Why do this >.<

90 Human Priest
11465
Blizzard Blizzard Blizzard....

Why? Just WHY?!

Why in the world did you make Main-hand daggers unavailable to X-mog to a One-hand dagger...

Please please please change this back there's so many good Main-hand daggers I wan't to use for X-mog but can't anymore because of this silly change...
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39 Undead Rogue
7410
I thought it has always been this way, I know it has with other one handers.
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90 Worgen Rogue
14475
you can't change something back if it wasn't changed at all,
1hand -> 1hand
Mhand -> Mhand
Ohand ->Ohand
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90 Worgen Druid
14315
Not quite true Silent:

Weapon -> Transmog

MH -> MH, 1H
OH -> OH, 1H
1H -> 1H

That's how it works.

The reason behind this is that if you had a one-handed weapon in your main hand, transmogrified it to look like a main-hand weapon, and then moved it into your off-hand, the files do not exist for a skin of the item to be in the off-hand. It's not as simple as just reflecting it, they simply don't have the data for it. I do wish they'd add it in but it'd take an inordinate amount of time.
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90 Undead Mage
16375
Ææèòóéææß

That passes as a name these days?
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90 Draenei Death Knight
7275
02/12/2012 22:39Posted by Gewain
The reason behind this is that if you had a one-handed weapon in your main hand, transmogrified it to look like a main-hand weapon, and then moved it into your off-hand, the files do not exist for a skin of the item to be in the off-hand. It's not as simple as just reflecting it, they simply don't have the data for it. I do wish they'd add it in but it'd take an inordinate amount of time.

Interesting, if that's the case.

Whilst I understand the reasoning behind that for Fist Weapons, why would that be with daggers? Your character uses the same animation no matter what weapon they hold, and the model itself don't change. Surely the weapon can simply be placed in the opposite hand?
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86 Human Rogue
3915
Ææèòóéææß

That passes as a name these days?


Certainly not on your server, nah.
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90 Human Priest
9230
Ææèòóéææß

That passes as a name these days?


Sounds like the sound a monkey would make with its nuts trapped in a door...
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90 Human Warlock
5435
They are right you can only change the look of a one handed weapon using another one handed weapon and it has always been like this.
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90 Pandaren Mage
9455
Recently saw on Twitter that it might get changed in 5.2.

... Yes, twitter <_<
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90 Troll Priest
10095
Why is Blizzard allowing those kind of "names" to exist?
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90 Undead Death Knight
10135
03/12/2012 09:05Posted by Intern
Why is Blizzard allowing those kind of "names" to exist?


So that we can easily tell who to avoid, without having to go to the trouble of meeting them and then realizing they're not worth talking to.
Edited by Kiqjaq on 03/12/2012 09:08 GMT
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90 Human Priest
11465
https://twitter.com/CM_Zarhym/status/275533283054465025
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90 Human Priest
11465
03/12/2012 09:08Posted by Kiqjaq
Why is Blizzard allowing those kind of "names" to exist?


So that we can easily tell who to avoid, without having to go to the trouble of meeting them and then realizing they're not worth talking to.

Thats a good mindset that will surely get you somewhere lol
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90 Gnome Rogue
11035
03/12/2012 09:08Posted by Kiqjaq
Why is Blizzard allowing those kind of "names" to exist?


So that we can easily tell who to avoid, without having to go to the trouble of meeting them and then realizing they're not worth talking to.


seconded.
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90 Human Warlock
5435
Ææèòóéææß

That passes as a name these days?

Why not, it's said exactly how it's spelt.
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90 Blood Elf Priest
12565
Forget the OP's name, she has a point. A dagger is a dagger. The limitations due to the sub categories are pretty meaningless because transmogging is purely cosmetic. It's not going to confuse anyone if a player has a OH transmog on their MH. Most players wouldn't even notice.

02/12/2012 22:39Posted by Gewain
The reason behind this is that if you had a one-handed weapon in your main hand, transmogrified it to look like a main-hand weapon, and then moved it into your off-hand, the files do not exist for a skin of the item to be in the off-hand. It's not as simple as just reflecting it, they simply don't have the data for it. I do wish they'd add it in but it'd take an inordinate amount of time.


I doubt it's about skins because those are only visual properties. I think it would be more likely that the OH/MH weapons have an extra piece of code attached to them forcing them to be only available for equipment in certain weapon slots. Basically the same code that prevents players from equipping their boots in a head slot.

All they need to do really is take off the OH/MH restrictions in the transmog ui. That's it. The more difficult part would be to make sure it stays in that part of the ui and doesn't accidentally transcend to actual gear thus very much changing how players can equip themselves.
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60 Human Warlock
7100
Not quite true Silent:

Weapon -> Transmog

MH -> MH, 1H
OH -> OH, 1H
1H -> 1H

That's how it works.

The reason behind this is that if you had a one-handed weapon in your main hand, transmogrified it to look like a main-hand weapon, and then moved it into your off-hand, the files do not exist for a skin of the item to be in the off-hand. It's not as simple as just reflecting it, they simply don't have the data for it. I do wish they'd add it in but it'd take an inordinate amount of time.


Not true, my Warrior can wield any weapon she wants in her left hand (well except for polearms and staves) with titan's grip, she is even able to put Dal'Rend's Tribal Guardian and Dal'Rend's Sacred Charge in the "wrong" side if she wants to
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Community
Yup, definitely planning to lift this restriction down the line. As Zarhym said, we're currently hoping it'll make 5.2, but that's not 100% yet. We're working to allow you to transmogrify items that share animations, such as polearms and staves.
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