It's amazing how deaf the CM's and Devs can be.
I have levelled many alts, all but 2 at 85+, I liked... note the tense, the leveling experience of WoW, I thought the re-design of the vanilla continents was well done, the story line flowed nicely, with a natural progression through them to ultimately getting you questing where the dark portal was located.
Now, I started a monk, yes I know, just like everyone else, and well, it's been awful, lack of quest mobs, no resources to talk of, you simply cannot quest and level your gathering professions anymore. I had to go back to Azeroth to get my mining to 275 so I could mine in Outland.
Then once 70, had to fly around Outland for hours looking for mining nodes.
Now, I get the idea of CRZ's, in principle they are a good idea, in practice they aren't.
The fundamental flaw in the Devs logic is that no one groups anymore, it's a zerg fest, tag as many mobs as possible and aoe them down. So, make the spawn rates quicker, for mobs and mining, if you insist on throwing several servers together then make the resources adequate, both profession and mob resources. You are not sending people to the moon here, a little thought goes a long way.
I like the game, I liked the levelling experience, thank god i won't have to go through Outland again, just Northrend, which sounds like a blast right now...
I would realy like to know who was asking for CRZ's, I don't remember seeing many posts, so who wanted it... the players or the Devs??
I know games are not made by democracy, I know that a minority of people who play the game ever comment on these forums, but to believe that the only ones pointing out these obvious flaws are really in the minority is arrogant.
Democracy is driven by those that turn up to vote, not by those that don't, if you don't like something you are supposed to say so, stick up your hand and be counted, that's what the people on these forums are doing.
Stop telling us how we should enjoy the game, most of us are old enough to know what we find fun, staring at an area full of dead mobs that don't respawn for ages is not fun, in fact it's downright bad gameplay in this day and age.
Don't get me started on the "there's no need to do dailies" rubbish either, hiding best in slot enchants behind rep grinds is again a poor design decision.
All that said, it is very thereputic to vent once in a while.
I had a crap day levelling in Outland, my first crap day levelling in Outland, leaves a very bad taste in the mouth.