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As most of you have noticed we have new talents and each tier of talents can have up to 3 spells to use and how to use active one is pretty simple:
But question is how to change macro's icon based on active talent/spell?
If that were possible, there were no need to bother with three separate /cast commands
(Note to the blues: It would be great if we could get some conditionals to figure out selected talents or if you could make more "mage bomb"-like generic abilities that morph into the currently selected talent, for talent tiers that have multiple active abilities)
Not sure. Addons are generally pretty restricted when it comes to selecting and casting abilities.
There are APIs for determining selected talents, but to actually use that in spell casting seems a little fishy and requiring protected functions
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