LFR isn't mandatory for raiding in any way, shape or form, dailies aren't mandatory either..
To a certain point it is. When you can get a quick upgrade, then you should go for it. But at some point the effort you put into getting that extra piece of gear could be better spent somewhere else.
What you're talking about is a gamble, that isn't making something mandatory more then playing the lottery every week is mandatory.
It really doesn't matter how you flip this coin, if you chose to be "competitive", then you also accept the fact that you will pursue every avenue of gear there potentially is.., and that mean's enduring the monstrocity of LFR.
On the other side, as many including me will testify to, LFR and daily quests isn't mandatory to raid normal or heroic modes as there is always something that you can improve either in terms of your stat-weightings, the spec you're playing on a given fight (Which a lot of people aren't taking advantage of) or the approach taken on a given fight.
I know this probably rubs a lot the wrong way, but in most cases when people are stuck on a boss, it's due to a flawed tactic, poor players being stuck in a set routine, or generally just favoritism for friends in a raid group that shouldn't be there to begin with. (or friends playing together which in itself is fine, but don't whine about something being mandatory when it's a result of lesser performing players)
then why not remove the charms altogether as dailies take no effort either, all I'm asking for is the option to get them else where which require the same amount of effort, but at a cap.
i like doing dailies but i hate doing them every day just for these, it would be much more enjoyable for me|(maybe loads of other people included) if i could say get 45 or so form doing 5 mans per week and the other 45 doing dailies which require the same effort
I believe Blizzard already stated they would do something similar to this in 5.2 (or perhaps it was later), although I personally hope that they will change stance on this topic.., anything that takes players out of the open world and back in the capitols is the wrong move imo, and it would also mean players are double dipping in dungeons then, something they also stated should not / would not happen!