Topic [Spine 10 hc] - how to do the barrel roll? Bloods?
Zille
Eredar
Zille
85 Worgen Druid
7945
Hi everybody,
my question regards the handling of the Bloods during the roll before the 3rd armor plate.
We are not quite sure how to handle the bloods correctly or how to position ourselves in an optimal way to remove the maximum amount of corrupted bloods.
When shall we start nukeing the adds and whats the best way to pull the amalgations to NOT get 9 stacks before the actual barrel roll.

We currently heal with a holy pal, holy priest and a resto druid and have all our cds saved for each roll.

Would any experienced player be so kind to explain their strategy regarding the roll? (the roll leading to the 2cnd armor plate isn't that heavy beaus their are so few adds.)
Do you kill the bloods fast on the 2cnd armor plate phase, or do you wait until you start to roll and then begin nukeing the !"§$ out of them?

If you are a druid healer, how many spirit do you use for the fight? (the first two plates dont require a lot of spirit on gear in my opinion but i heard youneed quite a lot for the last phase, whats your number (please clearify if yourspirit is unbuffed and with or w/ trinket stacks from the spine trinket)

Thanks in advance, Zille
Cruxian
Ravencrest
Cruxian
85 Dwarf Paladin
6955
Hi Zille.

In my experience, when looking to "Mop up" the bloods in the transitional phase between downing the second plate and the first lift of the third, have our bloods stack near the middle left of the spine (As it stands at that point) we slowly nuke them down individually while our ranged dps down the corruptions.

I (Amalgamation tank) tank them away from the raid, either above or below the current blood covered area (Sticking to the left side as we roll left in our tactic) as soon as a decent number of bloods are down you should call for everyone to stack (This should coincide with either the initial spawn of the 3rd and final amalgamation or a few seconds after it has spawned) You then in the remaining 3-4 seconds before he rolls, run them through the bloods getting as many as you can and roll them off.

This IDEALLY would leave you with about 1-6 bloods, however we've done it with 12-15 up,
you should be saving all your cooldowns for this part as you said you are, however, you should not (and I hope you aren't) AOE the bloods under ANY circumstances, this will cause them to explode for 10-15k raid damage and will quickly overwhelm your healers, have your dps single target them to regualte the damage.

Hope this helps,
Crux
Zødíac
Turalyon
Zødíac
85 Worgen Death Knight
12695
10 man lol... On a serious note,just kill bloods each after another.
Kundor
Kazzak
Kundor
90 Tauren Warrior
10340
27/04/2012 01:21Posted by Zødíac
10 man lol...


My face: http://elektropopsicle.files.wordpress.com/2012/03/meme-are-you-kidding-me.png

2 tanks on 10, most 25's I heard go with 3-4 making it trivial.

Anyway, in reply to OP we 'clean up' the bloods during roll phases. As soon as the plate pops the bloods are tanked in the middle next to the 'hole' we'll be stacking in, corruptions die and we stack up in the middle, nuke the living !@#$ out of them and pop Tranq/Hymn/Spirit link/Shield wall/divine guardian/rallying cry etc and then roll while continuing to AOE bloods.

Pretty reliably gets rid of all of them, occasionally a couple left up. You need good healers though, as Cruxian pointed out it hurts when they explode, so 15+ exploding gets painful. It's intensive but perfectly doable.
Zødíac
Turalyon
Zødíac
85 Worgen Death Knight
12695
27/04/2012 03:10Posted by Kundor
10 man lol...


My face: http://elektropopsicle.files.wordpress.com/2012/03/meme-are-you-kidding-me.png

2 tanks on 10, most 25's I heard go with 3-4 making it trivial.

Anyway, in reply to OP we 'clean up' the bloods during roll phases. As soon as the plate pops the bloods are tanked in the middle next to the 'hole' we'll be stacking in, corruptions die and we stack up in the middle, nuke the living !@#$ out of them and pop Tranq/Hymn/Spirit link/Shield wall/divine guardian/rallying cry etc and then roll while continuing to AOE bloods.

Pretty reliably gets rid of all of them, occasionally a couple left up. You need good healers though, as Cruxian pointed out it hurts when they explode, so 15+ exploding gets painful. It's intensive but perfectly doable.


I heard,no bloods on last platform makes it trivial on 10 man. I also heard less dps req makes it trivial. I also heard 1 Searing plasma is 280k on 10 man on one person while it is 420k on 3 persons in 25 man raid,see difference?
Kundor
Kazzak
Kundor
90 Tauren Warrior
10340
27/04/2012 09:12Posted by Zødíac
I also heard 1 Searing plasma is 280k on 10 man on one person while it is 420k on 3 persons in 25 man raid,see difference?


It's almost like they expect you take more than 3 healers in 25 man. How inconvenient of the game devs.
Zødíac
Turalyon
Zødíac
85 Worgen Death Knight
12695
27/04/2012 13:29Posted by Kundor
I also heard 1 Searing plasma is 280k on 10 man on one person while it is 420k on 3 persons in 25 man raid,see difference?


It's almost like they expect you take more than 3 healers in 25 man. How inconvenient of the game devs.

yes but,1260k healing/5 Healers (Before nerf) =\= 280k/3 healers.

Please report any Code of Conduct violations, including:

Threats of violence. We take these seriously and will alert the proper authorities.

Posts containing personal information about other players. This includes physical addresses, e-mail addresses, phone numbers, and inappropriate photos and/or videos.

Harassing or discriminatory language. This will not be tolerated.

Click here to view the Forums Code of Conduct.

Report Post # written by
Reason
Explain (256 characters max)

Reported!

[Close]