Topic
For Alliance, capping Farm in AB = a win?
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5+ players rushing to Farm, then camping the Horde starting-spawn. It doesn't matter if it's only 3 Hordes ressing and being killed over and over, and Horde controlling GM, BS, LM and ST on/off, no-no; keeping Farm = win.
Am I missing something here? Granted, I've only played since 2006, but I've always thought that it's the team who first reaches 1600 (or 2k back in the day) that wins. |
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I think the main goal people go for when capping stables and farm is that they can try bottle-necking the enemy in - this way they can't resurrect safely, or for long. But the way I see it is you should have the first four before going for that last one so I don't know what they're doing. I just know they're doing it wrong and you're right.
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The team who gets to 1,6k first win. Always.
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I assume OP was sarcastic ;)It can be useful, like if you bottleneck opponents in. But largely its because "BRAH I WANT TO KILL PEOPLE!!11one" And I doubt that's going to change anytime soon :D |
