Topic No more Warcraft?
Sefier
The Maelstrom
Sefier
31 Human Paladin
320
At least until patch 6.0 that is. To expand on my (Hopefully) not to ambiguous title, MoP is going to be changes to the game that will no doubt improve upon it tenfold. The improved talent trees, account wide achievements, better loot systems, a new class, PvE scenarios etc.

While you can certainly question some aspects of these new changes, on the whole most of the changes to the game are positive and seek to expand upon what was achieved in Cataclysm, which outside Vanilla, is the expansion I've enjoyed the most. Yet I'm still not interested in MoP, despite it looking even better than Cataclysm from a game-play perspective, why?

Because it just doesn't feel like Warcraft anymore. Look, I understand that Blizzard can't keep building around the same lore and characters continuously, nor should they, There's only so many Illidan's and Deathwing's you can fight, so I agree that Blizzard needed to breathe a bit of fresh air into the story and atmosphere of WoW. However, Mists of Pandaria wasn't the way to do it, for a multitude of reasons.

A lot of people see pandaren as childish, but WoW and to a lesser extent Warcraft always had a cartoon-like graphic style, and I never really felt Chen Stormsnout was grotesquely out of place in the Warcraft universe. What I do despise however is how it feels like in MoP that WoW has been "asianfied" to an extent.

I think the culture of the far east is incredibly interesting and I've enjoyed many a game that has been built around the culture, but those games are not WoW. I don't want to see Asian towers in WoW, I don't want to see Chinese dragons, races such as the "Mogu" and the "Sha" hold no interest to me.

MoP to me just screams of Blizzard trying to expand their playerbase to an Asian market, and while thats perfectly understandable from a business perspective, as an expansion it just does not hold interest for me. One of the focal points of the expansion is to put the "War" back into warcraft, but that presupposes there is even a warcraft in the first place, which to me there isn't. It just doesn't feel like the same universe as past expansions.

A good example of the direction I feel Blizzard should have gone down is what they did in the Burning crusade. While TBC had a lot of familiar enemies from past games such as pit lords, Eredar and the likes of Illidan, in addition to recognizable locations such as Hellfire Peninsula. Some of the zones in TBC were pretty bizarre and completely different from anything we had seen before, such as Netherstorm, but not once did I ever feel that I was not playing a warcraft game.

I don't want this post to come across as whiny because I understand why Blizzard has shifted in the direction it has, but still from a personal stand-point I can't get enthused in the game and am wondering if there are other people that think the same :)
Kris
Quel'Thalas
Kris
90 Gnome Mage
16095
Edited by Krisandra on 24/05/12 14:48 (BST)
24/05/2012 14:40Posted by Sefier
MoP that WoW has been "asianfied" to an extent.

Cataclysm brought with it an ancient Egyptian style with the Tol'vir. We already had various other designs in game which were inspired by other cultures from all around the world. Yet a design idea taken from traditional Chinese culture is suddenly bad?

I, for one, can't see what the problem is with the style for MoP. I welcome it, really.

Also, just out of curiosity, what would you have preferred the style of the next expansion to be?
Slanderous
Stormscale
Slanderous
90 Tauren Warrior
12055
Hey, Asia is where the money's at now :)
Angorn
Emerald Dream
Angorn
86 Dwarf Hunter
4795
Edited by Angorn on 24/05/12 14:58 (BST)
Cataclysm brought with it an ancient Egyptian style with the Tol'vir. We already had various other designs in game which were inspired by other cultures from all around the world. Yet a design idea taken from traditional Chinese culture is suddenly bad?

I, for one, can't see what the problem is with the style for MoP. I welcome it, really.


I too welcome it, as it will provide a different kind of fantasy.
Eolien
Anachronos
Eolien
MVP - World of Warcraft
90 Gnome Mage
11860
24/05/2012 14:46Posted by Krisandra
MoP that WoW has been "asianfied" to an extent.

Cataclysm brought with it an ancient Egyptian style with the Tol'vir. We already had various other designs in game which were inspired by other cultures from all around the world. Yet a design idea taken from traditional Chinese culture is suddenly bad?

I, for one, can't see what the problem is with the style for MoP. I welcome it, really.

Also, just out of curiosity, what would you have preferred the style of the next expansion to be?


Agreed, I'm looking forward to this style. It's something new and different. I don't understand why people hate on it so much...
Sefier
The Maelstrom
Sefier
31 Human Paladin
320
24/05/2012 14:46Posted by Krisandra
MoP that WoW has been "asianfied" to an extent.

Cataclysm brought with it an ancient Egyptian style with the Tol'vir. We already had various other designs in game which were inspired by other cultures from all around the world. Yet a design idea taken from traditional Chinese culture is suddenly bad?

I, for one, can't see what the problem is with the style for MoP. I welcome it, really.

Also, just out of curiosity, what would you have preferred the style of the next expansion to be?


Difference is Tol'vir was just one zone, this is an entire expansion including story, main characters, music, races and even the new class, Monk. Monk's have been in WoW before so it sounds good in theory, until you hear they generate "chi" and have attacks like Spinning Crane Kick and Tiger Palm. The most unfortunate thing about this is that Monks are going to forever be in the game, while MoP will not be relevant past Patch 5.x

I'd rather Blizzard continue with their own fantasy-esque style and not draw so heavily from Asian culture. Again, a great example is TBC, where you had the likes of the Gronn, King ogres, Draenei and ethereals - all of which were completely new in conception, but never really strayed too far from the warcraft universe.

I can't say the same with Mists, the only glimmer of hope is what the Pandaren consider as "Sha" is actually corruption stemming from an Old God, but if you go down that line you may as well have had a south seas expansion or something similar relating to Azshara + Old Gods
Sefier
The Maelstrom
Sefier
31 Human Paladin
320
Cataclysm brought with it an ancient Egyptian style with the Tol'vir. We already had various other designs in game which were inspired by other cultures from all around the world. Yet a design idea taken from traditional Chinese culture is suddenly bad?

I, for one, can't see what the problem is with the style for MoP. I welcome it, really.


I too welcome it, as it will provide a different kind of fantasy.


Is it really different though? None of the elements introduced are different from what I've seen from other games/art forms. Fighting pandas, the chinese architecture, even the Sha which are negative emotions manifested have been done before, common example of the Sha is the persona series in which sha instead are "shadows".

If its not broke, don't fix it.
Draugarth
Zirkel des Cenarius
Draugarth
90 Undead Death Knight
15260
I can't take this Thread serious. Too much hating on Pandas and trying to use it as an argument.

With all the new things coming in Mists of Pandaria (and this is not just adding Pandas) I am more than excited and interested as to how it will affect my passion for the game.
Safli
Argent Dawn
Safli
71 Dwarf Warrior
2370
I personally think that
No more Warcraft?
is a tad bit extreme.
Angorn
Emerald Dream
Angorn
86 Dwarf Hunter
4795


I too welcome it, as it will provide a different kind of fantasy.


Is it really different though? None of the elements introduced are different from what I've seen from other games/art forms. Fighting pandas, the chinese architecture, even the Sha which are negative emotions manifested have been done before, common example of the Sha is the persona series in which sha instead are "shadows".

If its not broke, don't fix it.


It is true that it has been done in other roleplaying games. However, my point was that japanese/chinese fantasy is something that is new for Warcraft.
Shingui
Hellfire
Shingui
85 Human Paladin
7355
I personally think the more light-hearted, cartoony aspect of Warcraft, mixed in with interesting/dark themes is what Warcraft has always done best and MoP seems to be doing that well from what i have seen of beta videos.

24/05/2012 16:59Posted by Angorn
If its not broke, don't fix it.

That's a terrible attitude to have in the context of game/story development.
Illasar
Hellfire
Illasar
85 Night Elf Hunter
2645
24/05/2012 14:56Posted by Eolien
Agreed, I'm looking forward to this style. It's something new and different. I don't understand why people hate on it so much...


Same. I always (Well, since I actually took an interest in what buildings actually look like past the "What is its purpose to me?") liked Asian architecture and designs.
Just seems so sweet to me.

(And I would murder someone to get a Years Free Chinese takeaway... mmmm... Lemon Chicken...)
Missarcane
Turalyon
Missarcane
85 Human Mage
8285
nah
Edwardson
Hellscream
Edwardson
85 Human Warrior
7645
MoP is proof of Blizzard moving towards the Asian market in the same manner that WotLK was Blizzard moving towards the Scandinavian market, and The Burning Crusade was Blizzard moving towards... idk, a market on Mars.


What bothers me alot is : 10man=25 man (I know this is implented in cata), account wide achievements and the new loot system( Imho its crap, if I do quets without loot , I take the 1 that give mes a. the most money or b. looks the best. With this new lootsytem blizzard bascially says: Your to stupid to pick the right gear, we will pick it for you.)


Yeah, this is pretty much what is annoying me with MoP, not the asian feel. I want the opportunity to choose, even if I would choose what they had "tagged" as appropriate. I like having the opportunity to choose items on looks and worth, and I also like picking items just because they are fun.
Moonbunny
Stormrage
Moonbunny
78 Gnome Warlock
1190
Edited by Moonbunny on 10/08/12 09:42 (BST)
So the cycle brakes
Ananda
Kul Tiras
Ananda
90 Draenei Priest
10840
24/05/2012 15:14Posted by Sefier
I'd rather Blizzard continue with their own fantasy-esque style

So you don't think talking pandas are fantasy?

Personally I love the scenery and the whole feel of MoP so far.
Moonbunny
Stormrage
Moonbunny
78 Gnome Warlock
1190
24/05/2012 19:23Posted by Ananda
I'd rather Blizzard continue with their own fantasy-esque style

So you don't think talking pandas are fantasy?

Personally I love the scenery and the whole feel of MoP so far.


Everything far from the "source" its just the reflection of what is real.
Yriadhorr
Auchindoun
Yriadhorr
90 Night Elf Druid
13415
Well, you could have argued that Wrath was a 'nordic' expansion if u were so inclined. Outland definately was the 'sci-fi' expansion. Warcraft has a history of taking from various cultures, albeit in a thematic way, I really don't see the issue that they chose asian this time round.

Vanilla has been done. Blizzard re-visited vanilla in this expansion with a return to and re-making of the main world - and the result was (as Blizz has said) an expansion that really didn't feel like it had its own identity.

So, this time, they're returning to the 'island with a theme' expansions, which personally I much prefer.

As Krisandra said OP, if MoP is such a terrible idea - what would you have done?
Someoneelse
Xavius
Someoneelse
85 Human Mage
4770
I've played the beta, and still do, and like the 'chinese inspired' look but it is let down with the low quality textures, I hope they have higher rez ones for release.

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