game than just 3v3.

If you want to talk about 3v3 then I'd say rogues damage is over the top, they used to be target controllers with "medium" damage and now they are both controlling targets and doing high bursts and on top of it they have a pretty good "Passive" HP regen.

I am against DPS classes having any sort of self heals but it seems like blizzard ain't going away from the DPS self-healing anytime soon.

Therefor it just seem appropriate for recuperate to have a CD, remove the combat points requirement and just make it cost 15 energy and ofcourse increase the % health regenerated per tick BUT set a CD on it.
Sariku
Moonglade
Sariku
90 Blood Elf Death Knight
11310
Recuperate is fine itself, there's more problems with rogue's than that.

The passive healing boost they get is beyond a joke. It affects all incoming healing and recup if I'm not mistake.

Pure DPS classes shouldn't be able to heal anyway. Warriors, Warlocks, Mages, Hunters, Rogues. None of them.

The fact that they can heal for the arguement of "stopping homogenisation" is an awful arguement. As it takes away the niche of classes that can heal.


With out self heals dpses cannot run on their own, infact it would result in retareded damage buffs and healings to even the scales.
Sariku
Moonglade
Sariku
90 Blood Elf Death Knight
11310
AS for recuperate:
The issue is not healing.
Nor is it the specc where it makes you take less damage by 6%.
Neither is it that it can be refreshed.
Nor is it the usefullness of it in stealth.

No Lads and Lasses, the main issues about the abbility is the following.
You gain energy from it-Solved in Mop.
It's DR is 18 secs at 6 combo points lower that by half and the abbility is fine.
Zimquik
Auchindoun
Zimquik
85 Human Rogue
8635
Edited by Zimquik on 17/04/12 08:36 (BST)
As a rogue, I find recuperate to be good in nothing but 1v1 and versus warlocks.

I might just be biased since I do not play anything else at the moment, but recup barely does anything for survival in 3v3, only if you are left alone. Rogues are squishy to switches, not as a target you tunnel from start to end.. One of my favorite kill targets is infact rogues, due to their inability to do anything in stuns.(No passives except a recup which will tic for 5k hp in a stunlock)

And it's not like you can go hide in a corner in 3v3, being the main peeler in most rogue setups.

If I played another class, I might've seen it differently, but for now, I do not see why people find recuperate so strong. Too me, it is simply a good way to stay alive in Battlegrounds and in 1v1.


I think in a fact that this is true tbh. It feels so OP in 1n1, especially while having it improved. But srsly, you can't expect that every class can beat everyone in a duel just depending on skills. There is always some sort of a counter class to yours. Rogue is just OP atm. cus of our gear and legendaries, and I think it's a shame that we only can grant good DPS in a PvE raid and nothing else.

Nowadays the setup u would play in 3s you'll hardly get trained as for RLS & Tripp DPS. RMP you'll get trained by some comps, but I would use PvE gear, so i'm dead anyway with or without recup. I pop recup for improved energy reg and I REALLY don't feel recup is OP in 3s - and thats the main point.

People should just stop all the crying. All !@#$ing threads being made atm. is by newbies crying about all %^-*ing stuff that they can't beat. I believe everyone wants to be a God in WoW, and if they can't achieve it, then they go to armory and QQ about something stupid, just to get a better feeling inside and denie that they simply suck and cba. finding another way to beat sorten setups or a rogue.

I know i'm a rogue and i'll always see the things my way. I personally think our gear is OP and that make our class a very OP class to play atm., especially with the legendaries that gives huge burst in PvP(As i'm main PvP player).

I'll hope they will fix it for next expansion, but PLEASE stop all the crying, if you have a srs problem, then !@#$ing quit the game if your ain't enjoying it. Noone is forcing you to play it!
Sharein
Earthen Ring
Sharein
85 Human Rogue
5085
Get used to it, folks, self healing is not going away.
Rockavenger
Bronzebeard
Rockavenger
90 Dwarf Paladin
5850
16/04/2012 23:24Posted by Eléctrica
Only an issue in 1v1. Try arena sometime.


Bullsh!t.

I had an arena the other day as hunter/ret vs mage/rogue (yea, yea, 2's...but it wasn't. we killed their priest, they killed my mage). Due to bad play on our part (friends came back from a year and a half break, still learning) we had both the mage and rogue on half HP at one point. The mage popped IB, the rogue vanished. Came back when IB was done (plus a few secs) and all of a sudden he has about 20-30% more HP than before.

Saying that it doesn't affect arena is stupid. It doesn't make such a HUGE difference, but saying that it's only an issue in 1v1 is wrong.

17/04/2012 08:54Posted by Sharein
Get used to it, folks, self healing is not going away.


This is sadly true.

Also, just to mention, my fix is that it doesn't work in stealth. Most of the QQ from it from 1v1 would disappear and situations like what I had (which happen) would go away too.
Sharein
Earthen Ring
Sharein
85 Human Rogue
5085
Also, just to mention, my fix is that it doesn't work in stealth. Most of the QQ from it from 1v1 would disappear and situations like what I had (which happen) would go away too.


No.

That would make the ability rather pointless, as recuperate is not an issue in a toe-to-toe fight. Recuperate's healing aspect is only "overpowered" in duels and 1v1 fights, and that is exactly what PvP should not be balanced around. If you can't outdamage recuperate, you suck.

The energy regain aspect is already being addressed, so, that is a non-issue as well.

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