Topic
Boomkin or Feral (PvP)
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Hey guys,
Just a wee question about Druid PvP, I would like any readers oppinion on which is better/effective in both a BG and Arena environment... Boomkin or Feral? As you can see I am leveling a druid at the moment, and despite the fact in the leveling stages you should never critisize the Spec you are playing copared to another in terms of performance.. but so far I like Feral, seems more effective in BGs, but this questions is aimed at max level PvP... So, any constructive feeback is embraced... please, tell me what you know! Sincerely, Zephr |
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Play what you find more fun :)
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As much I respect your feeback Plzpeelmore, I'm actually wanting to know what people know and think about both Specs in PvP... Atm I enjoy Feral, but I seek information on both with regards to effectivness. |
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Balance is kind of broken atm :/ I think you would find Feral too be a bit easier and relaxing than Balance. But if you play Balance I think you will feel a bit more of accomplishment when you master it :)
Balance does it better in RBG and 5v5 arenas, cause with people focusing you and you don't have a healer you will die very quick :/ Ofc, play what you like :D I prefer melee over ranged, but that is just me. |
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boomkin lacks an bit in survival. you can pop bear of course but that destroy's your dps. if you have some people around you who will deal with pesky melee or heal you, you can let the dps numbers roll, boomkin has some nice utility.
feral has it easier on his own, an overal strong spec. a bit less usefull in bg's then boomkins. but in 2 vs 2 or 3 vs 3 feral has the ability to provide nice dps, a large amount of cc. and even tanking quality's if specced for. no other spec is capable of dpsing and tanking al in once. ( seeing 4-5 melee hammering on you with frenzied regen up and not dying is hilarious) |
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At level 13 i doubt you will see the full potential of either spec's, but personally in PvP moonkin is the way to go for me at the moment, feral gets very boring and is an easy spec to play in bg's, arenas and duels, only problem you will have as feral is against some casters in 1v1 fights and just in general.
Moonkin offers the opposite side of the scale, you multi-dot targets, have a few more cc's than ferals and pretty much out preforms feral in every aspect (if played correctly) Of course moonkin is weak to most melee's so you have to kite like a mad chicken most of the time, but overall feral seems to be not enough of a challenge in its current state, moonkin offers a fun play-style to me. And the endless fun you can have with typhoon never grows old... (also its nice seeing your name at the top of every bg damage chart) :D But then again its really down to what you enjoy. |
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Edited by Zephr on 29/07/12 13:21 (BST)
32 now and even at this level Feral outperforms Balance... but i will save all judgements for when I turn 85, I just wanted peoples oppinion on what is ore effective in PvP... but I can see how you would need a pocket healer as a boomie, you really dont have any effective slows... I mean those mushrooms have to be cast on the floor then you wait for GCD and by that time the guy you are fighting is miles away! feral as a permaslow :D instant CC and heals and the best part, you dont even need to be near the enemy to kill them, you just DoT them up with rake, 5cp rip and run away :D I can see how Boomies are amazing in RBGs as you always have a healer, you have a powerful knockback and you have Starfall, which does insane damage to everyone, plus the fact Moonfire and insect swarm ticks for a nice number, but the definetly need more survival boomies :P Thanks for feedback guys, feel free to comment on more things that have not been mentioned, the more info the better! |
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When I join randoms and if I see another boomie, I usually go resto and become his pocket healer :D The numbers the two of us then rack up are truly amazing!! Most of the time (hell all the time I would say) in randoms, people tend to go for the chicken instead of me (unless I pop tree of course). Unfortunately for them by healing the boomie I ensure he/she keeps nuking people and before they know it they are waiting to ress in gys. Why they dont go for the healer is beyond me, but random is random :)
Funniest time was once in AB (75-79 bracket) where a boomie and I both with cata greens devastated the other side. If there are a lot of healers on our side, then I stay boomie and don't respec to resto. Cant say about 85 yet as I still need to get there .. I hope to join an RGB team in the future tho. |
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Boomkins
Awesome for dealing out damage. Multidotting combined with Starsurge, and Starfall from time to time can really melt faces. Lacks defensive cooldowns, and thus tends to die since everyone goes for the chicken. If you have a few healers on your team, Boomkins are awesome. I often do twice or even thrice the damage of everyone else. Very bad in duels and 2v2. Few teams in 3v3, good in 5v5, great in RBGs. Boomkins aren't viable in lower levels. They have a bit higher skillcap than feral, since you have a few more abilities and must learn to master shapeshifting. Mists of Pandaria will bring a lot to the table, and boomkins will get way better ultility and survivability than they have now. Feral Great for dealing individual damage, has extreme survivability. When you get the gear, bleeds can tick for a lot. Loses against frost mages (But again, who doesn't?). Berserk is an awesome CD, that can burst down anybody easily, if you get a little help. Good in duels and 2v2s, useful in randoms, but their usefulness dimishes in other things. Very viable in low levels, doesn't need that much gear to be good. As of the current beta, Mists of Pandaria nerfs them to the ground, but this will hopefully be fixed. |
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Edited by Moolun on 30/07/12 11:27 (BST)
i just wanted to add to this, except the obvious cds, the fact that in MoP we will actually be able to make use of our kitty form for more than just prowl/dashing. You can easily apply cp (killer instict) and keep them till the need for a stun (maim). I love it! (and maybe due to this will go to nelf for some smelting) |
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moonkins look awesome ferals dont
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Nothing is better than fire kitths :D Back to the subject. Moonkins are cool really high dmg and fun to play but they die so fast. in my opinion I think they're more fun in bgs and wpvp. Not saying its not for arena or anything but I just prefer ferals good dmg from dots and direct dmg with good survival. At the end I think you should try both and see what fits you more :) |
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I have been played as Feral for 4 years. However druid pvp is sucks at Cataclysm. It is funny but sucks. :D Play what u find more fun.
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Mists of Pandaria will bring a lot to the table, and boomkins will get way better ultility and survivability than they have now. Tell me more about Ferals in MoP pls :D I really want to know more details about survivability of Ferals and damage done without cooldowns and with cooldowns. |
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Mists of Pandaria will bring a lot to the table, and boomkins will get way better ultility and survivability than they have now. 45% more dmg how do you like that :D |
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Edited by Eleris on 01/08/12 15:38 (BST)
Feral is really boring in cata, because they gave us OP bleeds and OP bear form survival which means they removed everything else in the name of balance. So yeah, you can apply bleeds and then tank in bear form but it's pretty much all you can do.
You very quickly run out of options to do anything else, you are kited to hell and back, you can't sustain any pressure in cat form so you have to turtle up in bear but then you can't do any damage. And since you can't put any pressure in bear form, people simply save their CDs to wtfpwn you if you ever try to get back to cat just to apply bleeds. Otherwise they can simply wait for you to have used all your bear form survival CDs and then kill you. Basically if you mess up your opener (which is pretty much your only real opportunity to apply all the bleeds with maximum damage) you are screwed. Feral is pretty much a one trick pony. I do have some hope for feral in MoP though. |
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You sure you play feral? |
compared to the damage cat deals out the damage in bear is crap until you berserk in an group of 3 players or more, then again if you dont have allies nearby your dead anyway. due to the heavy mastery gearing for pvp your haste is also low, meaning you wont be able to spam mangle/shred that often resulting in lower pressure. on healers and the like. an high damage rip is easier to heal through then an shred spam. |
