06/11/2012 02:02effort...i just can not call dailies effort...boring mundane tragic yes but fun and entertaining...no i've never called them that in 4-5 years.
Posted by Orlen
This, and thousand times this. I would also add that one additional thing I dislike about the dailies in Pandaria is the setting; I am unable to explain it 100% precisely, but there was something in Isle of Quel'Danas that made the place lively and fun to do quests in
. What about Golden Lotus dailies? Small map, pretty villages, lakes and rivers, but something's amiss. Probably the long respawn rates on the mobs for which the competition is the fierce, I think.
Klaxxi dailies? Oh dear god. Dark sky, dark ground, everything's damned DARK. I want to have positive and constructive emotions while playing a game -- these dailies are not achieving that goal. Whoever wants dark gothic setting, please, by all means, go play the games that are devoted specifically to that. I believe such settings have no place in WoW for daily
About some game mechanics -- I think it's about time to do away with the mob tagging system already. A quest mob has 393k HP. You arrive at a spot and notice it at 40%, smacked by somebody else. You jump in and help kill it. If you did at least 20% damage to that mob, or healed the fighting player for 15-20% of his HP, your kill quest progresses (or you are eligible for quest loot item on that mob). Either that, or maybe do some mini-phases where players can quest non-bothered by people whose only purpose in the game seems to be to tag every mob in sight and then spam /lol at you.
06/11/2012 02:12Quite frankly I'd rather have too much to do than not enough, as was the case throughout Cataclysm when I had barely any reason to log my main. It's my main for a reason, I want to be able to progress on it whether it's with raiding or reputation or anything else.
Posted by Nepz
This is a fair point and I respect it -- and mostly share it, too. I believe though that most of us who dislike the dailies don't want gear handed to us, as some posters here imply; I think that they dislike the connection between dailies (which are mundane, boring, develop no skills and don't require any thought, which makes them nothing more than a time-sink) and end-game PvE gear progression. I know THIS is what I dislike about them the most.
When the dailies had no tie to end-game PvE gear progression, I knew I could do them only if I had a stroke of impatience about a reputation or transmog piece. Now, and having in mind I want to contribute
to my raid group, yes, I do feel "mandated" to run them and I feel I am "falling behind" if I skip them -- no, not because the guild requires anything from me, but because I want to contribute to our progress. Yes, I am not in an edge PvE guild and still want to squeeze maximum PvE pre-raid gear. And no, it's not because I want to bump our place "from 21000th to 20000th". It's because I am conscious person and want to help the team.