Topic Should I roll DK?
Mightadin
Darksorrow
Mightadin
85 Human Paladin
eGR
2435
What makes DK fun to play?
I really find the necromancer kind of gameplay interesting, reminds me of good ol' D2.
I have atm DK, but not sure should I level it, if I get bored? Or will I?
Suunya
The Sha'tar
Suunya
90 Draenei Death Knight
13310
For me, it's a combination of the resource system (runes and runic power) and the tools I get for tanking (like Death Grip, Strangulate, all my cooldowns, etc).

If you're looking for a necromancer, then you're not really going to find that in DKs. Only one spec has a permanent pet, the other two can summon one ghoul every two minutes or a bunch of ghouls every five minutes. Hardly comes close to the armies of skeletons you can have as a D2 necromancer.

Obviously it all depends on you whether you will get bored or not. Give it a shot, I'd say !
Undercut
Blackrock
Undercut
1 Blood Elf Hunter
0
I would not recommend to play DK at the moment.

Deff is broken
Selfheal is broken
rune system is completly broken
CC is brocken

DK is fun until you reach 85. You get destroyed by every class. And with mop it gets even worser.
Raiyko
Shattered Hand
Raiyko
85 Undead Death Knight
10270
In terms of BG's I would recommend the class as it can be great fun however for arena and so on I would not recommend it as we are some what weak at the moment (defence is broken, im sure other classes will disagree). In Mists of Pandaria we do seem to be looking one of the weakest classes by far, but it is hard to tell at the moment, things still may change.
Mightadin
Darksorrow
Mightadin
85 Human Paladin
eGR
2435
I would not recommend to play DK at the moment.

Deff is broken
Selfheal is broken
rune system is completly broken
CC is brocken

DK is fun until you reach 85. You get destroyed by every class. And with mop it gets even worser.


http://www.youtube.com/watch?v=Au_FdjFvZw4&feature=youtu.be
Fridayisfun
Stormscale
Fridayisfun
85 Tauren Warrior
2305
Edited by Fridayisfun on 21/05/12 21:08 (BST)
In Mists of Pandaria we do seem to be looking one of the weakest classes by far, but it is hard to tell at the moment, things still may change.


It's funny how many people say it for their class.
Raiyko
Shattered Hand
Raiyko
85 Undead Death Knight
10270
21/05/2012 21:07Posted by Fridayisfun
In Mists of Pandaria we do seem to be looking one of the weakest classes by far, but it is hard to tell at the moment, things still may change.


It's funny how many people say it for their class.


Take a look at Mists of Pandaria talents for Death Knights and get back to me on that one.
Fridayisfun
Stormscale
Fridayisfun
85 Tauren Warrior
2305
Edited by Fridayisfun on 21/05/12 21:29 (BST)
No, you tell me why you think DK's will be the weakest class in Mop, I'm not the one making assumptions of a game I barely played.

I'm telling you are just overreacting.
Raiyko
Shattered Hand
Raiyko
85 Undead Death Knight
10270
Im not saying the weakest, im saying one of the weakest.

T1 Talents = Something that spreads diseases (as Frost on live we already have this, and they tick 700, slowly.) - Pointless, especially when opposed to all the other classes T1 talents which are very good.

T2 Talents = Lichborne, Anti Magic Zone and Icy Grip. Essentially we have to pick between a CC breaker, a defensive CD and mobility. Unholy currently has all these talents on live.

T3 Talents = Deaths Advance, Chill Blains and Aphyxiate. These talents are decent, not much to say here, but then again so are all the other specs.

T4 Talents = Death Pact, Death Siphon and Conversion. These are decent self heals, not sure between Death Siphon and Conversion as of yet, however I am confident Conversion will be nerfed and this issue of all our defensive CD's being locked out by a Silence is still not solved (very big issue). These also look to gimp our damage severely.

T5 Talents = Remorseless Winter (only one I see people taking in regards to PvP). This ability has potential but has a long ramp up time for a stun which will be easy to avoid, haven't seen anything on it yet but looks decent.

Overall, not bad but having looked at all of the other classes talents its like....... - -

The main issue I find is that Death Knights are having things that were not spec specific before such as Death Pact and Lichborne and they are made spec specific. Where as other classes are gaining access to key talents from other specs

eg Resto Druids will have access to Typhoon, Arms Warriors to Shockwave, Destruction Warlocks to Howl of Terror, Restoration Shamans to Earthgrab Totem, Combat Rogues to Shadowstep, Frost Mages to Cauterize, Beast Mastery Hunters to Readiness.
Fridayisfun
Stormscale
Fridayisfun
85 Tauren Warrior
2305
Edited by Fridayisfun on 21/05/12 23:18 (BST)
T2 Talents = Lichborne, Anti Magic Zone and Icy Grip. Essentially we have to pick between a CC breaker, a defensive CD and mobility. Unholy currently has all these talents on live.


Currently AMZ is crap, so you are not losing very much here because it will absorb 5 times more damage then current one.

T3 Talents = Deaths Advance, Chill Blains and Aphyxiate. These talents are decent, not much to say here, but then again so are all the other specs.



Death's advance is more then decent, you can never be slowed below 70% and have undispellable self freedom on 30sec cooldown. Pretty damn strong if you ask me

T5 Talents = Remorseless Winter (only one I see people taking in regards to PvP).


Desecrated ground is a really good talent, combine it with Chillbans and you have a guaranteed kill on almost anyone since it acts as a 2nd trinket and prevents you from being cced.
It also solves DK's biggest issue when carrying flags which is dying in smokemombs.

eg Resto Druids will have access to Typhoon, Arms Warriors to Shockwave, Destruction Warlocks to Howl of Terror, Restoration Shamans to Earthgrab Totem, Combat Rogues to Shadowstep, Frost Mages to Cauterize, Beast Mastery Hunters to Readiness.


Druids are the weakest healers, they need buffs. Arms Warriors are inferior in every way currently to DK's, aside from buffs they get shockwave will just replace throwdown, and they will lose bladestorm on top of that.
Destro warlocks always had howl but they will now lose death coil if they take it. Rogues are nerfed to hell and have to choose between from tons of abilities they always had, and so on.

You just look at one talent and say "oh OP" but you clearly miss the best talents DK's have and say they are just ok.
Nèmo
Defias Brotherhood
Nèmo
90 Blood Elf Death Knight
9525
When a warrior tells you, you are fine as a DK, then it's time to worry. And no OP, don't roll a DK.
Deáth
Bronzebeard
Deáth
81 Night Elf Death Knight
1085
i have had lots of fun playing this dk even tho i don't really know how to play still time to learn! cant push random buttons all the time! ;)
Umemorian
Darkmoon Faire
Umemorian
85 Draenei Death Knight
5165
Roll a DK as Frost, get a healer freind, and then eat horde in BGs all day long!!
Raiyko
Shattered Hand
Raiyko
85 Undead Death Knight
10270
21/05/2012 23:14Posted by Fridayisfun
T2 Talents = Lichborne, Anti Magic Zone and Icy Grip. Essentially we have to pick between a CC breaker, a defensive CD and mobility. Unholy currently has all these talents on live.


Currently AMZ is crap, so you are not losing very much here because it will absorb 5 times more damage then current one.

T3 Talents = Deaths Advance, Chill Blains and Aphyxiate. These talents are decent, not much to say here, but then again so are all the other specs.



Death's advance is more then decent, you can never be slowed below 70% and have undispellable self freedom on 30sec cooldown. Pretty damn strong if you ask me

T5 Talents = Remorseless Winter (only one I see people taking in regards to PvP).


Desecrated ground is a really good talent, combine it with Chillbans and you have a guaranteed kill on almost anyone since it acts as a 2nd trinket and prevents you from being cced.
It also solves DK's biggest issue when carrying flags which is dying in smokemombs.

eg Resto Druids will have access to Typhoon, Arms Warriors to Shockwave, Destruction Warlocks to Howl of Terror, Restoration Shamans to Earthgrab Totem, Combat Rogues to Shadowstep, Frost Mages to Cauterize, Beast Mastery Hunters to Readiness.


Druids are the weakest healers, they need buffs. Arms Warriors are inferior in every way currently to DK's, aside from buffs they get shockwave will just replace throwdown, and they will lose bladestorm on top of that.
Destro warlocks always had howl but they will now lose death coil if they take it. Rogues are nerfed to hell and have to choose between from tons of abilities they always had, and so on.

You just look at one talent and say "oh OP" but you clearly miss the best talents DK's have and say they are just ok.


If we take Deaths Advance then we have no Chill Blains root, Deaths Advance also won't remove snares/roots so no it is not like freedom.

Desecrated Ground is a 8 yard radius (small) and a 2 minute cooldown. I don't know about you but with the amount of knockbacks in Mists of Pandaria + Death Grip its gonna be pretty damn easy to get someone out of Desecrated Ground.

I know Druids are weak at the moment, however they look to be one of the strongest in Mists of Pandaria. Warriors are weak at the moment yes but their Mists of Pandaria talents are very nice, I have a Warrior at 85 (which I have been playing since 2005) and rerolling it in Mists of Pandaria did cross my mind.

In regards to Warlocks, no Destruction did not have an instant Howl of Terror, it had to be cast.

Rogues nerfed to hell? That seems expected given their current state - -

You also act like Death Knights are all oh so mighty on live right now and how terrible the Warriors state is. Trust me, the difference is not that significant. From my point of view, Warriors survivability is much better, however burst and uptime can be lower.
Mightadin
Darksorrow
Mightadin
85 Human Paladin
eGR
2435
What I have seen that frost dk's have amazing burst so nothing to complain. o.O''
I'm looking mostly for PvE'rs opinions, not PvP'ers, sry guys. :(
Natharja
Tirion
Natharja
90 Draenei Death Knight
3190
DKs should rank in the top tier regarding PvE-damage - so, if it's about damage, you could roll one..

However, as a fan of this class, I'm against rolling a class purely for it's in-game advantages and would strongly advise you go frost mage or Warlock instead ;)
Mightadin
Darksorrow
Mightadin
85 Human Paladin
eGR
2435
22/05/2012 18:51Posted by Natharja
frost mage or Warlock


Got 85 frost mage already and I don't like playing warlock, lvl 75 warlock already. /:
Sayaki
Kilrogg
Sayaki
85 Blood Elf Death Knight
2760
DKs should rank in the top tier regarding PvE-damage - so, if it's about damage, you could roll one..

However, as a fan of this class, I'm against rolling a class purely for it's in-game advantages and would strongly advise you go frost mage or Warlock instead ;)


Hunters, Rogues, Mages and Warriors are top tier in regards to PvE, DK is a healthy middle of the pack :p
Natharja
Tirion
Natharja
90 Draenei Death Knight
3190
That's tough then.. ;)

Well, what makes you want to play something different? Are you getting bored with the current classes, are you looking for a new and fun class to experience, are you aiming to climb to the top of your guild's damage-ratings..? What would you expect from playing a DK?

As mentioned above, I love this class and don't really care for their shortcomings (only how to overcome them), and for me, it's a mix of flair and playstyle that really appeals to me (I guess..)

Flair is simple. Former Heroes involuntarily returning from death to fight their former friends and allies, empowered by the might of the big badass himself, turning on their former master because of his treachery, bringing the might of (un)death himself to the round table all clad for destruction? Hell yeah! Count me in! I'm game!

Playstyle.. I can play a hybrid between a powerful melee and a caster, switching between tank and dps while the borders are as fluent as I want them to be.. okay, maybe that's an oversimplification, but I still do damage as a tank, can play as a pet class as unholy or go for pure proccing awesomeness as frost.. plus, I can solo lots of stuff - to me, that's a definite plus..

Am I bored of this class? Surely not. Will you be? Depends on what you expect of it..
Mightadin
Darksorrow
Mightadin
85 Human Paladin
eGR
2435
Well.. I'm not looking Top dmg class.. :/

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