Topic Rogue or Feral Druid?
Twizted
Blade's Edge
Twizted
85 Human Paladin
4120
Hello there, me again!

I wonder how feral cats and rogues are different in game-play (both PvP and PvE) besides the fact that a cat is... well, a cat, and the rogue isn't. Also, what's the pros and cons of each class?

Greatly appreciate answers to this as I have not yet decided on what to play!
Sarkum
Wildhammer
Sarkum
90 Night Elf Druid
4995
Edited by Sarkum on 02/07/12 08:31 (BST)
from getting to 85 through questing perspective...

Rogue is very squishy, I died very often before getting to 85. However the DPS is good with venomous wounds - you just stack all teh DoTs you got and wait the mob to die, which happens pretty fast. Although once you get to Cataclysm zones it becomes somewhat slower because of huge HP boost on everything.

The plus side is that you can vanish which helps with staying alive, plus there are incapacitating skills and faster running skill which also help to survive.

The biggest problem of a rogue while questing is absolute inability to handle several mobs at a time. At most you can handle 2 and you better get first aid to max or you'll spend lots of time eating stuff to regain health. Sure you could go Combat, but that does not help too much plus you'll deal next to no damage and regain energy very slowly due to the drawback of aoe mode, so in the end you'll die anyway.

As feral druid, the cat's stealth is not very useful since you can't lose mobs that see you like Rogue can with Vanish, plus you move slower in stealth, unlike Rogue. Rotation in Cat form is also pretty tricky, damage depends on being able to begin with the jump skill (Feral Charge) that has rather long refresh and requires to be far away from the mob or getting to the back of a mob in stealth which is pretty slow.

So I prefer the Bear form which is also very potent damage-wise. I am not using every skill there is (because I run out of space for all the skills on the bars) so there are probably more effective combos. But right now I mostly use only 2 damage skills - Faerie Fire for the debuff, then auto attack to get some Rage, and then just keep spamming Mangle and FF once they're available. If there are several mobs then also spam Swipe. Also Lacerate might be good but I haven't got it from he trainer yet :)

The best part of Druid questing however is the flight form. It is basically instant mounting and being able to use quest stuff without having to de-mount (not all stuff but lots of it). This means that you can be aggroed by mobs while using quest stuff and when you're done just fly away, while without flight form you'd have to kill everything and only then you'd be able to mount. Rogue can also do that sometimes by using Vanish, but that has pretty long refresh so you can't rely on it for doing quests. Oh and you also get Aquatic form which helps a lot with the watery quests (like hunting the eels in Zangarmarsh... you can't hate it enough)

Oh and Druid also has access to heals so you can heal yourself and then switch back to bear form to keep tanking and doing damage. This helps with those 5 man quests but I am not sure it'll help in all the Northrend and TH ones.

Overall druid is certainly easier to level than rogue but I am sure it's very different for pvp which I don't have much experinence in.
Sipsis
Twilight's Hammer
Sipsis
85 Undead Death Knight
1220
Edited by Sipsis on 02/07/12 13:13 (BST)
PVE
Rogues: Fit one role
Ferals: Can dd and tank for a while if need, or mainly tank. Offers more raid utility.

PvP:
Rogues: Offers more control than ferals and high bursts in sort time. Bomb is a killer not to mention 2 through preparation. Can reset the fights.
Ferals: Can offer PI cyclone rotation (drs with itself only), high sustainable pressure, can tranquility under extreme situations. Can be lol tank for those who can not deal with FR.

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