1) What link has daily questing got to raiding? In special as only source for charms?
The factions represent the inhabitants of Pandaria, who are fighting the Mogu presence and trying to rid themselves of the overall looming threat of the Sha.
And thats the argument why daily quests could give raid advantages? And not only charms, but also recipes and vp gear? A little bit overpowered, or dont you think so?
Pet battles have no representation in that scenario anywhere, and since you already get rewards for doing dungeons, there's really not a lot more to say to it.., unless you want to double dip, or even triple as is the case!
Pet battles are no pve component, they are a minigame in wow. A funny one, but still a minigame. Even daily quests are more logical, because they are part of the pve progression.. while pet battles are completely standalone and a mix of both pve and pvp. Should it also offer honor if you manage to beat another pet battle player? Would you feel that would be correct?
2) And do you generally like dull work as like daily questing and grinding?
I'm confused as to who you think you represent.., what's dull to you, isn't dull to me, and I know for a fact that there are others who aren't thinking in the same lines as you are.
About your confusion: I just represent myself. I am an alt player, and play around 10 characters simultaneously. I always liked to play multiple chars with multiple roles, because it's my personal definition of fun.
In mop i only play three chars actively, as my time doesnt allow me to play more. I play this druid, a priest and a shaman. All mainly as healers.
Unfortunately blizzard forgot about players like me on designing mop. I have to repeat every daily questing chain again if i would like to equip my chars and not only be dependend on luck in the lfr. The buff for patch 5.1 isnt enough.. it's just extremenly tedious to do the same daily quests over and over and over again.. and it's just no fun.
And as i said, the "is not requiried"-Argument already had been invalidated.
3) Is it really yours to do the same dumb quests every day again? And do you love to kill npcs for the wrathion quest chain?
I don't understand your first question there, sorry!
Sorry for my english, i am german. And try to improve my english all the time :)
I meant: Do you really have fun doing the same dumb quests over and over again? And do you really like pure grinding for the wrathion quest?
Do I love to kill npc's for the Wrathion quest.., I can honestly say yes to that, just as much as I'd love for every daily to be gatherings, or healing dailies like there is in Golden Lotus or Serpents, and the reason for it, is quite simple..
So you love grinding? Really? Cant imagine why. What skill do you need to permanently kill the same mobs over and over again? I dont think this is fun at all. It's a brainless activity, as if you would work at a construction line.
And as i said, i am not interested in doing a 2nd job in this game, i rather would quit.
I understand the need for a little gating in content, otherwise you'd burn through content instantly as was the case of Cataclysm, that left 3 million players trailing, and honestly I was considering quitting also for good, as did a lot of the players I know, because everything was being handed to everyone no matter what they did.., or even if they did things absolutely horrible.
First of all, cataclysm did fail because the heroic dungeon difficulty at start was a pain for most pugs, so was the first raid tier. It was catered to a player group that infact was a minority. The number of players stabilized when blizzard reimplemented the wotlk model of heroics and accessible raids.
Second, gating gear is ok, as long you get multiple ways to get thru those gates. In Mop you just got one. One single method. Questing. A thing people wont like to do that much anymore after they went 90. Tell me, how much is it worth to become 90 in mop?
For me nothing. Because i know: Hey, there is this real big brick wall of 5.0 daily questing if i would like to be able to gain gear not only by rng..
4) Or do you just like it because it's a brick wall for casual gamers?
The "brand" casual is abused and completely wrong in this context, what represents a casual to you could be someone who refuses to use a duel talent option for dps to speed things up in solo content, it could be someone refusing to make / join a party for specific content such as dailies.
Just lets use the traditional definition of the word "casual", wont we? Playing some hours a week.
The block as you describe it, only exist in your mind because you're expecting to breeze through everything in a week.., and preferably on multiple characters I'd imagine.
(Basing that on your replies)-
Then you just didnt read my replies. I asked to add alternatives
to daily questing.
Ignoring that over and over wont help you really much. Try to find arguments, yes?
I try to get that to your attention by quoting what i would like in all different font styles:I ask to add alternatives to daily questing for reputation, charms and recipes.I ask to add alternatives to daily questing for reputation, charms and recipes.I ask to add alternatives to daily questing for reputation, charms and recipes.
And finally a mix that your surely wont skip it by error:I ask to add alternatives to daily questing for reputation, charms and recipes.
Hope you got that now.
but since you're on the subject.., what is it exactly that's blocking you in current content, and in what way?
Imagine you like alts. Imagine you would have to do all those quests multiple times. I currently only do them on my Druid, because i burned out after i started them on my priest and my shaman. 500 bug brains just were a little bit too much. So were shared quest items with other chars..
I think you probably get my problem. And hey, dont try the "not required"-argument anymore, wont you?
Something not being fun isn't an argument, fun is a relative term.
I think it's the best argument you could find for a game. And yes, this is a game. And no second life. And no job. I come home every day after 9-10 hours of work just to find a grind or dull daily quests? Nah, then i rather would do something else than playing this 2nd job.
Edit: Oh, and before i forget that one: Zarhym did answer the question, if there will be new 5 man dungeons with 5.2 with the answer "No". Not that i said that.