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You want pvp? Too bad, because season is already halfway anyone with half a brain will beat you because of the ridiculous gear difference currently.. |
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Edited by Corripio on 14/01/13 18:48 (GMT)
Join a proper raid team. You want pvp? Just talking about arena? There are BG's as well. |
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Edited by Affinitti on 14/01/13 18:50 (GMT)
You want gear? Like i said before this is the real reason people complain: It's not mandatory in any way to do dailies, that's just a bunch of bull. Though i still agree with the fact that the gear rewards are a bit too powerful. Still doesn't make it mandatory to every PVE player, but if you are an active raider i would kinda say it is more or less. |
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The game is for casuals
k bye |
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Being a teacher is like being on vacation. You got plenty of time to play.
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You cant work for guaranteed gear in a raid, as its still rng. Any other idea? |
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Edited by Danellos on 14/01/13 18:53 (GMT)
The reality of the matter is that WoW has always been a casual game really.
When Vanilla released, people thought WoW was casual because, because compared to Everquest II, the grind and the time needed to invest in your character was pretty small in comparison. Times change, but WoW remains a casual game by comparison to its older self. But unlike many games out there, it does have quite a few elements that appeal to more hardcore players as well. |
Yes, keep on trying, this is a game of RNG and if that is the main issue I would consider another avenue of game rather than another avenue of armor. |
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Casual players ruined the game for normal players. Also this word "Casual" It could mean a number of things. One being Lazy players. Another being noobs who want things easy. Sorry but I have a problem with this message, the OP is just giving his opinion. There's no reason to talk with such prejudices. Casual players are the normal players. I think the lazy people are a group itself. Another thing, why would he enchant his gear since he is a 'normal' or 'casual' player? Does he have (near)end-game gear? Nope. Does he have the time to earn loads of cash? Nope. Anyways, I think blizz has gone a bit to far with this one. They should bring a balance between dailies, dungeons and tabards. Make every dungeon kill while wearing a tabard good for just 1 reputation for example, just a small boost to help some people. Another possible solution is bringing the ilvl for LFR down to 467. This means you will still have to upgrade some gear with JP (which is a pain to get!) but not everything. Or no upgrades at all and just a few Daily-quest armor pieces. I think lowering the LFR-ilvl is a good alternative. Afterall it still takes a while to get a full LFR set because there are many people in a single group. By doing this you still give people that are willing to do their dailies a small advantage to the other players, I mean, they have their 're-roll charms' ! Regards, |
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Yeah, thats what made the game successfull, i believe. That a lot of different people got adressed by it. |
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So you got no real replacement for daily questing as a possible source of time dependend progression? |
The same way everyone else did when LFR didn't exist and you got unlucky in proper raids - man up and either a) Decide that that gear is important enough for you to do content you don't particularly love, to get a reward you really want b) Have a stiff upper lip and put up with the fact that if you put in less effort, you get less reward - but you get to do exclusively content that you like, so it doesn't matter if it takes a bit longer. Simple as that, a cost-benefit analysis. Either the gear is important enough for you to do a few minutes of dailies each day, or it isn't that important. |
Yes, but the main problem still exists. Daily quests being the only way for reputation was, is, and will always be BAD. At least in Cata we had choice : those who didn't want to do dailies had dungeons, and those who didn't want to grind dungeons had dailies. Bring back rep tabards ? Yes. But bring some limitations. BC system was good, reputations tied with dungeons. It could easily be back in MoP : Niuzao Temple would give Shado-pan rep, Temple of Jade Serpend would give August Celestials rep... |
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Edited by Nessaya on 14/01/13 19:06 (GMT)
What should i do if i was a complete unlucky, and i would get no drop at all from 7 weeks of lfr? So i would have to do something i dont like in a game? Wouldnt that just feel like a 2nd job i would have to do then? Why shouldnt i ask for options instead to make the game less tedious on a time dependend progression path?
I dont ask to put in less effort, i ask to be able to put in other effort than daily questing. |
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Why is this the case? If you want the gear purely for progression terms, LFR is readily available and you won't have to go through reputations, you can also get some 496 items from crafting (though I bet those won't be exactly cheap if you need to look for a crafter you don't know at all). Other than gear, what the reputation is giving you access to right now is just vanity items. On which case, why do you think it's unfair to invest some time leveling the reputation of those factions that offer you a vanity reward you want? (especially considering that, thanks to Grand Commendations, it doesn't take as long to raise reputations to Exalted as it did during 5.0). |
#116
14/01/2013
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Edited by Nessaya on 14/01/13 19:23 (GMT)
LFR: rng dailies: not rng How to work for gear, and what is the use to vp, if you dont daily quest to remove the gating? Infact you ask those people who should opt out of daily quests to disable the complete time dependend progression path based on vp and rely almost entirely on rng. Is it that what you want people to do? What about alt-players? Do you really want every char to repeat the complete 5.0 daily quest grind to remove the gating? What is happening with the current vp items from factions in 5.2? Are they going to cost justice points or are they continuing to cost valor? And if last, do you want returners to go thru the complete 5.0 daily quest path to be able to work for vp gear? |
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Edited by Shandz on 14/01/13 19:20 (GMT)
Dailies gate you, whereas dungeon tabards and BC-system don't.
I much prefer the BC, or LK-Cata system, that doesn't gate you. I prefer dedicating, let's say, one day to grind one faction, by doing dungeon runs, grinding mobs, maybe doing some dailies, and then be off with it (for example I blasted from friendly to exalted with Skettis in less than 2 days), than doing the same quests every day for a stupid amount of time (Golden Lotus says hi, but the commendations kinda compensate it. A little.) and losing the interest. |
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I dont think that the tabard system was good.
But i also dont think that the daily quest system is good. The game designers changed from one extreme to another. From bad to even worse. |
