I really want to someone answer me honestly some questions.
Imagine you have a full time job, that's 10hours a day ( 8~9hours working 1~2 hours on transportation ), that's the normal. You have a tight raiding scheduling, thing you keep since TBC, 4 hours a day for 5 days a week. ( Sun-Thu ). So basically during 4 days of the week your life is, get home from work, eat a meal, sit in front of the pc, raid, end the raid, go to bed, next day.
It comes the "raid free" days, i need to prepare everything for next week raid, flasks, foods, keep the gems that i most need on stock, enchants, try to make some money to not go broke with repairs.
You need here some quality time, family time, organizing your house time, IRL stuff.
So when I have the time for dailies, even more WHY do I have to do dailies ?
You may say it's NOT necessary, but look... When you are trying to progress thorugh content, everyone need to do their best, if the whole raid can use coins, some1 will win a loot from coins, gear up faster, the guild as one will equip faster, and may progress faster... So if I don't do that, i'm slowing the progress of my guild, so i'm not a desirable asset to bring to raids, i have the worse gear, because i didn't use as many coins as the others.
So you are telling me that because i don't have time and DON'T like ( I REALLY HATE THE OBLIGATION to come to a game do a daily task, i have daily tasks on my job, that's enough, i want to do things when i want as i want).
In top of that you made that raid bosses give litle to NOTHING valor point, 40 valor point ?????????? Are you kidding me, the content that you realesed the MOST bosses it's the harder to a raider to get the valor cap ( the ones that REALLY need it mostly ) to the guy running heroics.
Imagine i can kill every 16 bosses a Week. It's 540 valor points. And that was 20 hours of raiding ( with progress on the mid, it's very normal ). If an avarage instance take 25 minutes. you in 1200 mintes can make 120 instance. lets say in 5 diferent days so you get 400 just for the 5 instances ( daily ) and more then you could ever need for the cap. 115x40 =4600...
So it's more REWARDABLE to a raider, the ones that needs the most from the VP, to run Heroics than to raid it self... I'm not telling the Heroic VP amount is off...
"Oh you already get loot from the raids, you don't need the VP's for nothing else" Really ??? With the new "upgrade system" i need to spend EVERY point upgrading my gear to keep on the top...
So here it is i'm forced to do EVERYTHING to keep on my top, not only raid and prepare my stuff to raid... I'm forced to do the dailies, do the reps that almost no raider use the gear anymore and run heroics, just to keep on top of my game.
And we here only talked about how things are bad for my main... can't even talk of my alt/alts... If i Barely have time to my main... I have even less to gear up my alt or level a 3rd 90.
The problem is you created things that you think that they are not mandatory, but some players think they are mandatory, otherwise we will fall behind... Some people don't like dailies, as some people don't like PvP...
I already spend too much time on the game, and Blizz is thinking to make me spend even more time, make the same TEDIOUS things OVER AND OVER AND OVER... I usually quit raiding when the content is on farm, because it's just the same thing over and over...
Some solutions just to solve our problems a bit... You could've weekly quests that would you reward those coins, something strange and random, but more Rewardly to do then 45 dailyes during a week.
Example would be engage in some "big" quest like, go to this instance pick that item, go to that place mark the item, bring the item to there and discover more about it, and then you deliver to the rightful owner. Bang 1 Gold coin. And took you not even half an hour... Another coin maybe to engage in something similar but on a scenario to engage people to actually use it more ? And Yes the another one by dailies... 40 coins for example and there you go 3 weeklies that would you give the same thing with engaging content, not given, but FAR MORE ENJOYABLE, it's still near the samething as dailies ( its repetitive ) but weekly. For those who enjoying doing dailies still there is room for that, for those who like a bit more of dungeons and a bit of wandering to tell some story ( Could be by FAR more elaborate than those dailies ) as you could do a story told weekly that could last a whole patch to tell (.... look how cool would be that, people waiting to the next week to understand more of the lore... ).
Solution for the VP problem... Just do it More reachable if you kill the 16 bosses... the raiders already spent half their productive time of the week playing your game, they don't need another half just to reach the cap.... I would raise to 55, as on a guild not everyone does all the 16 bosses. that would make people do a scenario and a heroic on a single day of their choice to reach the cap. And more for those who misses a few bosses.
I know it's a HARD job to keep everyone happy, and sometimes you want to stick to your decisions so you can make the boat goes where you want, but the boat right now is going to a daily thing, like a job... And that's not what your actual player base is looking for, as you know your player based got old with you guys, with you games... We are not the teenagers anymore, you have more players in the mid 20's than any other game, most have job, college, things to attend to... We want some challenge, but not irrealistcly every day chores.