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Vanilla mythbusters - 5 reasons why Vanilla sucked
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Seems like someone is jelly of all that shiny low resolution armor it cannot get anymore.
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At least back then being a compleate douche had a lot of consequences, i would never get away with half the stuff i do now back then.
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Edited by Venomouss on 25/06/12 20:31 (BST)
Not sure if this is the reason to glow. |
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Vanilla *Draenei* Enhancement shaman... |
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Back, long time ago (no clue when). I had a 14-day trial. I remember getting to level 16, having no idea of what to do TBH.
other then it took a damn long time. I like Cata as it is now, just wish those ragers would go away... |
2). Everything else = hard too- Nope. Everything just took ages to complete. Back then we didn't even have LFG system, so we had to spam LFG -channel for 45minutes for healers or something and after that everyone in that pug had to run to the instance. No mass summons, 60min heart stones, no flying mounts. It alone took like an hour to get everyone in UBRS and after that you had endless trash mobs to clear. One thing i give Vanilla is that people had A LOT of more patience back then. Because everything took so !@#$%^- long, that people were used to it by then. So no rage quiters after the first wipe, because no one wanted that 45minute run to get there to go to waste. This is exactly what's wrong with the current system... Not the fact that the dungeons were harder, but this is why we have such an awfull community of players atm. Rude, lazy asswipes who think they have to do nothing and still get the loot. Plus, you needed to work together as a team to get through the dungeons/raids. There were less ninjalooters back then, those that tried were blacklisted on the server and everytime they called out for another group to be made people called him things like 'scammer' in the trade chat. Luckily, mass summon disappears in the next expansion. |
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Edited by Glavinius on 25/06/12 23:56 (BST)
I have mixed feelings about vanilla wow, it kind of sucked for casual players as raiding was too hard to get into (and you would never experienced that) and pvp gear was a horrid grind. Bgs had more bots and honor leechers (afkers) than now. Hated old AV as we use to lose all the time (at least on my server) and it use to be pro-horde side and took forver to end it.
PvP back then it was all about gear, a hunter with zin'rokh destroyer of worlds could melee people down and didn't even need to use his pet. But the epic did give players more awe
I agree on that, i miss the old community, we used to knew eachother better. Even on bgs if someone was awesome the player became more than just a name. Same thing with the horde. Now in LFD if you don't do it with your guild mates you risk on getting a ninja on you party, people back then knew simple courtesy, sure there where some ninjas now i then but as Mistangel said the whole community gets to know about it and you could avoid those players. In LFD you will either get ninja'd for greed or for the lulz I missed the old wpvp [1. General][Randomplayer1]:Heeelp they are ganking me!111 [1. General][Randomplayer2]: Where and what lvl??? [1. General][Randomplayer1]:Umm near hunters camp and lvl ?? [1. General][Randomplayer2]:Ok but can you see what mount he has??? Now there are two answer to that [1. General][Randomplayer1]:Dunno looks normal [1. General][Randomplayer2]: Ok hold on im coming Or [1. General][Randomplayer1]:I think its epic [1. General][Randomplayer2]: Wait i'll bring some mates |
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Vanilla took effort, nothing was given to you for free you had to work for it. I liked this. Everyone who played vanilla will remember the words "So who is going to summon?". I remember the 30 minute travel time to get to a simple low level dungeon (Shadowfang keep), Scarlet monastery, stratholme ect.
Elitism didn't exist, Even though back then it really should have. You see someone with a legendary back then and you are amazed. But now elitism is used by idiots with shiny gear who think they're better than everyone else. Although friendly players aren't rare on wow nowadays, Its alot easier to find an !@#. |
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Edited by Humbert on 26/06/12 00:39 (BST)
I will have to agree on one thing, people seem to mix a long boring grind with the game being hard, I myself have started playing in early TBC, but I was intoduced to the game in Vanilla, so I have somewhat of an idea of how it was back then.
Raids were all about trash mobs and organisaton, it was hard not because the bosses were hard, it was hard because it was taking ages, the quests were the same, it wasn't harder because they were harder, I don't see auto attacking a mob for half an hour (yay paladin leveling back then? anyone?) more fun than what we have now, untill mid-late TBC if not WoTLK most of the speccs for classes, especially hybrids didn't even work, warriors were the only tanks untill some point in TBC, and even then, Paladin and Druid tanks were worse untill WoTLK. Yea, the server community was more social, but you still have friends now, you are not FORCED to play with randoms, you don't HAVE to use LFD and LFR, it's just because these systems are more convinient timewise, so people feel like they have to if they want maximum results for minimum effort, but these systems have their own issues, and you can't just socially engenieer the community to be what it was again, sorry. So each expansion had it's good, had it's bad, Cataclysm is in my opinion, not the best because for all the experiments with difficulty and lack of things to do that Blizzard made, but right now all we can do is hope that they'll learn their lessons and the competition on the market will make Blizzard make MoP a better expansion, and it doesn't look bad. I wonder why people say the social aspect is gone? at this point, the only thing that really keeps me playing IS the social aspect, IS because I have friends that I play with and have fun with, I spend alot of my time online just chatting with people I met ingame, just because you can jump in, do some content and drop out without bothering your friends with relative success doesn't mean you can't play with them, in the end, you won't reach anywhere serious in PVE nor PVP without some friends. So maybe instead of a server community, it's more of a global one with the RealID system, but it's still there, it's the same in real life pretty much, now people have alot more friends abroad due to the internet serving as a means of communication, 20 or even 10 years ago, people wouldn't know people in other countries because they couldn't really communicate, the world is becoming a smaller place, a global village so to speak, and WoW is slowly becoming one too. EDIT:Typos. |
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Vanilla was ok, but seriously, i've seen alot of ppl who haven't even played in vanilla wanting it back. I just think to myself that people who want it back must be insane, the time consumption in getting an epic mount was just horrible and travelling from point a to b actually took alot of time. Not to mention the /2 LFG BRD need a tank and 2 dps. spam on trade channel. Travelling to every instance and raid because meeting stones where not used for summoning.
+ 1000 of other things why i don't want vanilla to come back. All i can say is TBC was the greatest expansion for me + i liked WotLK aswell. Cata has not been that good for me but hey, Bring MoP soon! |
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Nostalgia is a bad disease.
Classic was only good because it was a new concept at the time it came out. Vanilla took effort, nothing was given to you for free you had to work for it. I liked this. Everyone who played vanilla will remember the words "So who is going to summon?". I remember the 30 minute travel time to get to a simple low level dungeon (Shadowfang keep), Scarlet monastery, stratholme ect. Classic players have grown up, and don't have the time anymore to spam trade for 3 hours to get a group. |
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Edited by Snowbell on 26/06/12 04:06 (BST)
Wrong. You have an opinion, not fact. Nothing more. It`s fact and i'm tired of talking about it but i'm glad someone made such a post, personally i didn't care much but i was sooooo sick of people glorifying vanilla thinking this would make them better than the people who started to play in later expansions. Talking about the "good ol' days" was nothing more than boosting your self-esteem and trying to gain respect. The example i used to give is about Ragnaros and it`s pretty obvious really. Ragnaros in the hard days of vanilla had like 3 abilities and 2 phases (up and submerged when adds came) while Ragnaros in Firelands had like 4 phases + transitions on hc, 8-9 abilities and alot more stuff to screw you over. Now this isn't my opinion, it`s a fact. People perceived vanilla as hard because they were new to the game, didn't understand mechanics and had limited knowledge. Now after 7 years of playing the game feels easier because ..you're playing it for 7 years. When you do anything this long, it becomes easier ..not to mention it`s hard to bring a 100% original fight and new mechanic, you have an easier time learning because you experienced bits of the encountered in previous expansions. The only thing that made vanilla great is because it was new. A new game, new world to explore and everything was fascinating but that`s about it. |
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i didnt have the chance to play vanilla, i started somewhere in the middle of tbc and i regret that. because what i hear and read, vanilla was epic game and when i go back through vanilla raid content (like BWL for example) i can smell the epicness in the air. nontheless, i agree with you op and i understand what you are saying, i just want to point out that i miss the epicness or that period. smell of 'new' and the 'unknown' that was still present throughout burning crusade and then faded with early wotlk.
the other thing i resent blizz is that servers are being unbalanced to such extreme points, so that on my pvp realm, there are no more than 10 alliances playing at any given time in addition to orgrimmar being so empty, that it starts to resemble shattrath - a ghost town. i do realize that this game has grown to such proportions that its hard to keep everything balanced, theres a millions of players with different expectations of this game and a thousand reasons why something like servers being unbalanced cant be solved over night, but still... blizzard should first focus on the important stuff, and then go implement game with account wide achievements, group loot and things like that. its a great game, dont get me wrong, but i feel blizzard has silently changed their 'gameplay first' slogan to something else and i think its something like 'activision/blizzard stock price first' and i also understand that, its very natural and it doesnt even make me angry, but it saddens me in a way. sorry bout my broken english.. cheers. |
