Not to mention, raid content is hardly the only thing in Mists of Pandaria. Pet Battles, Scenarios, Challenge Modes, new Battlegrounds types, more interesting quests, a huge new land to explore, a war between the Horde and Alliance (leading to World PvP), and a whole new race and class, are just a few of the other things Mists of Pandaria will have to offer you while you are not raiding.
You know why they call people hardcore raiders? Because they invest all their time into killing bosses. They try to gear up, put the best enchants, use the best food, best potions and best flasks for 1 sole purpose: DIE YOU UGLY ....
--> As long as I can't shout "thunderbolt attack" to see the boss struck by my pet's lightning, it doesn't help my raiding progress
--> All quests grow dull after seeing the story.
--> Challenge modes "look" cool and I have high hopes for them but first see, then believe. The time I trusted Blizz w/o thinking is over.
I'm looking forward to MoP and I believe not focussing on a main villain is a good thing because it doesn't herd all the players into the same direction.
Now what I'm about to say may sound controversial but I believe the current wow-policy LACKS content for CASUAL players! Now that will need some explaining I guess.
- Hardcore players have heroic modes which actually were rather hard at the start (pre nerf)
- LFR isn't designed for casuals; it's just a way to gear up. If LFR was designed with casuals in mind, it was an insult to the cognitive and mental abilities to most of the players! I have nothing "against" LFR as long as it's not seen as "casual content". Casual content is what normals are for. For some time I enjoyed DS (till I killed DW normal). After that the game ended for me as a casual.
That has never happened before. In TBC I played every single day to improve my gear, even if it meant weeks of farming for an upgrade that gave me + 10dps I felt it was worth the trouble. Why? Well, I didn't kill the last boss yet so clearly I could still improve. I was in an organised raiding guild in TBC, WoTLK and DS. We raided 5/7 19.15-23.00
We weren't world class but that didn't matter. When others were halfway through BT we killed Vash for the first time and we indeed felt great. We were looking forward to the next content and once again we tried to improve our gear and play as much as possible to continue. I'll try to put my feelings into words: we were happy because we killed a boss that troubled us and gained great satisfaction of it. After that a new challenge was waiting and that same night we went to BT. We wiped on the trash yet we had a blast. We were already dreaming to battle Illidan. When? That didn't really matter. We had a dream that was good enough to keep us going. Let me tell you a story about some mountain climbers
So you see, every time we climbed a mountain and planted our flag, we couldn't get down fast enough to try the next, even higher mountain.
In DS, something different happened. Normally we had 3 mountains ( raids ) and after defeating the first the next was visible miles further in the mist. Here we had 1 mountain but with 3 paths. I was signed LFR. It was a cut stairwell to the top and it wasn't a question if you'd get to the top but when. It didn't feel satisfying but there was an awesome depot there that gave you flashy new ropes and equipment. Wow with that equipment going back to have fun with a previous mountain was out of the question. They could build an elevator to get there with the stuff they owned now.
The normal sign was a bit harder. It was easier than the previous mountains we had climbed but it was fun. Unfortunately, they started adding extra safe-lines, cut some extra steps and provided more O2. You could ignore those but who would fall to death screaming when all he had to do was grabbing a nearby lifeline? It gave new stuff too but the rope was only 0.1mm thicker. They did the job with the older stuff so it wasn't really needed yet they took it anyway.
Then there was the 3th sign: heroic. The sign itself was covered with blood and we all asked ourselves: can we do this? Whilst preparing some1 suddenly said; guys, are we really going to risk our lives to plant a third flag on this stupid mountain by just taking another path? I'm done with it, I have seen the view but now I want something else. The guy stepped away, looking for a new mountain and fell into and the abyss.
The others didn't understand what his problem was. Isn't it cool to show others we took the hard path to reach the top? They replaced their man
Still, he had been a good friend and they missed him. Halfway through, after many many falls. The substitute was good, but he couldn't fill the gab the previous climber left. More decided it wasn't the same w/o him and they left, stepping into the void. Some of them still had a lifeline attached (AP) and they are still hanging there. They lost the will to continue and don't even care enough to go down again. Mist engulfed them. Those that did reach the top were hanging out there, aimlessly, nothing to look forward too with rope that was 0.2mm thicker again. No1 even noticed the small insignia on their breast that said "heroic". The lfr, normal and heroic path takers all looked the same.
As of late the mist slowly dissolves and they can see a new mountain. Slowly they start to stir. The question is: what's left of these once brave adventures? What damage did the frostbite do? Whose lines were cut off while hanging? Will they meet old friends or see new faces?
Only time will tell. One thing is for sure though. None of them liked hanging there and they'll sure bring a knife to cut the lines next time. Maybe water surfing can be fun as well?
Thanks for reading