I always hated dailies. I never understood the concept of doing !@#$ every day in a game.
However, to those who want to do it, cool. keep doing it. you like it, you do it, I don't like it, I don't do it.
The problem is: there is no alternative to it. The same is true for the Molten Front.
See, for example, classic reputations. I honestly didn't do them back then. because it required 40 man (take cenarion rep as an example), and I was a too bad skilled raider to get it to exalted at that time. But in Cata I decided, I grind it up to exalted, because I was able to three-man AQ40 and, for me, this was fun.
Now Molten Front. I did do Molten Front, because I wanted the the crafting recipes. but after 123 badges (I still have those 123), I decided that I don't like the dailies, so I stopped.
But now, with MoP or maybe with the next expansion, I'd like that faction to exalted anyways, because I like reputations to be exalted. But even with 90 (as of now), I'm forced to do the dailies. And this is crap. I may even understand, that when the content is current, they want this to be forced into dailies. But they nerf everything, raids, dungeons, stuff like that, to make it trivial. why don't they do the same for old reps as well?
but to the current discussion about current reps (and you can apply this also to molten front for when it was current): as said before, I don't mind people who like dailies. I like playing for a couple of hours on the weekends (or the holidays), but I don't have time to do dailies PLUS raiding during the week. I come home from work, eat something, raid for 3.5 hours, then go to bed. and on days with no raid scheduled, I like to do something else or play some other game.
So, what I don't like is, that I, as one who simply does not like dailies, I have no alternative way to ever get that reputation. If I want the rep, I am forced to do dailies. I have no choice. and I hate not having a choice. tbh, the old system with "only" tabard was also bad, because some people didn't have the time to run dungeons all day. But switching from you-are-forced-to-do-dungeons to you-are-forced-to-do-dailies is not good either.
so I appreciate, that finally, players will have a choice. they either can do dailies, or they can do whatever the alternative way will be.
The other thing, with the lesser charms... well... I actually started having fun with collecting pets. so this is a welcome change. and I also welcome the "having a choice" factor of this. but... well... dailies are a thing that is pretty much involved into the game. it gets gold, and it increases your gear level over time. same is true for dungeons and raids (at least the gear level improvement part). but pet battles... its only purpose is having fun, and killing time. you as a character don't improve with pet levels (speaking of max level characters). so giving THIS the choice to drop the lesser charms may not be the best choice.
currently, dailies give you rep and lesser charms.
in the future, something else also will give you rep. why not take this something else, and also give it the lesser charms? so you will have the choice, to invest time once (dailies) and get rep AND charms, or you have to invest TWICE to get rep from one, and charms from the other.
this is, again, bad design.