How strong will cleaves be in 5.2, as they already mongo you down with unhealable damage making you feel completely worthless when you play.
I refer to cleaveclasses as:
- WW Monks
- Feral Duids
- Retribution Paladins
Ferals and Warriors are getting some pretty substansial nerfs, however, not where it's needed really, in the damage department.
Warriors and Ferals will still stack 4-6 offensive cooldowns and try to down you train you down with damage no healers can do anything about, except perhaps a Shaman NS crit for 300k.