Also, if you fancy doing challenge modes, it's very likely your AFK hero won't have the transmoggable set of gear you can get access to either.
CMs are mostly about bringing the right class. Sure, a bad DK will still be a bad DK, but overall, even solid players get shafted at CMs if they are playing the "wrong class". Right now, I can probably guess which classes are most likely to be seen in CM dungeon gear.
GC said something like, "well, all classes can get gold, but not all can get best time." You think if you're the class that has to work extra hard and is a higher liability, but can still get gold if you really, really, really try, will get picked for CMs? Or will the group just go with the class that just makes it cake?
Bit off topic, but just putting it out there. It's same with PvP. So it's not all down to AFK hero vs. solid player. Not these days.
You may not be a top raider in some community world ranking. Your dedication is certainly rare among players though. If you track back to M'uru, you'll probably remember that guilds were falling apart before reaching 6 weeks of wipes on him and Kael'thas was seen by many as a massive hurdle. So even if your progress spells "average Joe's of HC raiding" the fact is, when it comes to dedication, you have plenty of it, and hopefully your guild does too :)
That's what stories are made of. That's what memories are made of. In 2013 a friend will still say, "hey, but I heard M'uru was a boss of bosses back in the day." And in 2008 or whenever that was, people were talking about it, we were checking guilds going after bosses in Sunwell. It was a story.
I don't remember anyone in our guild crying cause we were stuck 3/4 through Black Temple at the time and had an option to maaaaaybe see Kalecgos fight before expansion end. There was no obscene display of entitlement, which Blizzard has slowly conditioned into players through WotLK, Cataclysm and MoP.
What do you remember of Cataclysm today? Just that Deathwing was a horribly boring fight? Any bosses that you'll fondly remember because people were talking about them? Not really. Would it be so bad, that in a game with 300+ mounts and 400+ ridiculous mini pets and a ton of group and raid content, there would be a raid instance with a handful of bosses that would be untouched by nerfs and not part of LFR?
It would have monsters that players would talk about, watch videos about and poke hard core raiders to tell them stories about them? Would it be so bad if regular healer druid Joe with agility staff and cloth pants wouldn't get just about everything served to him on a silver platter?
Are you that a afraid that if this whole game isn't idiot proof, you'd lose customers left and right? Hold on - considering my experiences with WoW community, you don't have to answer that.
Oh, please, don't try to hyperbole my posts. Toning something down eventually so more people can complete it doesn't mean turning the game into a "console game", which, in the other hand, is a weird comparison, since there're plenty of challenging console games out there.
Blizzard itself conditioned players into this prevailing sense of entitlement. At some point during the game development, someone at Blizzard look at the declining subscription numbers and postulated, that the best solution for this was to dumb the game down. Keep throwing content at players by making it more and more accessible.
What you have grown now, is millions of players who are diametrically opposite of what a concept of a GAMER was just a few years ago. You have a cattle of subscribers who are regularly fed more and more contect adjustments so that they keep at it, but never really need to grow in skill by even a margin.
Since analogies are extremely popular when talking about WoW, here's one: I join a martial arts club. I pay my monthly fee, which, obviously, entitles me to a black belt. I pay the fee, so it's only fair I get it, right? So I take the test. I get some other color belts, but I'm not happy - I want the black one. And I expect the teacher/sensei to adjust the tests so that I can't fail.
Oh, right... that particular sensei doesn't have a conference call on Feb 7th to explain the workings of a game to a bunch of suits who think a monitor is a TV for poor people.